add assets.load_texture & update CHANGELOG.md
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@ -20,6 +20,7 @@ Table of contents:
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- on_block_placed (documented)
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- on_block_interact
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- libraries:
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- gfx.particles
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- utf8
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- rules
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- bindings:
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@ -76,6 +77,11 @@ Table of contents:
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- hud._is_content_access
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- hud._set_content_access
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- hud._set_debug_cheats
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- gfx.particles.emit
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- gfx.particles.stop
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- gfx.particles.get_origin
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- gfx.particles.set_origin
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- assets.load_texture
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Documented:
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- file.read_combined_list
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@ -291,6 +291,9 @@ function __vc_on_world_quit()
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_rules.clear()
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end
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assets = {}
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assets.load_texture = core.__load_texture
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-- --------- Deprecated functions ------ --
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local function wrap_deprecated(func, name, alternatives)
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return function (...)
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@ -181,6 +181,49 @@ static int l_get_setting_info(lua::State* L) {
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throw std::runtime_error("unsupported setting type");
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}
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#include "coders/png.hpp"
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#include "debug/Logger.hpp"
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#include "files/files.hpp"
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#include "graphics/core/Texture.hpp"
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/// FIXME: replace with in-memory implementation
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static void load_texture(
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const ubyte* bytes, size_t size, const std::string& destname
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) {
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auto path = engine->getPaths()->resolve("export:.__vc_imagedata");
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try {
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files::write_bytes(path, bytes, size);
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engine->getAssets()->store(png::load_texture(path.u8string()), destname);
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std::filesystem::remove(path);
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} catch (const std::runtime_error& err) {
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debug::Logger logger("lua.corelib");
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logger.error() << "could not to decode image: " << err.what();
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}
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}
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static int l_load_texture(lua::State* L) {
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if (lua::istable(L, 1)) {
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lua::pushvalue(L, 1);
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size_t size = lua::objlen(L, 1);
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util::Buffer<ubyte> buffer(size);
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for (size_t i = 0; i < size; i++) {
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lua::rawgeti(L, i + 1);
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buffer[i] = lua::tointeger(L, -1);
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lua::pop(L);
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}
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lua::pop(L);
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load_texture(buffer.data(), buffer.size(), lua::require_string(L, 2));
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} else if (auto bytes = lua::touserdata<lua::LuaBytearray>(L, 1)) {
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load_texture(
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bytes->data().data(),
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bytes->data().size(),
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lua::require_string(L, 2)
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);
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}
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return 0;
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}
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#include "util/platform.hpp"
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static int l_open_folder(lua::State* L) {
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@ -208,4 +251,6 @@ const luaL_Reg corelib[] = {
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{"get_setting_info", lua::wrap<l_get_setting_info>},
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{"open_folder", lua::wrap<l_open_folder>},
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{"quit", lua::wrap<l_quit>},
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{NULL, NULL}};
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{"__load_texture", lua::wrap<l_load_texture>},
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{NULL, NULL}
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};
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