diff --git a/src/logic/scripting/lua/libplayer.cpp b/src/logic/scripting/lua/libplayer.cpp index cbf1fe47..dfb8fc16 100644 --- a/src/logic/scripting/lua/libplayer.cpp +++ b/src/logic/scripting/lua/libplayer.cpp @@ -57,7 +57,7 @@ int l_player_get_inv(lua_State* L) { int playerid = lua_tointeger(L, 1); if (playerid != 1) return 0; - Player* player = scripting::level->player; + auto player = scripting::level->player; lua_pushinteger(L, player->getInventory()->getId()); lua_pushinteger(L, player->getChosenSlot()); return 2;