Merge pull request #291 from MihailRis/update-regions-format
Update regions format
This commit is contained in:
commit
690f7ff724
@ -7,6 +7,8 @@
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#include "files/files.hpp"
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#include "items/ItemDef.hpp"
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#include "voxels/Block.hpp"
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#include "world/World.hpp"
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#include "files/WorldFiles.hpp"
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#include "Content.hpp"
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ContentLUT::ContentLUT(
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@ -24,8 +26,15 @@ static constexpr size_t get_entries_count(
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}
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std::shared_ptr<ContentLUT> ContentLUT::create(
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const fs::path& filename, const Content* content
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const std::shared_ptr<WorldFiles>& worldFiles,
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const fs::path& filename,
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const Content* content
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) {
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auto worldInfo = worldFiles->readWorldInfo();
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if (!worldInfo.has_value()) {
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return nullptr;
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}
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auto root = files::read_json(filename);
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auto blocklist = root->list("blocks");
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auto itemlist = root->list("items");
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@ -17,6 +17,8 @@ struct contententry {
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std::string name;
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};
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class WorldFiles;
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template <typename T, class U>
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class ContentUnitLUT {
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std::vector<T> indices;
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@ -100,7 +102,9 @@ public:
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ContentLUT(const ContentIndices* indices, size_t blocks, size_t items);
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static std::shared_ptr<ContentLUT> create(
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const fs::path& filename, const Content* content
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const std::shared_ptr<WorldFiles>& worldFiles,
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const fs::path& filename,
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const Content* content
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);
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inline bool hasContentReorder() const {
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@ -32,11 +32,11 @@ public:
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};
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WorldConverter::WorldConverter(
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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std::shared_ptr<ContentLUT> lut
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)
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: wfile(std::make_unique<WorldFiles>(folder)),
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: wfile(worldFiles),
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lut(std::move(lut)),
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content(content) {
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fs::path regionsFolder =
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@ -56,13 +56,13 @@ WorldConverter::~WorldConverter() {
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}
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std::shared_ptr<Task> WorldConverter::startTask(
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& onDone,
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bool multithreading
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) {
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auto converter = std::make_shared<WorldConverter>(folder, content, lut);
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auto converter = std::make_shared<WorldConverter>(worldFiles, content, lut);
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if (!multithreading) {
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converter->setOnComplete([=]() {
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converter->write();
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@ -22,7 +22,7 @@ struct convert_task {
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};
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class WorldConverter : public Task {
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std::unique_ptr<WorldFiles> wfile;
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std::shared_ptr<WorldFiles> wfile;
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std::shared_ptr<ContentLUT> const lut;
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const Content* const content;
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std::queue<convert_task> tasks;
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@ -33,7 +33,7 @@ class WorldConverter : public Task {
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void convertRegion(const fs::path& file) const;
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public:
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WorldConverter(
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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std::shared_ptr<ContentLUT> lut
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);
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@ -52,7 +52,7 @@ public:
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uint getWorkDone() const override;
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static std::shared_ptr<Task> startTask(
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& onDone,
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@ -76,7 +76,7 @@ fs::path WorldFiles::getPacksFile() const {
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void WorldFiles::write(const World* world, const Content* content) {
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if (world) {
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writeWorldInfo(world);
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writeWorldInfo(world->getInfo());
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if (!fs::exists(getPacksFile())) {
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writePacks(world->getPacks());
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}
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@ -116,19 +116,20 @@ void WorldFiles::writeIndices(const ContentIndices* indices) {
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files::write_json(getIndicesFile(), &root);
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}
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void WorldFiles::writeWorldInfo(const World* world) {
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files::write_json(getWorldFile(), world->serialize().get());
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void WorldFiles::writeWorldInfo(const WorldInfo& info) {
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files::write_json(getWorldFile(), info.serialize().get());
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}
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bool WorldFiles::readWorldInfo(World* world) {
