diff --git a/CHANGELOG.md b/CHANGELOG.md index d4030492..d90b97dd 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ -# 0.26 - 2025.01.27 +# 0.27 - 2025.03.?? -[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.26/doc/en/main-page.md) for 0.26 +[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.27/doc/en/main-page.md) for 0.27 Table of contents: @@ -11,143 +11,98 @@ Table of contents: ## Added -- headless mode `--headless` -- script execution mode `--headless --script filename` -- test execution mode `--headless --test filename` -- vctest console application +- items data +- weather +- work with ZIP-files +- splitbox ui element +- history in textbox +- reloading content scripts within the editor - libraries: - - app - - byteutil -- in-game chat -- text markup: Markdown -- syntax-highlighting: Lua -- http post requests -- `Scripts` menu page for app scripts -- binding `hud.chat` -- user-defined console.submit -- events: - - on_chunk_present - - on_chunk_remove - - on_inventory_open - - on_inventory_closed -- [canvas](https://github.com/MihailRis/VoxelEngine-Cpp/pull/444) ui node -- settings: - - `graphics.dense-render` -- block properties: - - `culling` -- particles properties: - - `angle_spread` - - `min_angular_vel`, `max_angular_vel` -- bytearray support in serializers -- ui properties: - - uinode: `cursor` - - textbox: `markup`, `syntax`, `text-color` - - label: `markup` -- base pack: - - add transparent leaves render mode - - add falling leaves particles - - 'states' parameter in base:falling_block - - added/updated sounds -- nameless worlds -- SIGTERM handler -- project: - - clang Windows workflow - - engine tests + - gfx.weather +- [add side mouse buttons](https://github.com/MihailRis/VoxelEngine-Cpp/pull/461) +- item properties: + - uses + - uses-display +- textbox attributes: + - oncontrolkey +- multiline tooltips suppoirt +- ['@' prefix support in tooltips](https://github.com/MihailRis/VoxelEngine-Cpp/commit/fa990e393986aad07e9fb9a570338b08fd4f9a0c) ### Changes -- moved `devtools.console` binding handler to Lua -- move `key:escape` binding handler to Lua -- upgrade dead emitters garbage collection -- reserved player entity ids: `0` - none (example: dead), `-1` - auto (spawns new one) -- input.add_callback("key:name") support and add optional `owner` argument +- file subsystem upgrade +- code editor upgrade +- block materials update +- actual file path now may be specified in audio.play_stream/play_stream_2d call. ### Functions -- app.tick -- app.sleep -- app.sleep_until -- app.new_world -- app.open_world -- app.save_world -- app.close_world -- app.reopen_world -- app.delete_world -- app.config_packs -- app.reconfig_packs -- app.get_setting -- app.set_setting -- app.get_version -- app.get_setting_info -- app.load_content -- app.reset_content -- app.is_content_loaded -- app.quit -- entity:get_player -- start_coroutine -- gui.clear_markup -- gui.escape_markup -- gui.alert -- gui.confirm -- gui.load_document -- console.get -- world.get_chunk_data -- world.set_chunk_data -- world.save_chunk_data -- world.count_chunks -- player.create -- player.delete -- player.is_suspended -- player.set_suspended -- player.is_loaded_chunks -- player.set_loading_chunks -- network.post -- table.shuffle -- table.deep_copy -- math.normalize -- math.round -- byteutil.pack -- byteutil.unpack -- file.name -- file.stem -- file.ext -- file.prefix -- hud.set_allow_pause +- file.create_zip +- file.mount +- file.unmount +- file.path +- file.parent +- file.join +- pack.request_writeable +- crc32 +- table.merge +- table.map +- table.filter +- table.set_default +- table.flat +- table.deep_flat +- table.sub +- math.sum +- string.pad +- string.left_pad +- string.right_pad +- block.reload_script +- world.reload_script +- entities.reload_component +- hud.reload_script +- item.reload_script +- gfx.weather.change +- gfx.weather.get_current +- gfx.weather.get_current_data +- gfx.weather.get_fall_intensity +- gfx.weather.is_transition +- inventory.decrement +- inventory.use +- inventory.set_count +- inventory.get_data +- inventory.set_data +- inventory.get_all_data +- inventory.has_data +- item.uses +- core.capture_output Methods: -- uinode:reposition -- socket:available -New overloads: -- block.get_X, block.get_Y, block.get_Z -- player.get_rot -- Bytearray:append +- canvas:set_data +- canvas:line +- canvas:blit +- canvas:clear +- canvas:create_texture ## Fixes -- [fix on_block_interact & fix segfault after engine finished](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d1f92c21d0bbdf2df0eb3b31c5637bdf7110444c) -- [fix item.properties](https://github.com/MihailRis/VoxelEngine-Cpp/commit/92fb19ba5e2307fdbcbf5d0e55f9c0712be45f72) -- [fix base:bazalt durability](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a036c5e383135dc0f9b086e244188d1ceb3f0bf2) -- [fix camera-related bugs](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0d071ab0141edbf087f3ec03505792740023c01e) -- [fix: grabbed item is deleted on inventory close](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2787f2fc5495004f6029644ed5221f3abfc0c68f) -- [fix block overriding](https://github.com/MihailRis/VoxelEngine-Cpp/commit/cda34e3975a42696ea31a1b0018731e746cd13bb) -- [fix faces culling when 'light-passing' is false](https://github.com/MihailRis/VoxelEngine-Cpp/commit/954724c8378da525fc7349c018e9351c5bdfdf8f) -- [fix particles lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6be640458d6b4ae46866b342ca0f26e561ead125) -- [fix non-skipping particles](https://github.com/MihailRis/VoxelEngine-Cpp/pull/421/commits/f1c7317c5ab2a148e5188e091cd1aa3490dc8b4d) -- [fix content stats](https://github.com/MihailRis/VoxelEngine-Cpp/commit/97eef3ef1900157a9648bade8e06b203b99ee6f6) -- [fix byte manipulation functions](https://github.com/MihailRis/VoxelEngine-Cpp/commit/9490d1f7eacb00f56112dfdd1ea12bb9c3ca528d) -- [fix error handling in events and runnables](https://github.com/MihailRis/VoxelEngine-Cpp/commit/03a3062940ebfc4e8f0b3efc5930c71f8d07b604) -- [fix small dumb legacy memory leak](https://github.com/MihailRis/VoxelEngine-Cpp/commit/4d0b9f049b79322959e4aefd95eedc665e87d087) -- [fix grass lighting](https://github.com/MihailRis/VoxelEngine-Cpp/commit/9d7816a286fb3a7269b5220502354720e4d2726b) -- [small fixes in translation.](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d25452784d68be19821dc917ad15bc0a92d81bd9) -- [fix errors handling in event handlers](https://github.com/MihailRis/VoxelEngine-Cpp/commit/f62fc5a039dca70219fb2b38f61fc53a2542adf7) -- [fix lua stack manipulations](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e7555448cf0df86995b40d67fa58de1ca78f8105) -- [fix lua::create_lambda](https://github.com/MihailRis/VoxelEngine-Cpp/commit/40cdebb175014736e35bc31ecc93ae72fb00a6e9) -- [fix some UB](https://github.com/MihailRis/VoxelEngine-Cpp/commit/b5999fe36420d116674abc353ed3dad739ac5f70) -- [fix rigidbody:is_enabled](https://github.com/MihailRis/VoxelEngine-Cpp/commit/2adfbdb19226b2685848131073a56b354706433d) -- [fix panel elements