extract code editor implementation from console.xml

This commit is contained in:
MihailRis 2025-04-19 18:32:14 +03:00
parent 71d3756902
commit 7ce97f4abe
4 changed files with 342 additions and 341 deletions

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@ -0,0 +1,69 @@
<splitbox id="editorRoot" orientation="horizontal" split-pos="0.3">
<splitbox split-pos="0.75">
<panel interval="2" color="0" padding="2">
<textbox pos="2" sub-consumer="filter_files"></textbox>
<panel id="filesList" color="#00000010" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
<panel id="problemsLog"
color="#00000010"
padding="5,15,5,15">
<label margin="0,0,0,5">@Problems</label>
</panel>
</splitbox>
<splitbox id="editorContainer" split-pos="0.8">
<container color="#00000080"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<splitbox orientation="horizontal" split-pos="0.4">
<panel id="traceback" padding="4" color="#000000A0">
</panel>
<textbox id="output"
padding="4"
editable="false"
markup="md"
multiline="true"
color="#000000A0">
</textbox>
</splitbox>
</splitbox>
</splitbox>

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@ -0,0 +1,270 @@
local writeables = {}
local registry = require "core:internal/scripts_registry"
local filenames
local current_file = {
filename = "",
mutable = nil
}
local warnings_all = {}
local errors_all = {}
local warning_id = 0
local error_id = 0
events.on("core:warning", function (wtype, text, traceback)
local full = wtype..": "..text
if table.has(warnings_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="warning",
text=full,
traceback=encoded,
id=tostring(warning_id)
}))
warning_id = warning_id + 1
table.insert(warnings_all, full)
end)
events.on("core:error", function (msg, traceback)
local _, endindex = string.find(msg, ": ")
local full = ""
for i,frame in ipairs(traceback) do
full = full..frame.source..tostring(frame.currentline)
end
if table.has(errors_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="error",
text=msg:sub(endindex),
traceback=encoded,
id=tostring(error_id)
}))
error_id = error_id + 1
table.insert(errors_all, full)
end)
local function find_mutable(filename)
local packid = file.prefix(filename)
if packid == "core" then
return
end
local saved = writeables[packid]
if saved then
return saved..":"..file.path(filename)
end
local packinfo = pack.get_info(packid)
if not packinfo then
return
end
local path = packinfo.path
if file.is_writeable(path) then
return file.join(path, file.path(filename))
end
end
local function refresh_file_title()
if current_file.filename == "" then
document.title.text = ""
return
end
local edited = document.editor.edited
current_file.modified = edited
document.saveIcon.enabled = edited
document.title.text = gui.str('File')..' - '..current_file.filename
..(edited and ' *' or '')
end
function filter_files(text)
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(text) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, text)
end
function on_control_combination(keycode)
if keycode == input.keycode("s") then
save_current_file()
elseif keycode == input.keycode("r") then
run_current_file()
end
end
function unlock_access()
if current_file.filename == "" then
return
end
pack.request_writeable(file.prefix(current_file.filename),
function(token)
writeables[file.prefix(current_file.filename)] = token
current_file.mutable = token..":"..file.path(current_file.filename)
open_file_in_editor(current_file.filename, 0, current_file.mutable)
end
)
end
function run_current_file()
if not current_file.filename then
return
end
local chunk, err = loadstring(document.editor.text, current_file.filename)
clear_output()
if not chunk then
local line, message = err:match(".*:(%d*): (.*)")
document.output:paste(
string.format(
"\n[#FF3030]%s: %s[#FFFFFF]",
gui.str("Error at line %{0}"):gsub("%%{0}", line), message)
)
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
save_current_file()
local func = function()
local stack_size = debug.count_frames()
xpcall(chunk, function(msg) __vc__error(msg, 1, 1, stack_size) end)
end
local funcs = {
block = block.reload_script,
item = item.reload_script,
world = world.reload_script,
hud = hud.reload_script,
component = entities.reload_component,
module = reload_module,
}
func = funcs[script_type] or func
local output = core.capture_output(function() func(unit) end)
document.output:paste(string.format("\n%s", output))
end
function clear_traceback()
local tb_list = document.traceback
tb_list:clear()
tb_list:add("<label enabled='false' margin='2'>@devtools.traceback</label>")
end
function clear_output()
local output = document.output
output.text = ""
output:paste("[#FFFFFF80]"..gui.str("devtools.output").."[#FFFFFF]")
end
events.on("core:open_traceback", function(traceback_b64)
local traceback = bjson.frombytes(base64.decode(traceback_b64))
modes:set('debug')
clear_traceback()
local tb_list = document.traceback
local srcsize = tb_list.size
for _, frame in ipairs(traceback.frames) do
local callback = ""
local framestr = ""
if frame.what == "C" then
framestr = "C/C++ "
else
framestr = frame.source..":"..tostring(frame.currentline).." "
if file.exists(frame.source) then
callback = string.format(
"open_file_in_editor('%s', %s)",
frame.source, frame.currentline-1
)
else
callback = "document.editor.text = 'Could not open source file'"
end
end
if frame.name then
framestr = framestr.."("..tostring(frame.name)..")"
end
local color = "#FFFFFF"
tb_list:add(gui.template("stack_frame", {
location=framestr,
color=color,
callback=callback,
enabled=file.exists(frame.source)
}))
end
tb_list.size = srcsize
end)
function save_current_file()
if not current_file.mutable then
return
end
file.write(current_file.mutable, document.editor.text)
current_file.modified = false
document.saveIcon.enabled = false
document.title.text = gui.str('File')..' - '..current_file.filename
document.editor.edited = false
end
function open_file_in_editor(filename, line, mutable)
local editor = document.editor
local source = file.read(filename):gsub('\t', ' ')
editor.scroll = 0
editor.text = source
editor.focused = true
editor.syntax = file.ext(filename)
if line then
time.post_runnable(function()
editor.caret = editor:linePos(line)
end)
end
document.title.text = gui.str('File') .. ' - ' .. filename
current_file.filename = filename
current_file.mutable = mutable or find_mutable(filename)
document.lockIcon.visible = current_file.mutable == nil
document.editor.editable = current_file.mutable ~= nil
document.saveIcon.enabled = current_file.modified
end
function build_files_list(filenames, selected)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if selected then
filename = filename:gsub(selected, "**"..selected.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename
}))
end
end
function on_open(mode)
local files_list = document.filesList
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
document.editorContainer:setInterval(200, refresh_file_title)
clear_traceback()
clear_output()
end

