update audio lib
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4f96ec47cd
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@ -29,7 +29,7 @@ local initialized = false
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function on_open()
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if not initialized then
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initialized = true
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local token = audio.input.__get_core_token()
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local token = core.get_core_token()
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document.root:add("<container id='tm' />")
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local prev_amplitude = 0.0
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document.tm:setInterval(16, function()
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@ -54,16 +54,16 @@ function on_open()
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create_setting("audio.volume-music", "Music", 0.01)
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document.root:add("<label context='settings'>@Microphone</label>")
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document.root:add("<select id='input_device_select' "..
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"onselect='function(opt) audio.set_input_device(opt) end'/>")
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"onselect='function(opt) audio.__set_input_device(opt) end'/>")
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document.root:add("<container id='input_volume_outer' color='#000000' size='4'>"
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.."<container id='input_volume_inner' color='#00FF00FF' pos='1' size='2'/>"
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.."</container>")
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local selectbox = document.input_device_select
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local devices = {}
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local names = audio.get_input_devices_names()
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local names = audio.__get_input_devices_names()
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for i, name in ipairs(names) do
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table.insert(devices, {value=name, text=name})
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end
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selectbox.options = devices
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selectbox.value = audio.get_input_info().device_specifier
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selectbox.value = audio.__get_input_info().device_specifier
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end
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@ -445,6 +445,7 @@ local __post_runnables = {}
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local fn_audio_reset_fetch_buffer = audio.__reset_fetch_buffer
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audio.__reset_fetch_buffer = nil
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core.get_core_token = audio.input.__get_core_token
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function __process_post_runnables()
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if #__post_runnables then
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@ -480,9 +480,9 @@ const luaL_Reg audiolib[] = {
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{"count_speakers", lua::wrap<l_audio_count_speakers>},
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{"count_streams", lua::wrap<l_audio_count_streams>},
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{"__fetch_input", lua::wrap<l_audio_fetch_input>},
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{"get_input_devices_names", lua::wrap<l_audio_get_input_devices_names>},
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{"get_output_devices_names", lua::wrap<l_audio_get_output_devices_names>},
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{"set_input_device", lua::wrap<l_audio_set_input_device>},
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{"get_input_info", lua::wrap<l_audio_get_input_info>},
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{"__get_input_devices_names", lua::wrap<l_audio_get_input_devices_names>},
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{"__get_output_devices_names", lua::wrap<l_audio_get_output_devices_names>},
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{"__set_input_device", lua::wrap<l_audio_set_input_device>},
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{"__get_input_info", lua::wrap<l_audio_get_input_info>},
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{nullptr, nullptr}
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};
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