xml 2d, 3d, 4d vectors shortcuts
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@ -36,7 +36,7 @@ bool Attribute::asBool() const {
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glm::vec2 Attribute::asVec2() const {
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glm::vec2 Attribute::asVec2() const {
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size_t pos = text.find(',');
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size_t pos = text.find(',');
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if (pos == std::string::npos) {
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if (pos == std::string::npos) {
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throw std::runtime_error("invalid vec2 value "+escape_string(text));
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return glm::vec2(util::parse_double(text, 0, text.length()));
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}
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}
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return glm::vec2(
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return glm::vec2(
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util::parse_double(text, 0, pos),
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util::parse_double(text, 0, pos),
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@ -48,7 +48,7 @@ glm::vec2 Attribute::asVec2() const {
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glm::vec3 Attribute::asVec3() const {
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glm::vec3 Attribute::asVec3() const {
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size_t pos1 = text.find(',');
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size_t pos1 = text.find(',');
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if (pos1 == std::string::npos) {
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if (pos1 == std::string::npos) {
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throw std::runtime_error("invalid vec3 value "+escape_string(text));
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return glm::vec3(util::parse_double(text, 0, text.length()));
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}
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}
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size_t pos2 = text.find(',', pos1+1);
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size_t pos2 = text.find(',', pos1+1);
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if (pos2 == std::string::npos) {
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if (pos2 == std::string::npos) {
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@ -65,7 +65,7 @@ glm::vec3 Attribute::asVec3() const {
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glm::vec4 Attribute::asVec4() const {
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glm::vec4 Attribute::asVec4() const {
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size_t pos1 = text.find(',');
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size_t pos1 = text.find(',');
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if (pos1 == std::string::npos) {
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if (pos1 == std::string::npos) {
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throw std::runtime_error("invalid vec4 value "+escape_string(text));
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return glm::vec4(util::parse_double(text, 0, text.length()));
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}
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}
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size_t pos2 = text.find(',', pos1+1);
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size_t pos2 = text.find(',', pos1+1);
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if (pos2 == std::string::npos) {
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if (pos2 == std::string::npos) {
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@ -99,7 +99,7 @@ glm::vec4 Attribute::asColor() const {
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}
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}
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return glm::vec4(r / 255.f, g / 255.f, b / 255.f, a / 255.f);
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return glm::vec4(r / 255.f, g / 255.f, b / 255.f, a / 255.f);
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} else {
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} else {
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throw std::runtime_error("hex colors are only supported");
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return asVec4() / 255.f;
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}
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}
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}
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}
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@ -27,7 +27,7 @@ std::shared_ptr<Button> guiutil::gotoButton(
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) {
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) {
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text = langs::get(text, L"menu");
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text = langs::get(text, L"menu");
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return std::dynamic_pointer_cast<Button>(create(
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return std::dynamic_pointer_cast<Button>(create(
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"<button onclick='menu.page=\""+page+"\"' padding='10,10,10,10'>"+
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"<button onclick='menu.page=\""+page+"\"' padding='10'>"+
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util::wstr2str_utf8(text)+
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util::wstr2str_utf8(text)+
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"</button>"
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"</button>"
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));
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));
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