add Transform and Rigidbody components (test)

This commit is contained in:
MihailRis 2024-06-27 07:43:38 +03:00
parent f70e923c7c
commit 94dd69350d
4 changed files with 34 additions and 4 deletions

View File

@ -7,7 +7,7 @@ function on_hud_open()
local pvel = {player.get_vel(pid)}
local eid = entity.spawn("base:drop")
local throw_force = vec3.mul(player.get_dir(pid), DROP_FORCE)
entity.set_vel(eid, vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL)))
entity.set_rot(eid, mat4.rotate({0, 1, 0}, math.random() * 360))
Rigidbody.set_vel(eid, vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL)))
Transform.set_rot(eid, mat4.rotate({0, 1, 0}, math.random() * 360))
end)
end

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@ -21,8 +21,10 @@ extern const luaL_Reg jsonlib [];
extern const luaL_Reg mat4lib [];
extern const luaL_Reg packlib [];
extern const luaL_Reg playerlib [];
extern const luaL_Reg rigidbodylib [];
extern const luaL_Reg timelib [];
extern const luaL_Reg tomllib [];
extern const luaL_Reg transformlib [];
extern const luaL_Reg vec2lib [];
extern const luaL_Reg vec3lib [];
extern const luaL_Reg vec4lib [];

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@ -31,6 +31,20 @@ static int l_spawn(lua::State* L) {
return lua::pushinteger(L, id);
}
static int l_get_pos(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
return lua::pushvec3_arr(L, entity->getTransform().pos);
}
return 0;
}
static int l_set_pos(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
entity->getTransform().pos = lua::tovec3(L, 2);
}
return 0;
}
static int l_get_vel(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
return lua::pushvec3_arr(L, entity->getHitbox().velocity);
@ -61,9 +75,19 @@ static int l_set_rot(lua::State* L) {
const luaL_Reg entitylib [] = {
{"spawn", lua::wrap<l_spawn>},
{"get_vel", lua::wrap<l_get_vel>},
{"set_vel", lua::wrap<l_set_vel>},
{NULL, NULL}
};
const luaL_Reg transformlib [] = {
{"get_pos", lua::wrap<l_get_pos>},
{"set_pos", lua::wrap<l_set_pos>},
{"get_rot", lua::wrap<l_get_rot>},
{"set_rot", lua::wrap<l_set_rot>},
{NULL, NULL}
};
const luaL_Reg rigidbodylib [] = {
{"get_vel", lua::wrap<l_get_vel>},
{"set_vel", lua::wrap<l_set_vel>},
{NULL, NULL}
};

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@ -48,6 +48,10 @@ static void create_libs(lua::State* L) {
openlib(L, "vec4", vec4lib);
openlib(L, "world", worldlib);
// components
openlib(L, "Rigidbody", rigidbodylib);
openlib(L, "Transform", transformlib);
addfunc(L, "print", lua::wrap<l_print>);
}