removal](https://github.com/MihailRis/VoxelEngine-Cpp/commit/c6951e09651149463528bdffbc2cba4ea41de4a4) -- [fix infinite block fields conversion requests](https://github.com/MihailRis/VoxelEngine-Cpp/commit/0494db91872abff500cfc153a32035ee3f2745ae) -- [fix data_buffer:put_number](https://github.com/MihailRis/VoxelEngine-Cpp/commit/e247902cc6ffdaa6beab391fcfdaea7f021ab063) -- [fix textbox horizontal scroll & fix console log width](https://github.com/MihailRis/VoxelEngine-Cpp/commit/13fde2116d095b9393c4f5804ba23071e5f56ad6) -- [fix is_array](https://github.com/MihailRis/VoxelEngine-Cpp/pull/420) -- [fix neighbour chunk update](https://github.com/MihailRis/VoxelEngine-Cpp/pull/404) -- [fix lamp material](https://github.com/MihailRis/VoxelEngine-Cpp/commit/57356e1d64d6d9d7e8d59b078543b290e998ad00) + +- [fix incorrect entity transform scale & rotation combination](https://github.com/MihailRis/VoxelEngine-Cpp/commit/b832b9850f709053b43714bb0e3481560711e872) +- [fix syntax highlighting not refreshing on selected text removal](https://github.com/MihailRis/VoxelEngine-Cpp/commit/33795f06f710de569a24b2d1937310b16dd040f5) +- [fix TextBox behavior with markup used](https://github.com/MihailRis/VoxelEngine-Cpp/commit/31d5cb68800d965a668a67fd60bb4d3365181242) +- [fix: console/chat open still available when menu is open & cleanup](https://github.com/MihailRis/VoxelEngine-Cpp/commit/c7061c70cb3b6382197c93d9442bfbb4c9fc1def) +- [fix: Label.cpp: uinode size](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6e8a4bacff77b7eba39393bcc8a5fb417a288884) +- [fix: camera rotation not updating when menu is open](https://github.com/MihailRis/VoxelEngine-Cpp/commit/801354c15d96343b00963183f6f08219bd375ee8) +- [fix stack split (right click) with item data](https://github.com/MihailRis/VoxelEngine-Cpp/commit/6ef82982bdc813bfc5c0ed2437a1a3fa9a2242d1) +- [fix stack increment (right click) with item data](https://github.com/MihailRis/VoxelEngine-Cpp/commit/449b0ebca464f913f63913ad7af91811c717c349) +- [fix caves generation](https://github.com/MihailRis/VoxelEngine-Cpp/commit/4c8b0824181f05aa5611a1e077f999788f575c42) +- [fix: incorrect UV on custom model blocks](https://github.com/MihailRis/VoxelEngine-Cpp/commit/12105c29335481de429c8e6acc953e8cbcdc6ecf) +- [bug fix content_menu.xml.lua](https://github.com/MihailRis/VoxelEngine-Cpp/commit/15e143afb0364f816a1033868b2501c9a9e69fda) +- [fix: disabled bodies not skipping in entities raycast](https://github.com/MihailRis/VoxelEngine-Cpp/commit/5e10afc9b5d6582617fe34ec37abdb682e46197a) +- [table.filter bug fix](https://github.com/MihailRis/VoxelEngine-Cpp/pull/481) +- [fix: incorrect canvas Y direction](https://github.com/MihailRis/VoxelEngine-Cpp/commit/ee3fbc68314865384d2a7d78a22221b5987979a4) +- [fix fatal error on audio.play_sound in headless-mode](https://github.com/MihailRis/VoxelEngine-Cpp/commit/a74a4fcf5366c8f78625f7087f42a8150f6896e0) +- [fix BasicParser '\v' and '\x' escapes](https://github.com/MihailRis/VoxelEngine-Cpp/commit/8b0935d2b745acb11cba9c8bc647b4186d1817a3) +- [fix: entity:despawn in on_save not preventing entity save](https://github.com/MihailRis/VoxelEngine-Cpp/pull/480) +- [fix syntax highlighting unicode support](https://github.com/MihailRis/VoxelEngine-Cpp/pull/475) +- [fix reading binary file as string](https://github.com/MihailRis/VoxelEngine-Cpp/commit/104cc116456aba6e569892521ecae92d8bf6b9ff) +- [fix inventory.move_range](https://github.com/MihailRis/VoxelEngine-Cpp/commit/f5a4b5ca79806418b0736d3f84e9efa8d9992a34)