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std::optional<WorldInfo> WorldFiles::readWorldInfo() {
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fs::path file = getWorldFile();
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if (!fs::is_regular_file(file)) {
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logger.warning() << "world.json does not exists";
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return false;
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return std::nullopt;
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}
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auto root = files::read_json(file);
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world->deserialize(root.get());
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return true;
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WorldInfo info {};
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info.deserialize(root.get());
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return info;
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}
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static void read_resources_data(
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@ -2,6 +2,7 @@
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <optional>
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#include <memory>
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#include <string>
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#include <vector>
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@ -20,6 +21,7 @@ class Player;
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class Content;
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class ContentIndices;
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class World;
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struct WorldInfo;
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struct DebugSettings;
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namespace fs = std::filesystem;
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@ -32,10 +34,9 @@ class WorldFiles {
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bool doWriteLights = true;
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fs::path getWorldFile() const;
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fs::path getIndicesFile() const;
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fs::path getPacksFile() const;
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void writeWorldInfo(const World* world);
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void writeWorldInfo(const WorldInfo& info);
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void writeIndices(const ContentIndices* indices);
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public:
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WorldFiles(const fs::path& directory);
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@ -43,10 +44,11 @@ public:
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~WorldFiles();
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fs::path getPlayerFile() const;
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fs::path getIndicesFile() const;
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fs::path getResourcesFile() const;
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void createDirectories();
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bool readWorldInfo(World* world);
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std::optional<WorldInfo> readWorldInfo();
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bool readResourcesData(const Content* content);
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/// @brief Write all unsaved data to world files
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@ -20,12 +20,12 @@ regfile::regfile(fs::path filename) : file(std::move(filename)) {
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file.read(header, REGION_HEADER_SIZE);
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// avoid of use strcmp_s
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if (std::string(header, strlen(REGION_FORMAT_MAGIC)) !=
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if (std::string(header, std::strlen(REGION_FORMAT_MAGIC)) !=
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REGION_FORMAT_MAGIC) {
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throw std::runtime_error("invalid region file magic number");
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}
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version = header[8];
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if (uint(version) > REGION_FORMAT_VERSION) {
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if (static_cast<uint>(version) > REGION_FORMAT_VERSION) {
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throw illegal_region_format(
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"region format " + std::to_string(version) + " is not supported"
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);
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@ -160,9 +160,10 @@ std::shared_ptr<UINode> create_debug_panel(
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sub->add(box, glm::vec2(20, 0));
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panel->add(sub);
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}
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panel->add(create_label([=](){
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auto& worldInfo = level->getWorld()->getInfo();
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panel->add(create_label([&](){
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int hour, minute, second;
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timeutil::from_value(level->getWorld()->daytime, hour, minute, second);
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timeutil::from_value(worldInfo.daytime, hour, minute, second);
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std::wstring timeString =
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util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
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@ -171,14 +172,14 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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{
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 1.0f, 0.005f, 8);
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bar->setSupplier([=]() {return level->getWorld()->daytime;});
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bar->setConsumer([=](double val) {level->getWorld()->daytime = val;});
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bar->setSupplier([&]() {return worldInfo.daytime;});
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bar->setConsumer([&](double val) {worldInfo.daytime = val;});
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panel->add(bar);
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}
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{
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 0.0f, 0.005f, 8);
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bar->setSupplier([=]() {return level->getWorld()->fog;});
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bar->setConsumer([=](double val) {level->getWorld()->fog = val;});
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bar->setSupplier([&]() {return worldInfo.fog;});
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bar->setConsumer([&](double val) {worldInfo.fog = val;});
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panel->add(bar);
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}
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{
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@ -161,7 +161,7 @@ void WorldRenderer::setupWorldShader(
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shader->uniform1f("u_gamma", settings.graphics.gamma.get());
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shader->uniform1f("u_fogFactor", fogFactor);
