pagebox element

This commit is contained in:
MihailRis 2024-04-30 06:20:46 +03:00
parent 3b4fc2dfea
commit 8c86bcae54
4 changed files with 19 additions and 6 deletions

View File

@ -281,7 +281,7 @@ void Engine::setScreen(std::shared_ptr<Screen> screen) {
void Engine::setLanguage(std::string locale) {
langs::setup(paths->getResources(), locale, contentPacks);
menus::create_menus(this);
gui->getMenu()->setPageLoader(menus::create_page_loader(this));
}
gui::GUI* Engine::getGUI() {

View File

@ -31,9 +31,8 @@ void menus::create_version_label(Engine* engine) {
));
}
void menus::create_menus(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
menu->setPageLoader([=](auto name) {
gui::page_loader_func menus::create_page_loader(Engine* engine) {
return [=](auto name) {
auto file = engine->getResPaths()->find("layouts/pages/"+name+".xml");
auto fullname = "core:pages/"+name;
@ -41,7 +40,7 @@ void menus::create_menus(Engine* engine) {
engine->getAssets()->store(document, fullname);
scripting::on_ui_open(document, {});
return document->getRoot();
});
};
}
UiDocument* menus::show(Engine* engine, const std::string& name, std::vector<std::unique_ptr<dynamic::Value>> args) {

View File

@ -1,6 +1,8 @@
#ifndef FRONTEND_MENU_MENU_HPP_
#define FRONTEND_MENU_MENU_HPP_
#include "../graphics/ui/elements/Menu.hpp"
#include <string>
#include <vector>
#include <memory>
@ -18,7 +20,7 @@ namespace menus {
/// @brief Create development version label at the top-right screen corner
void create_version_label(Engine* engine);
void create_menus(Engine* engine);
gui::page_loader_func create_page_loader(Engine* engine);
UiDocument* show(
Engine* engine,

View File

@ -2,6 +2,7 @@
#include "elements/Panel.hpp"
#include "elements/Image.hpp"
#include "elements/Menu.hpp"
#include "elements/Button.hpp"
#include "elements/CheckBox.hpp"
#include "elements/TextBox.hpp"
@ -9,6 +10,7 @@
#include "elements/InputBindBox.hpp"
#include "elements/InventoryView.hpp"
#include "../../frontend/menu.hpp"
#include "../../frontend/locale/langs.h"
#include "../../items/Inventory.h"
#include "../../logic/scripting/scripting.h"
@ -486,6 +488,15 @@ static std::shared_ptr<UINode> readInventory(UiXmlReader& reader, xml::xmlelemen
return view;
}
static std::shared_ptr<UINode> readPageBox(UiXmlReader& reader, xml::xmlelement element) {
auto menu = std::make_shared<Menu>();
// fixme
menu->setPageLoader(menus::create_page_loader(scripting::engine));
_readContainer(reader, element, *menu);
return menu;
}
UiXmlReader::UiXmlReader(const scriptenv& env) : env(env) {
contextStack.push("");
add("image", readImage);
@ -493,6 +504,7 @@ UiXmlReader::UiXmlReader(const scriptenv& env) : env(env) {
add("panel", readPanel);
add("button", readButton);
add("textbox", readTextBox);
add("pagebox", readPageBox);
add("checkbox", readCheckBox);
add("trackbar", readTrackBar);
add("container", readContainer);