cleanup
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@ -21,6 +21,9 @@ function on_hud_open()
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local ppos = vec3.add({player.get_pos(pid)}, {0, 0.7, 0})
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local throw_force = vec3.mul(player.get_dir(pid), DROP_FORCE)
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local drop = base_util.drop(ppos, itemid, 1, data, 1.5)
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if not drop then
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return
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end
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local velocity = vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL))
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drop.rigidbody:set_vel(velocity)
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end)
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@ -20,7 +20,7 @@ function on_menu_setup()
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gui.root.root:add(
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"<image id='menubg' src='gui/menubg' size-func='DATA.resize_menu_bg' "..
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"z-index='-1' interactive='true'/>", controller)
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menubg = _GUI_ROOT.menubg
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menubg = gui.root.menubg
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controller.resize_menu_bg()
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menu.page = "main"
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end
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