Merge branch 'main' into warnings

This commit is contained in:
MihailRis 2024-11-01 15:19:17 +03:00
commit 9ede50045b
6 changed files with 84 additions and 33 deletions

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@ -136,3 +136,24 @@ function on_hud_close(playerid: int)
```
Called on world close (before saving)
## *events* library
```lua
events.on(code: str, handler: function)
```
Adds an event handler by its code, not limited to the standard ones.
```lua
events.emit(code: str, args...) -> bool
```
Emits an event by code. If the event does not exist, nothing will happen.
The existence of an event is determined by the presence of handlers.
```lua
events.remove_by_prefix(packid: str)
```
Removes all events with the prefix `packid:`. When you exit the world, events from all packs are unloaded, including `core:`.

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@ -135,3 +135,24 @@ function on_hud_close(playerid: int)
```
Вызывается при выходе из мира, перед его сохранением.
## Библиотека *events*
```lua
events.on(code: str, handler: function)
```
Добавляет обработчик события по его коду, не ограничиваясь стандартными.
```lua
events.emit(code: str, args...) -> bool
```
Генерирует событие по коду. Если событие не существует, ничего не произойдет.
Существование события определяется наличием обработчиков.
```lua
events.remove_by_prefix(packid: str)
```
Удаляет все события с префиксом `packid:`. Вы выходе из мира выгружаются события всех паков, включая `core:`.

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@ -9,22 +9,28 @@ function sleep(timesec)
end
end
-- events
------------------------------------------------
------------------- Events ---------------------
------------------------------------------------
events = {
handlers = {}
}
function events.on(event, func)
-- why an array? length is always = 1
-- FIXME: temporary fixed
events.handlers[event] = {} -- events.handlers[event] or {}
if events.handlers[event] == nil then
events.handlers[event] = {}
end
table.insert(events.handlers[event], func)
end
function events.remove_by_prefix(prefix)
for name, handlers in pairs(events.handlers) do
if name:sub(1, #prefix) == prefix then
events.handlers[name] = nil
local actualname = name
if type(name) == 'table' then
actualname = name[1]
end
if actualname:sub(1, #prefix+1) == prefix..':' then
events.handlers[actualname] = nil
end
end
end
@ -34,11 +40,13 @@ function pack.unload(prefix)
end
function events.emit(event, ...)
result = nil
if events.handlers[event] then
for _, func in ipairs(events.handlers[event]) do
result = result or func(...)
end
local result = nil
local handlers = events.handlers[event]
if handlers == nil then
return nil
end
for _, func in ipairs(handlers) do
result = result or func(...)
end
return result
end

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@ -109,7 +109,8 @@ function string.explode(separator, str, withpattern)
local current_pos = 1
for i = 1, string_len(str) do
local start_pos, end_pos = string_find(str, separator, current_pos, not withpattern)
local start_pos, end_pos = string_find(
str, separator, current_pos, not withpattern)
if (not start_pos) then break end
ret[i] = string_sub(str, current_pos, start_pos - 1)
current_pos = end_pos + 1
@ -139,7 +140,7 @@ function string.formatted_time(seconds, format)
end
function string.replace(str, tofind, toreplace)
local tbl = string.Explode(tofind, str)
local tbl = string.explode(tofind, str)
if (tbl[1]) then return table.concat(tbl, toreplace) end
return str
end

