add ui 'id' read-only property
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1cd890ff88
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@ -334,7 +334,9 @@ static int p_set_interval(UINode* node, lua::State* L) {
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static int p_get_content_offset(UINode* node, lua::State* L) {
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static int p_get_content_offset(UINode* node, lua::State* L) {
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return lua::pushvec(L, node->getContentOffset());
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return lua::pushvec(L, node->getContentOffset());
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}
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}
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static int p_get_id(UINode* node, lua::State* L) {
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return lua::pushstring(L, node->getId());
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}
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static int p_get_color(UINode* node, lua::State* L) {
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static int p_get_color(UINode* node, lua::State* L) {
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return lua::pushcolor(L, node->getColor());
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return lua::pushcolor(L, node->getColor());
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}
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}
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@ -390,6 +392,7 @@ static int l_gui_getattr(lua::State* L) {
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std::string_view,
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std::string_view,
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std::function<int(UINode*, lua::State*)>>
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std::function<int(UINode*, lua::State*)>>
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getters {
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getters {
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{"id", p_get_id},
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{"color", p_get_color},
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{"color", p_get_color},
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{"hoverColor", p_get_hover_color},
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{"hoverColor", p_get_hover_color},
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{"pressedColor", p_get_pressed_color},
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{"pressedColor", p_get_pressed_color},
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