inventory bug fix
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34b001041f
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@ -289,10 +289,11 @@ void SlotView::clicked(gui::GUI* gui, int button) {
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if (stack.isEmpty()) {
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stack.set(grabbed);
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stack.setCount(1);
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} else {
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grabbed.setCount(grabbed.getCount()-1);
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} else if (stack.accepts(grabbed)){
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stack.setCount(stack.getCount()+1);
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grabbed.setCount(grabbed.getCount()-1);
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}
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grabbed.setCount(grabbed.getCount()-1);
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}
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}
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}
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