feat: load block and item scripts after content load
This commit is contained in:
parent
4c0c6dd51a
commit
a641099d36
@ -483,16 +483,6 @@ void ContentLoader::loadBlock(
|
||||
auto configFile = folder / fs::path("blocks/" + name + ".json");
|
||||
if (fs::exists(configFile)) loadBlock(def, full, configFile);
|
||||
|
||||
auto scriptfile = folder / fs::path("scripts/" + def.scriptName + ".lua");
|
||||
if (fs::is_regular_file(scriptfile)) {
|
||||
scripting::load_block_script(
|
||||
env,
|
||||
full,
|
||||
scriptfile,
|
||||
pack->id + ":scripts/" + def.scriptName + ".lua",
|
||||
def.rt.funcsset
|
||||
);
|
||||
}
|
||||
if (!def.hidden) {
|
||||
auto& item = builder.items.create(full + BLOCK_ITEM_SUFFIX);
|
||||
item.generated = true;
|
||||
@ -514,17 +504,6 @@ void ContentLoader::loadItem(
|
||||
auto folder = pack->folder;
|
||||
auto configFile = folder / fs::path("items/" + name + ".json");
|
||||
if (fs::exists(configFile)) loadItem(def, full, configFile);
|
||||
|
||||
auto scriptfile = folder / fs::path("scripts/" + def.scriptName + ".lua");
|
||||
if (fs::is_regular_file(scriptfile)) {
|
||||
scripting::load_item_script(
|
||||
env,
|
||||
full,
|
||||
scriptfile,
|
||||
pack->id + ":scripts/" + def.scriptName + ".lua",
|
||||
def.rt.funcsset
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
static std::tuple<std::string, std::string, std::string> create_unit_id(
|
||||
@ -825,6 +804,34 @@ void ContentLoader::load() {
|
||||
}
|
||||
}
|
||||
|
||||
template <class T>
|
||||
static void load_scripts(Content& content, ContentUnitDefs<T>& units) {
|
||||
for (const auto& [name, def] : units.getDefs()) {
|
||||
size_t pos = name.find(':');
|
||||
if (pos == std::string::npos) {
|
||||
throw std::runtime_error("invalid content unit name");
|
||||
}
|
||||
const auto runtime = content.getPackRuntime(name.substr(0, pos));
|
||||
const auto& pack = runtime->getInfo();
|
||||
const auto& folder = pack.folder;
|
||||
auto scriptfile = folder / fs::path("scripts/" + def->scriptName + ".lua");
|
||||
if (fs::is_regular_file(scriptfile)) {
|
||||
scripting::load_content_script(
|
||||
runtime->getEnvironment(),
|
||||
name,
|
||||
scriptfile,
|
||||
pack.id + ":scripts/" + def->scriptName + ".lua",
|
||||
def->rt.funcsset
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContentLoader::loadScripts(Content& content) {
|
||||
load_scripts(content, content.blocks);
|
||||
load_scripts(content, content.items);
|
||||
}
|
||||
|
||||
void ContentLoader::loadResources(ResourceType type, const dv::value& list) {
|
||||
for (size_t i = 0; i < list.size(); i++) {
|
||||
builder.resourceIndices[static_cast<size_t>(type)].add(
|
||||
|
||||
@ -17,6 +17,7 @@ struct ContentPack;
|
||||
struct GeneratorDef;
|
||||
|
||||
class ResPaths;
|
||||
class Content;
|
||||
class ContentBuilder;
|
||||
class ContentPackRuntime;
|
||||
struct ContentPackStats;
|
||||
@ -76,4 +77,6 @@ public:
|
||||
|
||||
void fixPackIndices();
|
||||
void load();
|
||||
|
||||
static void loadScripts(Content& content);
|
||||
};
|
||||
|
||||
@ -361,8 +361,10 @@ void Engine::loadContent() {
|
||||
ContentLoader(&pack, contentBuilder, *resPaths).load();
|
||||
load_configs(pack.folder);
|
||||
}
|
||||
|
||||
content = contentBuilder.build();
|
||||
scripting::on_content_load(content.get());
|
||||
|
||||
ContentLoader::loadScripts(*content);
|
||||
|
||||
langs::setup(resdir, langs::current->getId(), contentPacks);
|
||||
loadAssets();
|
||||
|
||||
@ -157,10 +157,13 @@ void scripting::process_post_runnables() {
|
||||
}
|
||||
}
|
||||
|
||||
void scripting::on_content_load(Content* content) {
|
||||
scripting::content = content;
|
||||
scripting::indices = content->getIndices();
|
||||
}
|
||||
|
||||
void scripting::on_world_load(LevelController* controller) {
|
||||
scripting::level = controller->getLevel();
|
||||
scripting::content = level->content;
|
||||
scripting::indices = level->content->getIndices();
|
||||
scripting::blocks = controller->getBlocksController();
|
||||
scripting::controller = controller;
|
||||
|
||||
@ -671,7 +674,7 @@ int scripting::get_values_on_stack() {
|
||||
return lua::gettop(lua::get_main_state());
|
||||
}
|
||||
|
||||
void scripting::load_block_script(
|
||||
void scripting::load_content_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
@ -692,7 +695,7 @@ void scripting::load_block_script(
|
||||
register_event(env, "on_blocks_tick", prefix + ".blockstick");
|
||||
}
|
||||
|
||||
void scripting::load_item_script(
|
||||
void scripting::load_content_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
|
||||
@ -45,6 +45,8 @@ namespace scripting {
|
||||
|
||||
void initialize(Engine* engine);
|
||||
|
||||
void on_content_load(Content* content);
|
||||
|
||||
bool register_event(
|
||||
int env, const std::string& name, const std::string& id
|
||||
);
|
||||
@ -128,7 +130,7 @@ namespace scripting {
|
||||
/// @param file item script file
|
||||
/// @param fileName script file path using the engine format
|
||||
/// @param funcsset block callbacks set
|
||||
void load_block_script(
|
||||
void load_content_script(
|
||||
const scriptenv& env,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
@ -142,7 +144,7 @@ namespace scripting {
|
||||
/// @param file item script file
|
||||
/// @param fileName script file path using the engine format
|
||||
/// @param funcsset item callbacks set
|
||||
void load_item_script(
|
||||
void load_content_script(
|
||||
const scriptenv& env,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user