diff --git a/src/assets/assetload_funcs.cpp b/src/assets/assetload_funcs.cpp index 445b1f1a..788f812f 100644 --- a/src/assets/assetload_funcs.cpp +++ b/src/assets/assetload_funcs.cpp @@ -124,7 +124,6 @@ bool assetload::animation(Assets* assets, if (fs::is_empty(folder)) continue; AtlasBuilder builder; - appendAtlas(builder, paths->find(blocksDir + "/" + name + ".png")); std::string animFile = folder.string() + "/animation.json";