minor refactor
This commit is contained in:
parent
b6f675a540
commit
7f17face73
@ -231,6 +231,7 @@ HudRenderer::HudRenderer(Engine* engine, LevelFrontend* frontend)
|
||||
);
|
||||
grabbedItemView->setColor(glm::vec4());
|
||||
grabbedItemView->setInteractive(false);
|
||||
grabbedItemView->setZIndex(1);
|
||||
|
||||
contentAccess = createContentAccess();
|
||||
contentAccessPanel = std::make_shared<Panel>(
|
||||
@ -243,6 +244,7 @@ HudRenderer::HudRenderer(Engine* engine, LevelFrontend* frontend)
|
||||
hotbarView = createHotbar();
|
||||
darkOverlay = std::make_unique<Panel>(glm::vec2(4000.0f));
|
||||
darkOverlay->setColor(glm::vec4(0, 0, 0, 0.5f));
|
||||
darkOverlay->setZIndex(-1);
|
||||
|
||||
uicamera = std::make_unique<Camera>(vec3(), 1);
|
||||
uicamera->perspective = false;
|
||||
@ -251,7 +253,7 @@ HudRenderer::HudRenderer(Engine* engine, LevelFrontend* frontend)
|
||||
debugPanel = createDebugPanel(engine);
|
||||
menu->reset();
|
||||
|
||||
debugPanel->setZIndex(1);
|
||||
debugPanel->setZIndex(2);
|
||||
|
||||
gui->addBack(darkOverlay);
|
||||
gui->addBack(hotbarView);
|
||||
@ -346,7 +348,6 @@ void HudRenderer::openInventory() {
|
||||
auto inventory = player->getInventory();
|
||||
|
||||
inventoryOpen = true;
|
||||
gui->remove(grabbedItemView);
|
||||
|
||||
inventoryDocument = assets->getLayout("core:inventory");
|
||||
inventoryView = std::dynamic_pointer_cast<InventoryView>(inventoryDocument->getRoot());
|
||||
@ -354,7 +355,6 @@ void HudRenderer::openInventory() {
|
||||
scripting::on_ui_open(inventoryDocument, inventory.get());
|
||||
|
||||
gui->add(inventoryView);
|
||||
gui->add(grabbedItemView);
|
||||
}
|
||||
|
||||
void HudRenderer::closeInventory() {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user