func name fix
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8a073e4e8a
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815aa90489
@ -120,7 +120,7 @@ void mainloop(Level* level, Assets* assets) {
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float delta = 0.0f;
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float delta = 0.0f;
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bool occlusion = true;
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bool occlusion = true;
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bool devdata = false;
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bool devdata = false;
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Window::swapInterval(1);
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Window::swapInterval(0);
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while (!Window::isShouldClose()){
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while (!Window::isShouldClose()){
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frame++;
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frame++;
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float currentTime = glfwGetTime();
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float currentTime = glfwGetTime();
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@ -131,7 +131,7 @@ void mainloop(Level* level, Assets* assets) {
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Window::setShouldClose(true);
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Window::setShouldClose(true);
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}
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}
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if (Events::jpressed(GLFW_KEY_TAB)){
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if (Events::jpressed(GLFW_KEY_TAB)){
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Events::toogleCursor();
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Events::toggleCursor();
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}
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}
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if (Events::jpressed(GLFW_KEY_O)){
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if (Events::jpressed(GLFW_KEY_O)){
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occlusion = !occlusion;
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occlusion = !occlusion;
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@ -97,7 +97,7 @@ bool Events::jclicked(int button){
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return _keys[index] && _frames[index] == _current;
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return _keys[index] && _frames[index] == _current;
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}
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}
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void Events::toogleCursor(){
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void Events::toggleCursor(){
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_cursor_locked = !_cursor_locked;
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_cursor_locked = !_cursor_locked;
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Window::setCursorMode(_cursor_locked ? GLFW_CURSOR_DISABLED : GLFW_CURSOR_NORMAL);
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Window::setCursorMode(_cursor_locked ? GLFW_CURSOR_DISABLED : GLFW_CURSOR_NORMAL);
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}
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}
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@ -27,7 +27,7 @@ public:
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static bool clicked(int button);
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static bool clicked(int button);
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static bool jclicked(int button);
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static bool jclicked(int button);
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static void toogleCursor();
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static void toggleCursor();
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};
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};
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#endif /* WINDOW_EVENTS_H_ */
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#endif /* WINDOW_EVENTS_H_ */
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