Spawn different objects withing level

This commit is contained in:
DanielProl1xy 2024-01-30 23:48:39 +03:00
parent 102ec6d865
commit c6e3869176

View File

@ -15,7 +15,7 @@ public:
bool shouldUpdate = true;
public:
virtual ~Object() { destroyed(); }
~Object() { destroyed(); }
public:
virtual void spawned() { }