From 94438924067d3a8da81fc5500eb5025e5a5e018c Mon Sep 17 00:00:00 2001 From: MihailRis Date: Tue, 21 Jan 2025 06:51:29 +0300 Subject: [PATCH] fixes --- src/objects/Player.cpp | 2 +- src/objects/Players.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/objects/Player.cpp b/src/objects/Player.cpp index 888fce96..9058717c 100644 --- a/src/objects/Player.cpp +++ b/src/objects/Player.cpp @@ -76,7 +76,7 @@ void Player::updateEntity() { } else if (chunks->getChunkByVoxel(position) && eid != ENTITY_NONE) { logger.error() << "player entity despawned or deleted; " "will be respawned"; - eid = 0; + eid = ENTITY_AUTO; } } diff --git a/src/objects/Players.cpp b/src/objects/Players.cpp index e200a20b..9c0e2603 100644 --- a/src/objects/Players.cpp +++ b/src/objects/Players.cpp @@ -37,7 +37,7 @@ Player* Players::create(int64_t id) { glm::vec3(0, DEF_PLAYER_Y, 0), DEF_PLAYER_SPEED, level.inventories->create(DEF_PLAYER_INVENTORY_SIZE), - 0 + ENTITY_AUTO ); auto player = playerPtr.get(); add(std::move(playerPtr)); @@ -92,7 +92,7 @@ void Players::deserialize(const dv::value& src) { glm::vec3(0, DEF_PLAYER_Y, 0), DEF_PLAYER_SPEED, level.inventories->create(DEF_PLAYER_INVENTORY_SIZE), - 0 + ENTITY_AUTO ); auto player = playerPtr.get(); player->deserialize(playerMap);