Merge pull request #610 from MihailRis/on-block-tick
Add on_block_tick event
This commit is contained in:
commit
78574f2460
@ -46,6 +46,13 @@ function on_blocks_tick(tps: int)
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Called tps (20) times per second. Use 1/tps instead of `time.delta()`.
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```lua
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function on_block_tick(x, y, z, tps: number)
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```
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Called tps (20 / tick-interval) times per second for a block.
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Use 1/tps instead of `time.delta()`.
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```lua
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function on_player_tick(playerid: int, tps: int)
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```
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@ -46,6 +46,13 @@ function on_blocks_tick(tps: int)
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Вызывается tps (20) раз в секунду. Используйте 1/tps вместо `time.delta()`.
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```lua
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function on_block_tick(x, y, z, tps: number)
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```
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Вызывается tps (20 / tick-interval) раз в секунду для конкретного блока.
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Используйте 1/tps вместо `time.delta()`.
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```lua
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function on_player_tick(playerid: int, tps: int)
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```
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@ -161,6 +161,75 @@ local function clean(iterable, checkFun, ...)
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end
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end
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local updating_blocks = {}
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local TYPE_REGISTER = 0
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local TYPE_UNREGISTER = 1
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block.__perform_ticks = function(delta)
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for id, entry in pairs(updating_blocks) do
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entry.timer = entry.timer + delta
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local steps = math.floor(entry.timer / entry.delta * #entry / 3)
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if steps == 0 then
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goto continue
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end
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entry.timer = 0.0
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local event = entry.event
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local tps = entry.tps
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for i=1, steps do
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local x = entry[entry.pointer + 1]
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local y = entry[entry.pointer + 2]
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local z = entry[entry.pointer + 3]
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entry.pointer = (entry.pointer + 3) % #entry
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events.emit(event, x, y, z, tps)
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end
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::continue::
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end
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end
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block.__process_register_events = function()
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local register_events = block.__pull_register_events()
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if not register_events then
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return
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end
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for i=1, #register_events, 4 do
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local header = register_events[i]
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local type = bit.band(header, 0xFFFF)
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local id = bit.rshift(header, 16)
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local x = register_events[i + 1]
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local y = register_events[i + 2]
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local z = register_events[i + 3]
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local list = updating_blocks[id]
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if type == TYPE_REGISTER then
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if not list then
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list = {}
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list.event = block.name(id) .. ".blocktick"
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list.tps = 20 / (block.properties[id]["tick-interval"] or 1)
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list.delta = 1.0 / list.tps
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list.timer = 0.0
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list.pointer = 0
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updating_blocks[id] = list
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end
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table.insert(list, x)
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table.insert(list, y)
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table.insert(list, z)
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elseif type == TYPE_UNREGISTER then
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if list then
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for j=1, #list, 3 do
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if list[j] == x and list[j + 1] == y and list[j + 2] == z then
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for k=1,3 do
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table.remove(list, j)
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end
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j = j - 3
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end
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end
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end
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end
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print(type, id, x, y, z)
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end
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end
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network.__process_events = function()
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local CLIENT_CONNECTED = 1
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local CONNECTED_TO_SERVER = 2
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@ -6,7 +6,7 @@ local names = {
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"shadeless", "ambient-occlusion", "breakable", "selectable", "grounded",
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"hidden", "draw-group", "picking-item", "surface-replacement", "script-name",
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"ui-layout", "inventory-size", "tick-interval", "overlay-texture",
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"translucent", "fields", "particles", "icon-type", "icon", "placing-block",
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"translucent", "fields", "particles", "icon-type", "icon", "placing-block",
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"stack-size", "name", "script-file", "culling"
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}
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for name, _ in pairs(user_props) do
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@ -588,6 +588,8 @@ function __process_post_runnables()
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end
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network.__process_events()
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block.__process_register_events()
