audio volume-related fix
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@ -232,7 +232,7 @@ State ALSpeaker::getState() const {
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}
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float ALSpeaker::getVolume() const {
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return AL::getSourcef(source, AL_GAIN);
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return volume;
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}
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void ALSpeaker::setVolume(float volume) {
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@ -258,6 +258,7 @@ void ALSpeaker::setLoop(bool loop) {
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void ALSpeaker::play() {
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paused = false;
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stopped = false;
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AL_CHECK(alSourcef(source, AL_GAIN, 0.0f));
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AL_CHECK(alSourcePlay(source));
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}
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