audio fixes

This commit is contained in:
MihailRis 2024-03-09 12:15:11 +03:00
parent 3ee350fc0c
commit 8ac51752d3
12 changed files with 49 additions and 7 deletions

View File

@ -0,0 +1,5 @@
{
"steps-sound": "steps/grass",
"place-sound": "blocks/ground_place",
"break-sound": "blocks/ground_break"
}

View File

@ -1,5 +1,5 @@
{
"steps-sound": "steps/ground",
"place-sound": "steps/ground_place",
"break-sound": "steps/ground_break"
"place-sound": "blocks/ground_place",
"break-sound": "blocks/ground_break"
}

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@ -1,5 +1,6 @@
{
"texture": "flower",
"material": "base:grass",
"draw-group": 1,
"light-passing": true,
"obstacle": false,

View File

@ -1,5 +1,6 @@
{
"texture": "grass",
"material": "base:grass",
"draw-group": 1,
"light-passing": true,
"obstacle": false,

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@ -1,5 +1,5 @@
{
"material": "base:grass",
"material": "base:grass_block",
"texture-faces": [
"grass_side",
"grass_side",

View File

@ -1,3 +1,4 @@
{
"texture": "leaves"
"texture": "leaves",
"material": "base:grass"
}

View File

@ -38,6 +38,11 @@ ALStream::ALStream(ALAudio* al, std::shared_ptr<PCMStream> source, bool keepSour
ALStream::~ALStream() {
bindSpeaker(0);
source = nullptr;
while (!unusedBuffers.empty()) {
al->freeBuffer(unusedBuffers.front());
unusedBuffers.pop();
}
}
std::shared_ptr<PCMStream> ALStream::getSource() const {
@ -135,6 +140,11 @@ void ALStream::update(double delta) {
return;
}
ALSpeaker* alspeaker = dynamic_cast<ALSpeaker*>(speaker);
if (alspeaker->stopped) {
speaker = 0;
return;
}
uint alsource = alspeaker->source;
unqueueBuffers(alsource);
@ -194,6 +204,8 @@ ALSpeaker::~ALSpeaker() {
}
void ALSpeaker::update(const Channel* channel, float masterVolume) {
if (source == 0)
return;
float gain = this->volume * channel->getVolume()*masterVolume;
AL_CHECK(alSourcef(source, AL_GAIN, gain));
@ -265,7 +277,9 @@ void ALSpeaker::stop() {
AL_CHECK(alSourceUnqueueBuffers(source, 1, &buffer));
al->freeBuffer(buffer);
}
AL_CHECK(alSourcei(source, AL_BUFFER, 0));
al->freeSource(source);
source = 0;
}
}
@ -395,8 +409,9 @@ uint ALAudio::getFreeSource(){
}
ALuint id;
alGenSources(1, &id);
if (!AL_GET_ERROR())
if (!AL_GET_ERROR()) {
return 0;
}
allsources.push_back(id);
return id;
}

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@ -17,7 +17,8 @@
#define AL_CHECK(STATEMENT) STATEMENT; AL::check_errors(__FILE__, __LINE__)
#define AL_GET_ERROR() AL::check_errors(__FILE__, __LINE__)
namespace AL {
namespace AL {
/// @return true if no errors
bool check_errors(const std::string& filename, const std::uint_fast32_t line);
/// @brief alGetSourcef wrapper
@ -27,6 +28,8 @@ namespace AL {
/// @return field value or default
inline float getSourcef(uint source, ALenum field, float def=0.0f) {
float value = def;
if (source == 0)
return def;
AL_CHECK(alGetSourcef(source, field, &value));
return value;
}
@ -38,6 +41,8 @@ namespace AL {
/// @return field value or default
inline glm::vec3 getSource3f(uint source, ALenum field, glm::vec3 def={}) {
glm::vec3 value = def;
if (source == 0)
return def;
AL_CHECK(alGetSource3f(source, field, &value.x, &value.y, &value.z));
return value;
}
@ -49,6 +54,8 @@ namespace AL {
/// @return field value or default
inline float getSourcei(uint source, ALenum field, int def=0) {
int value = def;
if (source == 0)
return def;
AL_CHECK(alGetSourcei(source, field, &value));
return value;
}

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@ -368,6 +368,10 @@ size_t audio::count_speakers() {
return speakers.size();
}
size_t audio::count_streams() {
return streams.size();
}
void audio::update(double delta) {
backend->update(delta);

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@ -484,6 +484,9 @@ namespace audio {
/// @brief Get alive speakers number (including paused)
extern size_t count_speakers();
/// @brief Get playing streams number (including paused)
extern size_t count_streams();
/// @brief Update audio streams and sound instanced
/// @param delta time elapsed since the last update (seconds)
extern void update(double delta);

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@ -2,6 +2,7 @@
#include <memory>
#include "gui/controls.h"
#include "../audio/audio.h"
#include "../graphics/Mesh.h"
#include "../objects/Player.h"
#include "../physics/Hitbox.h"
@ -52,6 +53,10 @@ std::shared_ptr<UINode> create_debug_panel(
panel->add(create_label([](){
return L"meshes: " + std::to_wstring(Mesh::meshesCount);
}));
panel->add(create_label([](){
return L"speakers: " + std::to_wstring(audio::count_speakers())+
L" streams: " + std::to_wstring(audio::count_streams());
}));
panel->add(create_label([=](){
auto& settings = engine->getSettings();
bool culling = settings.graphics.frustumCulling;

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@ -382,7 +382,7 @@ void PlayerController::updateInteraction(){
Block* target = indices->getBlockDef(vox->id);
if (lclick && target->breakable){
onBlockInteraction(
glm::ivec3(x, y, z), def,
glm::ivec3(x, y, z), target,
BlockInteraction::destruction
);
blocksController->breakBlock(player.get(), target, x, y, z);