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block.__perform_ticks(time.delta())
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end
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function time.post_runnable(runnable)
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@ -707,6 +707,25 @@ static int l_has_tag(lua::State* L) {
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return 0;
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}
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static int l_pull_register_events(lua::State* L) {
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auto events = blocks_agent::pull_register_events();
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if (events.empty())
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return 0;
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lua::createtable(L, events.size() * 4, 0);
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for (int i = 0; i < events.size(); i++) {
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const auto& event = events[i];
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lua::pushinteger(L, static_cast<int>(event.type) | event.id << 16);
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lua::rawseti(L, i * 4 + 1);
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for (int j = 0; j < 3; j++) {
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lua::pushinteger(L, event.coord[j]);
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lua::rawseti(L, i * 4 + j + 2);
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}
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}
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return 1;
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}
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const luaL_Reg blocklib[] = {
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{"index", lua::wrap<l_index>},
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{"name", lua::wrap<l_get_def>},
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@ -747,5 +766,6 @@ const luaL_Reg blocklib[] = {
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{"set_field", lua::wrap<l_set_field>},
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{"reload_script", lua::wrap<l_reload_script>},
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{"has_tag", lua::wrap<l_has_tag>},
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{"__pull_register_events", lua::wrap<l_pull_register_events>},
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{NULL, NULL}
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};
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@ -455,7 +455,7 @@ namespace lua {
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inline bool getfield(lua::State* L, const std::string& name, int idx = -1) {
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lua_getfield(L, idx, name.c_str());
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if (isnil(L, idx)) {
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if (isnoneornil(L, -1)) {
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pop(L);
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return false;
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}
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@ -24,6 +24,7 @@
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#include "util/timeutil.hpp"
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#include "voxels/Block.hpp"
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#include "voxels/Chunk.hpp"
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#include "voxels/blocks_agent.hpp"
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#include "world/Level.hpp"
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#include "world/World.hpp"
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#include "interfaces/Process.hpp"
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@ -464,6 +465,7 @@ void scripting::on_chunk_present(const Chunk& chunk, bool loaded) {
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);
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}
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}
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blocks_agent::on_chunk_present(*content->getIndices(), chunk);
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}
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void scripting::on_chunk_remove(const Chunk& chunk) {
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@ -478,6 +480,7 @@ void scripting::on_chunk_remove(const Chunk& chunk) {
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);
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}
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}
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blocks_agent::on_chunk_remove(*content->getIndices(), chunk);
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}
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void scripting::on_inventory_open(const Player* player, const Inventory& inventory) {
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@ -648,6 +651,8 @@ void scripting::load_content_script(
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register_event(env, "on_replaced", prefix + ".replaced");
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funcsset.oninteract =
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register_event(env, "on_interact", prefix + ".interact");
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funcsset.onblocktick =
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register_event(env, "on_block_tick", prefix + ".blocktick");
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funcsset.onblockstick =
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register_event(env, "on_blocks_tick", prefix + ".blockstick");
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}
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@ -48,6 +48,7 @@ struct BlockFuncsSet {
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bool onreplaced : 1;
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bool oninteract : 1;
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bool randupdate : 1;
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bool onblocktick : 1;
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bool onblockstick : 1;
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};
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@ -171,10 +171,10 @@ void Chunks::eraseSegments(
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blocks_agent::erase_segments(*this, def, state, x, y, z);
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}
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void Chunks::repairSegments(
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void Chunks::restoreSegments(
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const Block& def, blockstate state, int x, int y, int z
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) {
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blocks_agent::repair_segments(*this, def, state, x, y, z);
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blocks_agent::restore_segments(*this, def, state, x, y, z);
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}
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bool Chunks::checkReplaceability(
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@ -28,7 +28,7 @@ class Chunks {
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const ContentIndices& indices;
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void eraseSegments(const Block& def, blockstate state, int x, int y, int z);
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void repairSegments(
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void restoreSegments(
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const Block& def, blockstate state, int x, int y, int z
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);
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void setRotationExtended(
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@ -6,63 +6,54 @@
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using namespace blocks_agent;
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template <class Storage>
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static inline bool set_block(
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Storage& chunks,