View File

@ -22,76 +22,9 @@
markup="md"
></textbox>
</container>
<splitbox id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30"
orientation="horizontal" split-pos="0.3">
<splitbox split-pos="0.75">
<panel interval="2" color="0" padding="2">
<textbox pos="2" sub-consumer="filter_files"></textbox>
<panel id="filesList" color="#00000010" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
<panel id="problemsLog"
color="#00000010"
padding="5,15,5,15">
<label margin="0,0,0,5">@Problems</label>
</panel>
</splitbox>
<splitbox id="editorContainer" split-pos="0.8">
<container color="#00000080"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<splitbox orientation="horizontal" split-pos="0.4">
<panel id="traceback" padding="4" color="#000000A0">
</panel>
<textbox id="output"
padding="4"
editable="false"
markup="md"
multiline="true"
color="#000000A0">
</textbox>
</splitbox>
</splitbox>
</splitbox>
<iframe id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30"
src="core:code_editor">
</iframe>
<textbox id='prompt'
consumer='submit'
margin='0'

View File

@ -3,264 +3,6 @@ console_mode = "console"
history = session.get_entry("commands_history")
history_pointer = #history
local warnings_all = {}
local errors_all = {}
local warning_id = 0
local error_id = 0
local writeables = {}
local registry = require "core:internal/scripts_registry"
local filenames
local current_file = {
filename = "",
mutable = nil
}
events.on("core:warning", function (wtype, text, traceback)
local full = wtype..": "..text
if table.has(warnings_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="warning",
text=full,
traceback=encoded,
id=tostring(warning_id)
}))
warning_id = warning_id + 1
table.insert(warnings_all, full)
end)
events.on("core:error", function (msg, traceback)
local _, endindex = string.find(msg, ": ")
local full = ""
for i,frame in ipairs(traceback) do
full = full..frame.source..tostring(frame.currentline)
end
if table.has(errors_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="error",
text=msg:sub(endindex),
traceback=encoded,
id=tostring(error_id)
}))
error_id = error_id + 1
table.insert(errors_all, full)
end)
local function find_mutable(filename)
local packid = file.prefix(filename)
if packid == "core" then
return
end
local saved = writeables[packid]
if saved then
return saved..":"..file.path(filename)
end
local packinfo = pack.get_info(packid)
if not packinfo then
return
end
local path = packinfo.path
if file.is_writeable(path) then
return file.join(path, file.path(filename))
end
end
local function refresh_file_title()
if current_file.filename == "" then
document.title.text = ""
return
end
local edited = document.editor.edited
current_file.modified = edited
document.saveIcon.enabled = edited
document.title.text = gui.str('File')..' - '..current_file.filename
..(edited and ' *' or '')
end
function build_files_list(filenames, selected)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if selected then
filename = filename:gsub(selected, "**"..selected.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename
}))
end
end
function filter_files(text)
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(text) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, text)
end
function on_control_combination(keycode)
if keycode == input.keycode("s") then
save_current_file()
elseif keycode == input.keycode("r") then
run_current_file()
end
end
function unlock_access()
if current_file.filename == "" then
return
end
pack.request_writeable(file.prefix(current_file.filename),
function(token)
writeables[file.prefix(current_file.filename)] = token
current_file.mutable = token..":"..file.path(current_file.filename)
open_file_in_editor(current_file.filename, 0, current_file.mutable)
end
)
end
function run_current_file()
if not current_file.filename then
return
end
local chunk, err = loadstring(document.editor.text, current_file.filename)
clear_output()
if not chunk then
local line, message = err:match(".*:(%d*): (.*)")
document.output:paste(
string.format(
"\n[#FF3030]%s: %s[#FFFFFF]",
gui.str("Error at line %{0}"):gsub("%%{0}", line), message)
)
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
save_current_file()
local func = function()
local stack_size = debug.count_frames()
xpcall(chunk, function(msg) __vc__error(msg, 1, 1, stack_size) end)
end
local funcs = {
block = block.reload_script,
item = item.reload_script,
world = world.reload_script,
hud = hud.reload_script,
component = entities.reload_component,
module = reload_module,
}
func = funcs[script_type] or func
local output = core.capture_output(function() func(unit) end)
document.output:paste(string.format("\n%s", output))
end
function save_current_file()
if not current_file.mutable then
return
end
file.write(current_file.mutable, document.editor.text)
current_file.modified = false
document.saveIcon.enabled = false
document.title.text = gui.str('File')..' - '..current_file.filename
document.editor.edited = false
end
function open_file_in_editor(filename, line, mutable)
local editor = document.editor
local source = file.read(filename):gsub('\t', ' ')
editor.scroll = 0
editor.text = source
editor.focused = true
editor.syntax = file.ext(filename)
if line then
time.post_runnable(function()
editor.caret = editor:linePos(line)
end)
end
document.title.text = gui.str('File') .. ' - ' .. filename
current_file.filename = filename
current_file.mutable = mutable or find_mutable(filename)
document.lockIcon.visible = current_file.mutable == nil
document.editor.editable = current_file.mutable ~= nil
document.saveIcon.enabled = current_file.modified
end
function clear_traceback()
local tb_list = document.traceback
tb_list:clear()
tb_list:add("<label enabled='false' margin='2'>@devtools.traceback</label>")
end
function clear_output()
local output = document.output
output.text = ""
output:paste("[#FFFFFF80]"..gui.str("devtools.output").."[#FFFFFF]")
end
events.on("core:open_traceback", function(traceback_b64)
local traceback = bjson.frombytes(base64.decode(traceback_b64))
modes:set('debug')
clear_traceback()
local tb_list = document.traceback
local srcsize = tb_list.size
for _, frame in ipairs(traceback.frames) do
local callback = ""
local framestr = ""
if frame.what == "C" then
framestr = "C/C++ "
else
framestr = frame.source..":"..tostring(frame.currentline).." "
if file.exists(frame.source) then
callback = string.format(
"open_file_in_editor('%s', %s)",
frame.source, frame.currentline-1
)
else
callback = "document.editor.text = 'Could not open source file'"
end
end
if frame.name then
framestr = framestr.."("..tostring(frame.name)..")"
end
local color = "#FFFFFF"
tb_list:add(gui.template("stack_frame", {
location=framestr,
color=color,
callback=callback,
enabled=file.exists(frame.source)
}))
end
tb_list.size = srcsize
end)
function setup_variables()
local pid = hud.get_player()
local x,y,z = player.get_pos(pid)
@ -351,9 +93,7 @@ end
function set_mode(mode)
local show_prompt = mode == 'chat' or mode == 'console'
document.lockIcon.visible = false
document.editorRoot.visible = mode == 'debug'
document.editorContainer.visible = mode == 'debug'
document.logContainer.visible = mode ~= 'debug'
if mode == 'debug' then
@ -378,17 +118,6 @@ function on_open(mode)
}, function (mode)
set_mode(mode)
end, mode or "console")
local files_list = document.filesList
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
document.editorContainer:setInterval(200, refresh_file_title)
clear_traceback()
clear_output()
elseif mode then
modes:set(mode)
end