minor refactor

This commit is contained in:
MihailRis 2024-05-17 23:21:37 +03:00
parent 1750599165
commit 693f50eb87
2 changed files with 4 additions and 5 deletions

View File

@ -125,8 +125,8 @@ void WorldRenderer::drawChunks(Chunks* chunks, Camera* camera, Shader* shader) {
float px = camera->position.x / (float)CHUNK_W - 0.5f;
float pz = camera->position.z / (float)CHUNK_D - 0.5f;
std::sort(indices.begin(), indices.end(), [chunks, px, pz](auto i, auto j) {
const auto& a = chunks->chunks[i];
const auto& b = chunks->chunks[j];
const auto a = chunks->chunks[i].get();
const auto b = chunks->chunks[j].get();
auto adx = (a->x - px);
auto adz = (a->z - pz);
auto bdx = (b->x - px);

View File

@ -65,14 +65,13 @@ void Lighting::buildSkyLight(int cx, int cz){
Chunk* chunk = chunks->getChunk(cx, cz);
for (int z = 0; z < CHUNK_D; z++){
for (int x = 0; x < CHUNK_W; x++){
int gx = x + cx * CHUNK_W;
int gz = z + cz * CHUNK_D;
for (int y = chunk->lightmap.highestPoint; y >= 0; y--){
int gx = x + cx * CHUNK_W;
int gz = z + cz * CHUNK_D;
while (y > 0 && !blockDefs[chunk->voxels[vox_index(x, y, z)].id]->lightPassing) {
y--;
}
if (chunk->lightmap.getS(x, y, z) != 15) {
solverS->add(gx,y+1,gz);
for (; y >= 0; y--){
solverS->add(gx+1,y,gz);
solverS->add(gx-1,y,gz);