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shader->uniform1f("u_fogCurve", settings.graphics.fogCurve.get());
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shader->uniform1f("u_dayTime", level->getWorld()->daytime);
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shader->uniform1f("u_dayTime", level->getWorld()->getInfo().daytime);
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shader->uniform3f("u_cameraPos", camera->position);
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shader->uniform1i("u_cubemap", 1);
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@ -338,8 +338,10 @@ void WorldRenderer::draw(
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const Viewport& vp = pctx.getViewport();
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camera->aspect = vp.getWidth() / static_cast<float>(vp.getHeight());
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const EngineSettings& settings = engine->getSettings();
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skybox->refresh(pctx, world->daytime, 1.0f + world->fog * 2.0f, 4);
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const auto& settings = engine->getSettings();
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const auto& worldInfo = world->getInfo();
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skybox->refresh(pctx, worldInfo.daytime, 1.0f + worldInfo.fog * 2.0f, 4);
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auto assets = engine->getAssets();
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auto linesShader = assets->get<Shader>("lines");
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@ -352,7 +354,7 @@ void WorldRenderer::draw(
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Window::clearDepth();
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// Drawing background sky plane
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skybox->draw(pctx, camera, assets, world->daytime, world->fog);
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skybox->draw(pctx, camera, assets, worldInfo.daytime, worldInfo.fog);
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// Actually world render with depth buffer on
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{
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@ -375,7 +377,7 @@ void WorldRenderer::draw(
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auto screenShader = assets->get<Shader>("screen");
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screenShader->use();
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screenShader->uniform1f("u_timer", timer);
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screenShader->uniform1f("u_dayTime", level->getWorld()->daytime);
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screenShader->uniform1f("u_dayTime", worldInfo.daytime);
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postProcessing->render(pctx, screenShader);
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}
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@ -44,13 +44,13 @@ void EngineController::deleteWorld(const std::string& name) {
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std::shared_ptr<Task> create_converter(
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Engine* engine,
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& postRunnable
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) {
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return WorldConverter::startTask(
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folder,
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worldFiles,
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content,
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lut,
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[=]() {
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@ -67,7 +67,7 @@ void show_convert_request(
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Engine* engine,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const fs::path& folder,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const runnable& postRunnable
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) {
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guiutil::confirm(
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@ -75,7 +75,7 @@ void show_convert_request(
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langs::get(L"world.convert-request"),
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[=]() {
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auto converter =
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create_converter(engine, folder, content, lut, postRunnable);
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create_converter(engine, worldFiles, content, lut, postRunnable);
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menus::show_process_panel(
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engine, converter, L"Converting world..."
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);
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@ -106,13 +106,13 @@ static bool loadWorldContent(Engine* engine, const fs::path& folder) {
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});
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}
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static void loadWorld(Engine* engine, const fs::path& folder) {
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static void loadWorld(Engine* engine, const std::shared_ptr<WorldFiles>& worldFiles) {
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try {
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auto content = engine->getContent();
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auto& packs = engine->getContentPacks();
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auto& settings = engine->getSettings();
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auto level = World::load(folder, settings, content, packs);
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auto level = World::load(worldFiles, settings, content, packs);
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engine->setScreen(
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std::make_shared<LevelScreen>(engine, std::move(level))
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);
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@ -133,9 +133,9 @@ void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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}
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auto* content = engine->getContent();
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std::shared_ptr<ContentLUT> lut(World::checkIndices(folder, content));
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if (lut) {
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auto worldFiles = std::make_shared<WorldFiles>(
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folder, engine->getSettings().debug);
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if (auto lut = World::checkIndices(worldFiles, content)) {
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if (lut->hasMissingContent()) {
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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show_content_missing(engine, lut);
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@ -145,7 +145,7 @@ void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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engine,
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create_converter(
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engine,
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folder,
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worldFiles,
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content,
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lut,
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[=]() { openWorld(name, false); }
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@ -153,14 +153,14 @@ void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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L"Converting world..."
