add 'region' image property
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parent
032b5ae9dc
commit
79528a44ea
@ -55,7 +55,7 @@ void Image::draw(const DrawContext& pctx, const Assets& assets) {
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0,
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0,
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0,
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UVRegion(),
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region,
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false,
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true,
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calcColor()
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@ -76,3 +76,7 @@ const std::string& Image::getTexture() const {
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void Image::setTexture(const std::string& name) {
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texture = name;
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}
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void Image::setRegion(const UVRegion& region) {
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this->region = region;
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}
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@ -1,11 +1,13 @@
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#pragma once
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#include "UINode.hpp"
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#include "maths/UVRegion.hpp"
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namespace gui {
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class Image : public UINode {
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protected:
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std::string texture;
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UVRegion region {};
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bool autoresize = false;
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public:
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Image(GUI& gui, std::string texture, glm::vec2 size=glm::vec2(32,32));
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@ -16,5 +18,6 @@ namespace gui {
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virtual bool isAutoResize() const;
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virtual const std::string& getTexture() const;
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virtual void setTexture(const std::string& name);
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void setRegion(const UVRegion& region);
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};
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}
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@ -544,6 +544,11 @@ static std::shared_ptr<UINode> read_image(
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std::string src = element.attr("src", "").getText();
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auto image = std::make_shared<Image>(reader.getGUI(), src);
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read_uinode(reader, element, *image);
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if (element.has("region")) {
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auto vec = element.attr("region").asVec4();
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image->setRegion(UVRegion(vec.x, vec.y, vec.z, vec.w));
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}
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return image;
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}
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@ -659,6 +659,12 @@ static void p_set_src(UINode* node, lua::State* L, int idx) {
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iframe->setSrc(lua::require_string(L, idx));
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}
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}
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static void p_set_region(UINode* node, lua::State* L, int idx) {
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if (auto image = dynamic_cast<Image*>(node)) {
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auto vec = lua::tovec4(L, idx);
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image->setRegion(UVRegion(vec.x, vec.y, vec.z, vec.w));
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}
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}
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static void p_set_value(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setValue(lua::tonumber(L, idx));
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@ -785,6 +791,7 @@ static int l_gui_setattr(lua::State* L) {
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{"inventory", p_set_inventory},
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{"cursor", p_set_cursor},
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{"focused", p_set_focused},
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{"region", p_set_region},
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};
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auto func = setters.find(attr);
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if (func != setters.end()) {
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