RichButton removed, use Container instead
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b836ec514a
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9611252d84
@ -42,6 +42,13 @@ namespace menus {
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extern std::string generatorID;
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}
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static void load_page(Engine* engine, const std::string& name) {
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auto menu = engine->getGUI()->getMenu();
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auto file = engine->getResPaths()->find("layouts/pages/"+name+".xml");
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auto node = UiDocument::readElement(file);
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menu->addPage(name, node);
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}
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void menus::create_version_label(Engine* engine) {
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auto gui = engine->getGUI();
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auto vlabel = std::make_shared<gui::Label>(
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@ -237,7 +244,7 @@ std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
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auto name = folder.filename().u8string();
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auto namews = util::str2wstr_utf8(name);
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auto btn = std::make_shared<RichButton>(glm::vec2(390, 46));
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auto btn = std::make_shared<Container>(glm::vec2(390, 46));
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btn->setColor(glm::vec4(0.06f, 0.12f, 0.18f, 0.7f));
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btn->setHoverColor(glm::vec4(0.09f, 0.17f, 0.2f, 0.6f));
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btn->listenAction([=](GUI*) {
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@ -245,11 +252,11 @@ std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
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});
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btn->add(std::make_shared<Label>(namews), glm::vec2(8, 8));
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auto delbtn = std::dynamic_pointer_cast<Button>(guiutil::create(
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auto delbtn = guiutil::create(
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"<button color='#00000000' hover-color='#FFFFFF2B' padding='2,2,2,2'>"
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" <image src='gui/delete_icon' size='32,32' color='#FFFFFF80'/>"
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"</button>"
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));
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);
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delbtn->listenAction([=](GUI* gui) {
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guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
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L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]() {
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@ -280,11 +287,6 @@ void create_main_menu_panel(Engine* engine) {
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));
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}
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void create_404_page(Engine* engine) {
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auto menu = engine->getGUI()->getMenu();
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menu->addPage("404", UiDocument::readElement(engine->getResPaths()->find("layouts/404.xml")));
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}
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void menus::create_menus(Engine* engine) {
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menus::generatorID = WorldGenerators::getDefaultGeneratorID();
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create_new_world_panel(engine);
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@ -292,12 +294,12 @@ void menus::create_menus(Engine* engine) {
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create_languages_panel(engine);
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create_main_menu_panel(engine);
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create_world_generators_panel(engine);
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create_404_page(engine);
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load_page(engine, "404");
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}
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void menus::refresh_menus(Engine* engine) {
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create_main_menu_panel(engine);
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create_new_world_panel(engine);
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create_world_generators_panel(engine);
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create_404_page(engine);
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load_page(engine, "404");
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}
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@ -69,7 +69,7 @@ void menus::create_world_generators_panel(Engine* engine) {
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std::sort(generatorsIDs.begin(), generatorsIDs.end());
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for (std::string& id : generatorsIDs) {
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const std::string& fullName = translate_generator_id(id);
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auto button = std::make_shared<RichButton>(glm::vec2(80, 30));
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auto button = std::make_shared<Container>(glm::vec2(80, 30));
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auto idlabel = std::make_shared<Label>("["+id+"]");
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idlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
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@ -31,7 +31,7 @@ std::shared_ptr<Panel> menus::create_packs_panel(
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panel->setScrollable(true);
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for (auto& pack : packs) {
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auto packpanel = std::make_shared<RichButton>(glm::vec2(540, 80));
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auto packpanel = std::make_shared<Container>(glm::vec2(540, 80));
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packpanel->setColor(glm::vec4(0.06f, 0.12f, 0.18f, 0.7f));
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if (callback) {
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packpanel->listenAction([=](GUI*) {
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@ -77,11 +77,11 @@ std::shared_ptr<Panel> menus::create_packs_panel(
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packpanel->add(std::make_shared<Image>(icon, glm::vec2(64)), glm::vec2(8));
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if (remover && pack.id != "base") {
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auto rembtn = std::dynamic_pointer_cast<Button>(guiutil::create(
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auto rembtn = guiutil::create(
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"<button color='#00000000' hover-color='#FFFFFF2B'>"
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" <image src='gui/cross' size='32,32'/>"
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"</button>"
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));
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);
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rembtn->listenAction([=](GUI* gui) {
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remover(pack);
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});
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@ -43,12 +43,22 @@ UINode* UINode::getParent() const {
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return parent;
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}
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UINode* UINode::listenAction(onaction action) {
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actions.push_back(action);
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return this;
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}
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void UINode::click(GUI*, int x, int y) {
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pressed = true;
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}
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void UINode::mouseRelease(GUI*, int x, int y) {