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);
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} else {
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show_convert_request(engine, content, lut, folder, [=]() {
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show_convert_request(engine, content, lut, std::move(worldFiles), [=]() {
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openWorld(name, false);
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});
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}
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}
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} else {
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loadWorld(engine, folder);
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return;
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}
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loadWorld(engine, std::move(worldFiles));
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}
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inline uint64_t str2seed(const std::string& seedstr) {
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@ -42,27 +42,27 @@ static int l_world_get_list(lua::State* L) {
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}
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static int l_world_get_total_time(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->totalTime);
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return lua::pushnumber(L, level->getWorld()->getInfo().totalTime);
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}
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static int l_world_get_day_time(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->daytime);
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return lua::pushnumber(L, level->getWorld()->getInfo().daytime);
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}
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static int l_world_set_day_time(lua::State* L) {
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auto value = lua::tonumber(L, 1);
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level->getWorld()->daytime = fmod(value, 1.0);
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level->getWorld()->getInfo().daytime = std::fmod(value, 1.0);
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return 0;
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}
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static int l_world_set_day_time_speed(lua::State* L) {
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auto value = lua::tonumber(L, 1);
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level->getWorld()->daytimeSpeed = std::abs(value);
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level->getWorld()->getInfo().daytimeSpeed = std::abs(value);
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return 0;
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}
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static int l_world_get_day_time_speed(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->daytimeSpeed);
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return lua::pushnumber(L, level->getWorld()->getInfo().daytimeSpeed);
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}
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static int l_world_get_seed(lua::State* L) {
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@ -76,12 +76,12 @@ static int l_world_exists(lua::State* L) {
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}
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static int l_world_is_day(lua::State* L) {
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auto daytime = level->getWorld()->daytime;
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auto daytime = level->getWorld()->getInfo().daytime;
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return lua::pushboolean(L, daytime >= 0.2 && daytime <= 0.8);
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}
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static int l_world_is_night(lua::State* L) {
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auto daytime = level->getWorld()->daytime;
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auto daytime = level->getWorld()->getInfo().daytime;
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return lua::pushboolean(L, daytime < 0.2 || daytime > 0.8);
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}
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@ -29,6 +29,7 @@ Level::Level(
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events(std::make_unique<LevelEvents>()),
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entities(std::make_unique<Entities>(this)),
|
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settings(settings) {
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auto& worldInfo = world->getInfo();
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auto& cameraIndices = content->getIndices(ResourceType::CAMERA);
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for (size_t i = 0; i < cameraIndices.size(); i++) {
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auto camera = std::make_shared<Camera>();
|
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@ -46,8 +47,8 @@ Level::Level(
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cameras.push_back(std::move(camera));
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}
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if (world->nextEntityId) {
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entities->setNextID(world->nextEntityId);
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if (worldInfo.nextEntityId) {
|
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entities->setNextID(worldInfo.nextEntityId);
|
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}
|
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auto inv = std::make_shared<Inventory>(