View File

@ -164,32 +164,32 @@ void scripting::on_world_load(LevelController* controller) {
auto L = lua::get_main_state();
for (auto& pack : scripting::engine->getContentPacks()) {
lua::emit_event(L, pack.id + ".worldopen");
lua::emit_event(L, pack.id + ":.worldopen");
}
}
void scripting::on_world_tick() {
auto L = lua::get_main_state();
for (auto& pack : scripting::engine->getContentPacks()) {
lua::emit_event(L, pack.id + ".worldtick");
lua::emit_event(L, pack.id + ":.worldtick");
}
}
void scripting::on_world_save() {
auto L = lua::get_main_state();
for (auto& pack : scripting::engine->getContentPacks()) {
lua::emit_event(L, pack.id + ".worldsave");
lua::emit_event(L, pack.id + ":.worldsave");
}
}
void scripting::on_world_quit() {
auto L = lua::get_main_state();
for (auto& pack : scripting::engine->getContentPacks()) {
lua::emit_event(L, pack.id + ".worldquit");
lua::emit_event(L, pack.id + ":.worldquit");
}
lua::getglobal(L, "pack");
for (auto& pack : scripting::engine->getContentPacks()) {
for (auto& pack : scripting::engine->getAllContentPacks()) {
lua::getfield(L, "unload");
lua::pushstring(L, pack.id);
lua::call_nothrow(L, 1);
@ -248,7 +248,7 @@ void scripting::on_block_placed(
if (pack->worldfuncsset.onblockplaced) {
lua::emit_event(
lua::get_main_state(),
packid + ".blockplaced",
packid + ":.blockplaced",
world_event_args
);
}
@ -280,7 +280,7 @@ void scripting::on_block_broken(
if (pack->worldfuncsset.onblockbroken) {
lua::emit_event(
lua::get_main_state(),
packid + ".blockbroken",
packid + ":.blockbroken",
world_event_args
);
}
@ -686,14 +686,14 @@ void scripting::load_world_script(
int env = *senv;
lua::pop(lua::get_main_state(), load_script(env, "world", file));
register_event(env, "init", prefix + ".init");
register_event(env, "on_world_open", prefix + ".worldopen");
register_event(env, "on_world_tick", prefix + ".worldtick");
register_event(env, "on_world_save", prefix + ".worldsave");
register_event(env, "on_world_quit", prefix + ".worldquit");
register_event(env, "on_world_open", prefix + ":.worldopen");
register_event(env, "on_world_tick", prefix + ":.worldtick");
register_event(env, "on_world_save", prefix + ":.worldsave");
register_event(env, "on_world_quit", prefix + ":.worldquit");
funcsset.onblockplaced =
register_event(env, "on_block_placed", prefix + ".blockplaced");
register_event(env, "on_block_placed", prefix + ":.blockplaced");
funcsset.onblockbroken =
register_event(env, "on_block_broken", prefix + ".blockbroken");
register_event(env, "on_block_broken", prefix + ":.blockbroken");
}
void scripting::load_layout_script(

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@ -22,7 +22,7 @@ void scripting::on_frontend_init(Hud* hud) {
for (auto& pack : engine->getContentPacks()) {
lua::emit_event(
lua::get_main_state(),
pack.id + ".hudopen",
pack.id + ":.hudopen",
[&](lua::State* L) {
return lua::pushinteger(L, hud->getPlayer()->getId());
}
@ -34,7 +34,7 @@ void scripting::on_frontend_render() {
for (auto& pack : engine->getContentPacks()) {
lua::emit_event(
lua::get_main_state(),
pack.id + ".hudrender",
pack.id + ":.hudrender",
[&](lua::State* L) { return 0; }
);
}
@ -44,7 +44,7 @@ void scripting::on_frontend_close() {
for (auto& pack : engine->getContentPacks()) {
lua::emit_event(
lua::get_main_state(),
pack.id + ".hudclose",
pack.id + ":.hudclose",
[&](lua::State* L) {
return lua::pushinteger(L, hud->getPlayer()->getId());
}
@ -62,8 +62,8 @@ void scripting::load_hud_script(
lua::execute(lua::get_main_state(), env, src, file.u8string());
register_event(env, "init", packid + ".init");
register_event(env, "on_hud_open", packid + ".hudopen");
register_event(env, "on_hud_render", packid + ".hudrender");
register_event(env, "on_hud_close", packid + ".hudclose");
register_event(env, "init", packid + ":.init");
register_event(env, "on_hud_open", packid + ":.hudopen");
register_event(env, "on_hud_render", packid + ":.hudrender");
register_event(env, "on_hud_close", packid + ":.hudclose");
}