diff --git a/src/graphics/render/BlocksRenderer.cpp b/src/graphics/render/BlocksRenderer.cpp index fe13d4b8..10e24fad 100644 --- a/src/graphics/render/BlocksRenderer.cpp +++ b/src/graphics/render/BlocksRenderer.cpp @@ -308,7 +308,7 @@ void BlocksRenderer::blockCustomModel( const auto& v0 = mesh.vertices[triangle * 3]; auto n = v0.normal.x * X + v0.normal.y * Y + v0.normal.z * Z; - if (!isOpen(glm::floor(coord + n * 1e-4f), *block) && is_aligned(r) && is_aligned(n)) { + if (!isOpen(glm::floor(coord + n * 1e-4f), *block) && is_aligned(n)) { continue; }