diff --git a/src/world_render.h b/src/world_render.h index 923c2c2c..b56dfa0d 100644 --- a/src/world_render.h +++ b/src/world_render.h @@ -107,7 +107,7 @@ bool chunks_comparator(size_t i, size_t j) { void draw_world(Camera* camera, Assets* assets, Chunks* chunks, bool occlusion, bool devdata){ - glClearColor(0.7f,0.71f,0.73f,1); + glClearColor(0.7f,0.81f,1.0f,1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST);