Win32 keyname implementation

This commit is contained in:
@clasher113 2023-11-20 12:32:06 +02:00
parent 9fdc2abb4e
commit 69139c162a

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@ -80,7 +80,17 @@ int keycode::NUM_LOCK = GLFW_KEY_NUM_LOCK;
int keycode::LEFT_BRACKET = GLFW_KEY_LEFT_BRACKET;
int keycode::RIGHT_BRACKET = GLFW_KEY_RIGHT_BRACKET;
#ifdef _WIN32
#include <windows.h>
#endif // _WIN32
const char* keycode::name(int code) {
#ifdef _WIN32
char name[64];
int result = GetKeyNameTextA(glfwGetKeyScancode(code) << 16, name, 64);
if (result == NULL) return "Unknown";
return name;
#else
const char* name = glfwGetKeyName(code, glfwGetKeyScancode(code));
if (name == nullptr) {
switch (code) {
@ -129,6 +139,7 @@ const char* keycode::name(int code) {
}
}
return name;
#endif // _WIN32
}
int mousecode::BUTTON_1 = GLFW_MOUSE_BUTTON_1;