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int32_t x,
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int32_t y,
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int32_t z,
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uint32_t id,
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blockstate state
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) {
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if (y < 0 || y >= CHUNK_H) {
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return false;
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}
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const auto& indices = chunks.getContentIndices();
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int cx = floordiv<CHUNK_W>(x);
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int cz = floordiv<CHUNK_D>(z);
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Chunk* chunk = get_chunk(chunks, cx, cz);
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if (chunk == nullptr) {
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return false;
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}
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int lx = x - cx * CHUNK_W;
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int lz = z - cz * CHUNK_D;
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size_t index = vox_index(lx, y, lz);
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static std::vector<BlockRegisterEvent> block_register_events {};
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// block finalization
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voxel& vox = chunk->voxels[(y * CHUNK_D + lz) * CHUNK_W + lx];
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const auto& prevdef = indices.blocks.require(vox.id);
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if (prevdef.inventorySize != 0) {
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chunk->removeBlockInventory(lx, y, lz);
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}
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if (prevdef.rt.extended && !vox.state.segment) {
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erase_segments(chunks, prevdef, vox.state, x, y, z);
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}
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if (prevdef.dataStruct) {
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if (auto found = chunk->blocksMetadata.find(index)) {
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chunk->blocksMetadata.free(found);
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chunk->flags.unsaved = true;
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chunk->flags.blocksData = true;
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std::vector<BlockRegisterEvent> blocks_agent::pull_register_events() {
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auto events = block_register_events;
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block_register_events.clear();
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return events;
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}
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static void on_chunk_register_event(
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const ContentIndices& indices,
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const Chunk& chunk,
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BlockRegisterEvent::Type type
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) {
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for (int i = 0; i < CHUNK_VOL; i++) {
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const auto& def =
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indices.blocks.require(chunk.voxels[i].id);
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if (def.rt.funcsset.onblocktick) {
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int x = i % CHUNK_W + chunk.x * CHUNK_W;
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int z = (i / CHUNK_W) % CHUNK_D + chunk.z * CHUNK_D;
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int y = (i / CHUNK_W / CHUNK_D);
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block_register_events.push_back(BlockRegisterEvent {
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type, def.rt.id, {x, y, z}
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});
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}
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}
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}
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// block initialization
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const auto& newdef = indices.blocks.require(id);
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vox.id = id;
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vox.state = state;
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chunk->setModifiedAndUnsaved();
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if (!state.segment && newdef.rt.extended) {
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repair_segments(chunks, newdef, state, x, y, z);
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}
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if (y < chunk->bottom)
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chunk->bottom = y;
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else if (y + 1 > chunk->top)
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chunk->top = y + 1;
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else if (id == 0)
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chunk->flags.dirtyHeights = true;
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void blocks_agent::on_chunk_present(
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const ContentIndices& indices, const Chunk& chunk
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) {
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on_chunk_register_event(
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indices, chunk, BlockRegisterEvent::Type::REGISTER_UPDATING
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);
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}
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void blocks_agent::on_chunk_remove(
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const ContentIndices& indices, const Chunk& chunk
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) {
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on_chunk_register_event(
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indices, chunk, BlockRegisterEvent::Type::UNREGISTER_UPDATING
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);
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}
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template <class Storage>
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static void mark_neighboirs_modified(
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Storage& chunks, int32_t cx, int32_t cz, int32_t lx, int32_t lz
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) {
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Chunk* chunk;
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if (lx == 0 && (chunk = get_chunk(chunks, cx - 1, cz))) {
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chunk->flags.modified = true;
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}
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@ -75,6 +66,103 @@ static inline bool set_block(
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if (lz == CHUNK_D - 1 && (chunk = get_chunk(chunks, cx, cz + 1))) {
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chunk->flags.modified = true;
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}
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}
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static void refresh_chunk_heights(Chunk& chunk, bool isAir, int y) {
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if (y < chunk.bottom)
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chunk.bottom = y;
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else if (y + 1 > chunk.top)
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chunk.top = y + 1;
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else if (isAir)
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chunk.flags.dirtyHeights = true;
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}
