add network.http_get, network.http_get_binary
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186078a8d5
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@ -30,6 +30,7 @@
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#include "logic/EngineController.hpp"
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#include "logic/CommandsInterpreter.hpp"
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#include "logic/scripting/scripting.hpp"
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#include "network/Network.hpp"
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#include "util/listutil.hpp"
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#include "util/platform.hpp"
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#include "window/Camera.hpp"
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@ -72,7 +73,8 @@ static std::unique_ptr<ImageData> load_icon(const fs::path& resdir) {
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Engine::Engine(EngineSettings& settings, SettingsHandler& settingsHandler, EnginePaths* paths)
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: settings(settings), settingsHandler(settingsHandler), paths(paths),
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interpreter(std::make_unique<cmd::CommandsInterpreter>())
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interpreter(std::make_unique<cmd::CommandsInterpreter>()),
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network(network::Network::create(settings.network))
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{
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paths->prepare();
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loadSettings();
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@ -191,6 +193,7 @@ void Engine::mainloop() {
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: settings.display.framerate.get()
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);
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network->update();
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processPostRunnables();
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Window::swapBuffers();
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@ -235,6 +238,7 @@ Engine::~Engine() {
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gui.reset();
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logger.info() << "gui finished";
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audio::close();
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network.reset();
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scripting::close();
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logger.info() << "scripting finished";
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Window::terminate();
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@ -482,3 +486,7 @@ void Engine::postRunnable(const runnable& callback) {
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SettingsHandler& Engine::getSettingsHandler() {
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return settingsHandler;
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}
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network::Network& Engine::getNetwork() {
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return *network;
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}
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@ -37,6 +37,10 @@ namespace cmd {
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class CommandsInterpreter;
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}
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namespace network {
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class Network;
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}
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class initialize_error : public std::runtime_error {
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public:
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initialize_error(const std::string& message) : std::runtime_error(message) {}
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@ -56,6 +60,7 @@ class Engine : public util::ObjectsKeeper {
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std::recursive_mutex postRunnablesMutex;
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std::unique_ptr<EngineController> controller;
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std::unique_ptr<cmd::CommandsInterpreter> interpreter;
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std::unique_ptr<network::Network> network;
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std::vector<std::string> basePacks;
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uint64_t frame = 0;
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@ -148,4 +153,6 @@ public:
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PacksManager createPacksManager(const fs::path& worldFolder);
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SettingsHandler& getSettingsHandler();
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network::Network& getNetwork();
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};
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@ -32,6 +32,7 @@ extern const luaL_Reg inventorylib[];
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extern const luaL_Reg itemlib[];
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extern const luaL_Reg jsonlib[];
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extern const luaL_Reg mat4lib[];
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extern const luaL_Reg networklib[];
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extern const luaL_Reg packlib[];
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extern const luaL_Reg particleslib[]; // gfx.particles
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extern const luaL_Reg playerlib[];
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43
src/logic/scripting/lua/libs/libnetwork.cpp
Normal file
43
src/logic/scripting/lua/libs/libnetwork.cpp
Normal file
@ -0,0 +1,43 @@
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#include "api_lua.hpp"
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#include "engine.hpp"
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#include "network/Network.hpp"
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using namespace scripting;
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static int l_http_get(lua::State* L) {
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std::string url(lua::require_lstring(L, 1));
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lua::pushvalue(L, 2);
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auto onResponse = lua::create_lambda(L);
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engine->getNetwork().httpGet(url, [onResponse](std::vector<char> bytes) {
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engine->postRunnable([=]() {
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onResponse({std::string(bytes.data(), bytes.size())});
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});
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});
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return 0;
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}
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static int l_http_get_binary(lua::State* L) {
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std::string url(lua::require_lstring(L, 1));
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lua::pushvalue(L, 2);
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auto onResponse = lua::create_lambda(L);
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engine->getNetwork().httpGet(url, [onResponse](std::vector<char> bytes) {
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auto buffer = std::make_shared<util::Buffer<ubyte>>(
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reinterpret_cast<const ubyte*>(bytes.data()), bytes.size()
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);
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engine->postRunnable([=]() {
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onResponse({buffer});
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});
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});
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return 0;
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}
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const luaL_Reg networklib[] = {
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{"http_get", lua::wrap<l_http_get>},
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{"http_get_binary", lua::wrap<l_http_get_binary>},
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{NULL, NULL}
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};
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@ -65,6 +65,7 @@ static void create_libs(State* L, StateType stateType) {
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openlib(L, "audio", audiolib);
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openlib(L, "console", consolelib);
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openlib(L, "player", playerlib);
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openlib(L, "network", networklib);
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openlib(L, "entities", entitylib);
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openlib(L, "cameras", cameralib);
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@ -16,7 +16,7 @@ TEST(curltest, curltest) {
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auto view = std::string_view(data.data(), data.size());
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auto value = json::parse(view);
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std::cout << value << std::endl;
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}
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}, [](auto){}
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);
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if (false) {
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auto socket = network->connect("localhost", 8000);
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