fix block.get_hitbox with non rotatable blocks
This commit is contained in:
parent
2ecde94be5
commit
b9074ebe47
@ -281,7 +281,13 @@ static int l_get_model(lua::State* L) {
|
||||
|
||||
static int l_get_hitbox(lua::State* L) {
|
||||
if (auto def = require_block(L)) {
|
||||
auto& hitbox = def->rt.hitboxes[lua::tointeger(L, 2)].at(0);
|
||||
size_t rotation = lua::tointeger(L, 2);
|
||||
if (def->rotatable) {
|
||||
rotation %= def->rotations.MAX_COUNT;
|
||||
} else {
|
||||
rotation = 0;
|
||||
}
|
||||
auto& hitbox = def->rt.hitboxes[rotation].at(0);
|
||||
lua::createtable(L, 2, 0);
|
||||
|
||||
lua::pushvec3(L, hitbox.min());
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user