fix block.get_hitbox with non rotatable blocks

This commit is contained in:
MihailRis 2024-10-14 09:43:51 +03:00
parent 2ecde94be5
commit b9074ebe47

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@ -281,7 +281,13 @@ static int l_get_model(lua::State* L) {
static int l_get_hitbox(lua::State* L) {
if (auto def = require_block(L)) {
auto& hitbox = def->rt.hitboxes[lua::tointeger(L, 2)].at(0);
size_t rotation = lua::tointeger(L, 2);
if (def->rotatable) {
rotation %= def->rotations.MAX_COUNT;
} else {
rotation = 0;
}
auto& hitbox = def->rt.hitboxes[rotation].at(0);
lua::createtable(L, 2, 0);
lua::pushvec3(L, hitbox.min());