Minor refactor

This commit is contained in:
MihailRis 2023-11-25 04:46:25 +03:00
parent b0b3f6770b
commit 6e4d1703c9

View File

@ -5,7 +5,6 @@
#include "../../window/Window.h"
#include "../../assets/Assets.h"
#include "../../graphics/Batch2D.h"
#include "../../window/Events.h"
using std::shared_ptr;
@ -19,7 +18,7 @@ Container::Container(vec2 coord, vec2 size) : UINode(coord, size) {
}
shared_ptr<UINode> Container::getAt(vec2 pos, shared_ptr<UINode> self) {
if (!isInside(vec2(Events::x, Events::y))) return nullptr;
if (!isInside(pos)) return nullptr;
for (auto node : nodes) {
if (!node->visible())
continue;