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template <class Storage>
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static void finalize_block(
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Storage& chunks,
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Chunk& chunk,
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voxel& vox,
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int32_t x, int32_t y, int32_t z,
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int32_t lx, int32_t lz
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) {
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size_t index = vox_index(lx, y, lz);
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const auto& indices = chunks.getContentIndices();
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const auto& def = indices.blocks.require(vox.id);
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if (def.inventorySize != 0) {
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chunk.removeBlockInventory(lx, y, lz);
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}
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if (def.rt.extended && !vox.state.segment) {
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erase_segments(chunks, def, vox.state, x, y, z);
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}
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if (def.dataStruct) {
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if (auto found = chunk.blocksMetadata.find(index)) {
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chunk.blocksMetadata.free(found);
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chunk.flags.unsaved = true;
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chunk.flags.blocksData = true;
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}
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}
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if (def.rt.funcsset.onblocktick) {
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block_register_events.push_back(BlockRegisterEvent {
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BlockRegisterEvent::Type::UNREGISTER_UPDATING, def.rt.id, {x, y, z}
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});
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}
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}
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template <class Storage>
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static void initialize_block(
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Storage& chunks,
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Chunk& chunk,
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voxel& vox,
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blockid_t id,
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blockstate state,
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int32_t x, int32_t y, int32_t z,
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int32_t lx, int32_t lz,
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int32_t cx, int32_t cz
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) {
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const auto& indices = chunks.getContentIndices();
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const auto& def = indices.blocks.require(id);
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vox.id = id;
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vox.state = state;
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chunk.setModifiedAndUnsaved();
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if (!state.segment && def.rt.extended) {
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restore_segments(chunks, def, state, x, y, z);
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}
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refresh_chunk_heights(chunk, id == BLOCK_AIR, y);
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mark_neighboirs_modified(chunks, cx, cz, lx, lz);
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if (def.rt.funcsset.onblocktick) {
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block_register_events.push_back(BlockRegisterEvent {
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BlockRegisterEvent::Type::REGISTER_UPDATING, def.rt.id, {x, y, z}
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});
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}
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}
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template <class Storage>
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static inline bool set_block(
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Storage& chunks,
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int32_t x,
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int32_t y,
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int32_t z,
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blockid_t id,
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blockstate state
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) {
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if (y < 0 || y >= CHUNK_H) {
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return false;
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}
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int cx = floordiv<CHUNK_W>(x);
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int cz = floordiv<CHUNK_D>(z);
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Chunk* chunk = get_chunk(chunks, cx, cz);
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if (chunk == nullptr) {
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return false;
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}
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int lx = x - cx * CHUNK_W;
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int lz = z - cz * CHUNK_D;
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voxel& vox = chunk->voxels[(y * CHUNK_D + lz) * CHUNK_W + lx];
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finalize_block(chunks, *chunk, vox, x, y, z, lx, lz);
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initialize_block(chunks, *chunk, vox, id, state, x, y, z, lx, lz, cx, cz);
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return true;
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}
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@ -24,6 +24,21 @@ struct AABB;
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|
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namespace blocks_agent {
|
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|
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struct BlockRegisterEvent {
|
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enum class Type : uint16_t {
|
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REGISTER_UPDATING,
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UNREGISTER_UPDATING,
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};
|
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Type type;
|
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blockid_t id;
|
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glm::ivec3 coord;
|
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};
|
||||
|
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std::vector<BlockRegisterEvent> pull_register_events();
|
||||
|
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void on_chunk_present(const ContentIndices& indices, const Chunk& chunk);
|
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void on_chunk_remove(const ContentIndices& indices, const Chunk& chunk);
|
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|
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/// @brief Get specified chunk.
|
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/// @tparam Storage
|
||||
/// @param chunks
|
||||
@ -191,7 +206,7 @@ static constexpr inline uint8_t segment_to_int(int sx, int sy, int sz) {
|
||||
/// @param y origin position Y
|
||||
/// @param z origin position Z
|
||||
template <class Storage>
|
||||
inline void repair_segments(
|
||||
inline void restore_segments(
|
||||
Storage& chunks, const Block& def, blockstate state, int x, int y, int z
|
||||
) {
|
||||
const auto& rotation = def.rotations.variants[state.rotation];
|
||||
|
||||
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Reference in New Issue
Block a user