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void UINode::mouseRelease(GUI* gui, int x, int y) {
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pressed = false;
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if (isInside(glm::vec2(x, y))) {
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for (auto callback : actions) {
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callback(gui);
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}
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}
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}
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bool UINode::isPressed() const {
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@ -136,6 +146,7 @@ void UINode::setMinSize(glm::vec2 minSize) {
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void UINode::setColor(glm::vec4 color) {
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this->color = color;
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this->hoverColor = color;
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this->pressedColor = color;
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}
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void UINode::setHoverColor(glm::vec4 newColor) {
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@ -150,6 +161,14 @@ glm::vec4 UINode::getColor() const {
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return color;
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}
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glm::vec4 UINode::getPressedColor() const {
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return pressedColor;
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}
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void UINode::setPressedColor(glm::vec4 color) {
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pressedColor = color;
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}
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void UINode::setMargin(glm::vec4 margin) {
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this->margin = margin;
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}
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@ -55,6 +55,8 @@ namespace gui {
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glm::vec4 color {1.0f};
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/// @brief element color when mouse is over it
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glm::vec4 hoverColor {1.0f};
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/// @brief element color when clicked
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glm::vec4 pressedColor {1.0f};
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/// @brief element margin (only supported for Panel sub-nodes)
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glm::vec4 margin {1.0f};
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/// @brief is element visible
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@ -77,6 +79,8 @@ namespace gui {
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UINode* parent = nullptr;
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/// @brief position supplier for the element (called on parent element size update)
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vec2supplier positionfunc = nullptr;
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/// @brief 'onclick' callbacks
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std::vector<onaction> actions;
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UINode(glm::vec2 size);
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public:
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@ -110,6 +114,9 @@ namespace gui {
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virtual void setHoverColor(glm::vec4 newColor);
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glm::vec4 getHoverColor() const;
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virtual glm::vec4 getPressedColor() const;
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virtual void setPressedColor(glm::vec4 color);
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virtual void setMargin(glm::vec4 margin);
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glm::vec4 getMargin() const;
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@ -120,6 +127,8 @@ namespace gui {
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/// @brief Get element z-index
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int getZIndex() const;
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virtual UINode* listenAction(onaction action);
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virtual void onFocus(GUI*) {focused = true;}
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virtual void click(GUI*, int x, int y);
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virtual void clicked(GUI*, mousecode button) {}
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@ -97,7 +97,8 @@ void Container::draw(const GfxContext* pctx, Assets* assets) {
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}
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void Container::drawBackground(const GfxContext* pctx, Assets* assets) {
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if (color.a <= 0.0f)
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glm::vec4 color = isPressed() ? pressedColor : (hover ? hoverColor : this->color);
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if (color.a <= 0.001f)
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return;
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glm::vec2 pos = calcPos();
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@ -229,6 +229,7 @@ Button::Button(std::shared_ptr<UINode> content, glm::vec4 padding)
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add(content);
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setScrollable(false);
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setHoverColor(glm::vec4(0.05f, 0.1f, 0.15f, 0.75f));
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setPressedColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.95f));
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content->setInteractive(false);
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}
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@ -258,6 +259,7 @@ Button::Button(
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label->setInteractive(false);
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add(label);
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setHoverColor(glm::vec4(0.05f, 0.1f, 0.15f, 0.75f));
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setPressedColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.95f));
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}
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void Button::setText(std::wstring text) {
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@ -273,14 +275,6 @@ std::wstring Button::getText() const {
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return L"";
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}
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glm::vec4 Button::getPressedColor() const {
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return pressedColor;
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}
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void Button::setPressedColor(glm::vec4 color) {
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pressedColor = color;
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}
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Button* Button::textSupplier(wstringsupplier supplier) {
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if (label) {
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label->textSupplier(supplier);
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@ -303,20 +297,6 @@ void Button::drawBackground(const GfxContext* pctx, Assets* assets) {
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batch->rect(pos.x, pos.y, size.x, size.y);
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}
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void Button::mouseRelease(GUI* gui, int x, int y) {
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UINode::mouseRelease(gui, x, y);
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if (isInside(glm::vec2(x, y))) {
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for (auto callback : actions) {
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callback(gui);
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}
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}
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}
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Button* Button::listenAction(onaction action) {
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actions.push_back(action);
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return this;
