update leaves texture & update mip-mapping settings

This commit is contained in:
MihailRis 2024-12-23 14:13:45 +03:00
parent 240470f69b
commit 90b1f63406
2 changed files with 1 additions and 1 deletions

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Width:  |  Height:  |  Size: 911 B

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@ -25,7 +25,7 @@ GLTexture::GLTexture(const ubyte* data, uint width, uint height, ImageFormat ima
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glGenerateMipmap(GL_TEXTURE_2D);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 2);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
glBindTexture(GL_TEXTURE_2D, 0);
}