update gl::to_string
This commit is contained in:
parent
be6710bc83
commit
6f765cda7c
@ -61,7 +61,9 @@ Framebuffer::Framebuffer(uint width, uint height, bool alpha)
|
||||
glGenRenderbuffers(1, &depth);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, depth);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depth);
|
||||
glFramebufferRenderbuffer(
|
||||
GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depth
|
||||
);
|
||||
|
||||
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
||||
if (status != GL_FRAMEBUFFER_COMPLETE) {
|
||||
|
||||
@ -49,6 +49,20 @@ namespace gl {
|
||||
/// TODO: extend
|
||||
inline const char* to_string(GLenum item) {
|
||||
switch (item) {
|
||||
case GL_INVALID_ENUM:
|
||||
return "invalid enum";
|
||||
case GL_INVALID_VALUE:
|
||||
return "invalid value";
|
||||
case GL_INVALID_OPERATION:
|
||||
return "invalid operation";
|
||||
case GL_STACK_OVERFLOW:
|
||||
return "stack overflow";
|
||||
case GL_STACK_UNDERFLOW:
|
||||
return "stack underflow";
|
||||
case GL_OUT_OF_MEMORY:
|
||||
return "out of memory";
|
||||
case GL_INVALID_FRAMEBUFFER_OPERATION:
|
||||
return "invalid framebuffer operation";
|
||||
case GL_FRAMEBUFFER_UNDEFINED:
|
||||
return "framebuffer undefined";
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user