From 9c3052ecd04ab01a1e469b24fe5c3766aba0d79b Mon Sep 17 00:00:00 2001 From: MihailRis Date: Thu, 25 Jan 2024 19:15:38 +0300 Subject: [PATCH] small lights update --- src/graphics/BlocksRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/graphics/BlocksRenderer.cpp b/src/graphics/BlocksRenderer.cpp index ad8792bd..70271c31 100644 --- a/src/graphics/BlocksRenderer.cpp +++ b/src/graphics/BlocksRenderer.cpp @@ -128,7 +128,7 @@ void BlocksRenderer::face(const vec3& coord, float s = 0.5f; if (lights) { float d = glm::dot(Z, SUN_VECTOR); - d = 0.7f + d * 0.3f; + d = 0.8f + d * 0.2f; vec4 tint(d); vertex(coord + (-X - Y + Z) * s, region.u1, region.v1, tint, X, Y, Z); @@ -164,7 +164,7 @@ void BlocksRenderer::tetragonicFace(const vec3& coord, const vec3& p1, vec3 normal = glm::normalize(dir); float d = glm::dot(normal, SUN_VECTOR); - d = 0.7f + d * 0.3f; + d = 0.8f + d * 0.2f; tint *= d; tint *= pickLight(coord); // debug normal