Merge pull request #686 from MihailRis/fix-player-docs
fix player library docs
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@ -40,13 +40,13 @@ Sets x, y, z player linear velocity
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player.get_rot(playerid: int, interpolated: bool) -> number, number, number
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player.get_rot(playerid: int, interpolated: bool) -> number, number, number
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```
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```
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Returns x, y, z of camera rotation (radians). Interpolation is relevant in cases where the rotation refresh rate is lower than the frame rate.
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Returns x, y, z of camera rotation (degrees). Interpolation is relevant in cases where the rotation refresh rate is lower than the frame rate.
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```lua
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```lua
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player.set_rot(playerid: int, x: number, y: number, z: number)
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player.set_rot(playerid: int, x: number, y: number, z: number)
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```
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```
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Set camera rotation (radians)
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Set camera rotation (degrees)
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```lua
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```lua
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player.get_inventory(playerid: int) -> int, int
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player.get_inventory(playerid: int) -> int, int
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@ -40,13 +40,13 @@ player.set_vel(playerid: int, x: number, y: number, z: number)
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player.get_rot(playerid: int, interpolated: bool=false) -> number, number, number
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player.get_rot(playerid: int, interpolated: bool=false) -> number, number, number
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```
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```
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Возвращает x, y, z вращения камеры (в радианах). Интерполяция актуальна в случаях, когда частота обновления вращения ниже частоты кадров.
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Возвращает x, y, z вращения камеры (в градусах). Интерполяция актуальна в случаях, когда частота обновления вращения ниже частоты кадров.
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```lua
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```lua
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player.set_rot(playerid: int, x: number, y: number, z: number)
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player.set_rot(playerid: int, x: number, y: number, z: number)
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```
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```
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Устанавливает x, y вращения камеры (в радианах)
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Устанавливает x, y вращения камеры (в градусах)
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```lua
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```lua
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player.get_inventory(playerid: int) -> int, int
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player.get_inventory(playerid: int) -> int, int
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