MSVC build fix
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@ -17,8 +17,8 @@ void AssetsLoader::addLoader(int tag, aloader_func func) {
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loaders[tag] = func;
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}
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void AssetsLoader::add(int tag, const std::string filename, const std::string alias) {
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entries.push(aloader_entry{ tag, filename, alias });
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void AssetsLoader::add(int tag, const path filename, const std::string alias) {
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entries.push(aloader_entry{ tag, filename.string(), alias});
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}
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bool AssetsLoader::hasNext() const {
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@ -30,7 +30,7 @@ class AssetsLoader {
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public:
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AssetsLoader(Assets* assets, std::filesystem::path resdir);
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void addLoader(int tag, aloader_func func);
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void add(int tag, const std::string filename, const std::string alias);
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void add(int tag, const std::filesystem::path filename, const std::string alias);
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bool hasNext() const;
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bool loadNext();
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