add network.__connect
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@ -36,8 +36,16 @@ static int l_get_binary(lua::State* L) {
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return 0;
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return 0;
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}
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}
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static int l_connect(lua::State* L) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = engine->getNetwork().connect(address, port);
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return lua::pushinteger(L, id);
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}
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const luaL_Reg networklib[] = {
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const luaL_Reg networklib[] = {
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{"get", lua::wrap<l_get>},
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{"get", lua::wrap<l_get>},
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{"get_binary", lua::wrap<l_get_binary>},
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{"get_binary", lua::wrap<l_get_binary>},
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{"__connect", lua::wrap<l_connect>},
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{NULL, NULL}
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{NULL, NULL}
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};
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};
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