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}
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void Button::setTextAlign(Align align) {
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if (label) {
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label->setAlign(align);
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@ -331,33 +311,6 @@ Align Button::getTextAlign() const {
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return Align::left;
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}
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// ============================== RichButton ==================================
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RichButton::RichButton(glm::vec2 size) : Container(size) {
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setHoverColor(glm::vec4(0.05f, 0.1f, 0.15f, 0.75f));
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}
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void RichButton::mouseRelease(GUI* gui, int x, int y) {
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UINode::mouseRelease(gui, x, y);
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if (isInside(glm::vec2(x, y))) {
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for (auto callback : actions) {
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callback(gui);
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}
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}
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}
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RichButton* RichButton::listenAction(onaction action) {
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actions.push_back(action);
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return this;
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}
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void RichButton::drawBackground(const GfxContext* pctx, Assets* assets) {
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glm::vec2 pos = calcPos();
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auto batch = pctx->getBatch2D();
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batch->texture(nullptr);
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batch->setColor(isPressed() ? pressedColor : (hover ? hoverColor : color));
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batch->rect(pos.x, pos.y, size.x, size.y);
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}
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// ================================ TextBox ===================================
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TextBox::TextBox(std::wstring placeholder, glm::vec4 padding)
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: Panel(glm::vec2(200,32), padding, 0),
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@ -104,8 +104,6 @@ namespace gui {
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class Button : public Panel {
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protected:
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glm::vec4 pressedColor {0.0f, 0.0f, 0.0f, 0.95f};
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std::vector<onaction> actions;
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std::shared_ptr<Label> label = nullptr;
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public:
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Button(std::shared_ptr<UINode> content,
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@ -118,36 +116,17 @@ namespace gui {
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virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
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virtual void mouseRelease(GUI*, int x, int y) override;
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virtual Button* listenAction(onaction action);
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virtual Align getTextAlign() const;
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virtual void setTextAlign(Align align);
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virtual void setText(std::wstring text);
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virtual std::wstring getText() const;
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virtual glm::vec4 getPressedColor() const;
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virtual void setPressedColor(glm::vec4 color);
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virtual Button* textSupplier(wstringsupplier supplier);
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virtual void refresh() override;
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};
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class RichButton : public Container {
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protected:
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glm::vec4 pressedColor {0.0f, 0.0f, 0.0f, 0.95f};
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std::vector<onaction> actions;
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public:
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RichButton(glm::vec2 size);
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virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
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virtual void mouseRelease(GUI*, int x, int y) override;
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virtual RichButton* listenAction(onaction action);
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};
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class TextBox : public Panel {
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protected:
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glm::vec4 focusedColor {0.0f, 0.0f, 0.0f, 1.0f};
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@ -54,11 +54,16 @@ static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& no
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if (element->has("color")) {
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glm::vec4 color = element->attr("color").asColor();
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glm::vec4 hoverColor = color;
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glm::vec4 pressedColor = color;
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if (element->has("hover-color")) {
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hoverColor = node.getHoverColor();
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}
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if (element->has("pressed-color")) {
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pressedColor = node.getPressedColor();
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}
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node.setColor(color);
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node.setHoverColor(hoverColor);
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node.setPressedColor(pressedColor);
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}
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if (element->has("margin")) {
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node.setMargin(element->attr("margin").asVec4());
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@ -83,6 +88,9 @@ static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& no
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if (element->has("hover-color")) {
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node.setHoverColor(element->attr("hover-color").asColor());
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}
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if (element->has("pressed-color")) {
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node.setPressedColor(element->attr("pressed-color").asColor());
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}
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std::string alignName = element->attr("align", "").getText();
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node.setAlign(align_from_string(alignName, node.getAlign()));
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@ -230,9 +238,6 @@ static std::shared_ptr<UINode> readButton(UiXmlReader& reader, xml::xmlelement e
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if (element->has("text-align")) {
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button->setTextAlign(align_from_string(element->attr("text-align").getText(), button->getTextAlign()));
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}
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if (element->has("pressed-color")) {
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button->setPressedColor(element->attr("pressed-color").asColor());
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}
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return button;
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}
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