|
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world->getNextInventoryId(), DEF_PLAYER_INVENTORY_SIZE
|
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|
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@ -26,29 +26,22 @@ world_load_error::world_load_error(const std::string& message)
|
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}
|
||||
|
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World::World(
|
||||
std::string name,
|
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std::string generator,
|
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const fs::path& directory,
|
||||
uint64_t seed,
|
||||
EngineSettings& settings,
|
||||
WorldInfo info,
|
||||
const std::shared_ptr<WorldFiles>& worldFiles,
|
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const Content* content,
|
||||
const std::vector<ContentPack>& packs
|
||||
)
|
||||
: name(std::move(name)),
|
||||
generator(std::move(generator)),
|
||||
seed(seed),
|
||||
content(content),
|
||||
packs(packs),
|
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wfile(std::make_unique<WorldFiles>(directory, settings.debug)) {
|
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}
|
||||
) : info(std::move(info)),
|
||||
content(content),
|
||||
packs(packs),
|
||||
wfile(std::move(worldFiles)) {}
|
||||
|
||||
World::~World() {
|
||||
}
|
||||
|
||||
void World::updateTimers(float delta) {
|
||||
daytime += delta * daytimeSpeed * DAYIME_SPECIFIC_SPEED;
|
||||
daytime = fmod(daytime, 1.0f);
|
||||
totalTime += delta;
|
||||
info.daytime += delta * info.daytimeSpeed * DAYIME_SPECIFIC_SPEED;
|
||||
info.daytime = std::fmod(info.daytime, 1.0f);
|
||||
info.totalTime += delta;
|
||||
}
|
||||
|
||||
void World::writeResources(const Content* content) {
|
||||
@ -71,7 +64,7 @@ void World::writeResources(const Content* content) {
|
||||
void World::write(Level* level) {
|
||||
const Content* content = level->content;
|
||||
level->chunks->saveAll();
|
||||
nextEntityId = level->entities->peekNextID();
|
||||
info.nextEntityId = level->entities->peekNextID();
|
||||
wfile->write(this, content);
|
||||
|
||||
auto playerFile = dynamic::Map();
|
||||
@ -95,32 +88,39 @@ std::unique_ptr<Level> World::create(
|
||||
const Content* content,
|
||||
const std::vector<ContentPack>& packs
|
||||
) {
|
||||
WorldInfo info {};
|
||||
info.name = name;
|
||||
info.generator = generator;
|
||||
info.seed = seed;
|
||||
auto world = std::make_unique<World>(
|
||||
name, generator, directory, seed, settings, content, packs
|
||||
info,
|
||||
std::make_unique<WorldFiles>(directory, settings.debug),
|
||||
content,
|
||||
packs
|
||||
);
|
||||
return std::make_unique<Level>(std::move(world), content, settings);
|
||||
}
|
||||
|
||||
std::unique_ptr<Level> World::load(
|
||||
const fs::path& directory,
|
||||
const std::shared_ptr<WorldFiles>& worldFilesPtr,
|
||||
EngineSettings& settings,
|
||||
const Content* content,
|
||||
const std::vector<ContentPack>& packs
|
||||
) {
|
||||
auto worldFiles = worldFilesPtr.get();
|
||||
auto info = worldFiles->readWorldInfo();
|
||||
if (!info.has_value()) {
|
||||
throw world_load_error("could not to find world.json");
|
||||
}
|
||||
logger.info() << "world version: " << info->major << "." << info->minor;
|
||||
|
||||
auto world = std::make_unique<World>(
|
||||
".",
|
||||
WorldGenerators::getDefaultGeneratorID(),
|
||||
directory,
|
||||
0,
|
||||
settings,
|
||||
info.value(),
|
||||
std::move(worldFilesPtr),
|
||||
content,
|
||||
packs
|
||||
);
|
||||
auto& wfile = world->wfile;
|
||||
|
||||
if (!wfile->readWorldInfo(world.get())) {
|
||||
throw world_load_error("could not to find world.json");
|
||||
}
|
||||
wfile->readResourcesData(content);
|
||||
|
||||
auto level = std::make_unique<Level>(std::move(world), content, settings);
|
||||
@ -155,21 +155,21 @@ std::unique_ptr<Level> World::load(
|
||||
}
|
||||
|
||||
std::shared_ptr<ContentLUT> World::checkIndices(
|
||||
const fs::path& directory, const Content* content
|
||||
const std::shared_ptr<WorldFiles>& worldFiles, const Content* content
|
||||
) {
|
||||
fs::path indicesFile = directory / fs::path("indices.json");
|
||||
fs::path indicesFile = worldFiles->getIndicesFile();
|
||||
if (fs::is_regular_file(indicesFile)) {
|
||||
return ContentLUT::create(indicesFile, content);
|
||||
return ContentLUT::create(worldFiles, indicesFile, content);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void World::setName(const std::string& name) {
|
||||
this->name = name;
|
||||
this->info.name = name;
|
||||
}
|
||||
|
||||
void World::setGenerator(const std::string& generator) {
|
||||
this->generator = generator;
|
||||
this->info.generator = generator;
|
||||
}
|
||||
|
||||
bool World::hasPack(const std::string& id) const {
|
||||
@ -180,26 +180,26 @@ bool World::hasPack(const std::string& id) const {
|
||||
}
|
||||
|
||||
void World::setSeed(uint64_t seed) {
|
||||
this->seed = seed;
|
||||
this->info.seed = seed;
|
||||
}
|
||||
|
||||
std::string World::getName() const {
|
||||
return name;
|
||||
return info.name;
|
||||
}
|
||||
|
||||
uint64_t World::getSeed() const {
|
||||
return seed;
|
||||
return info.seed;
|
||||
}
|
||||
|
||||
std::string World::getGenerator() const {
|
||||
return generator;
|
||||
return info.generator;
|
||||
}
|
||||
|
||||
const std::vector<ContentPack>& World::getPacks() const {
|
||||
return packs;
|
||||
}
|
||||
|
||||
void World::deserialize(dynamic::Map* root) {
|
||||
void WorldInfo::deserialize(dynamic::Map* root) {
|
||||
name = root->get("name", name);
|
||||
generator = root->get("generator", generator);
|
||||
seed = root->get("seed", seed);
|
||||
@ -208,10 +208,8 @@ void World::deserialize(dynamic::Map* root) {
|
||||
generator = WorldGenerators::getDefaultGeneratorID();
|
||||
}
|
||||
if (auto verobj = root->map("version")) {
|
||||
int major = 0, minor = -1;
|
||||
verobj->num("major", major);
|
||||
verobj->num("minor", minor);
|
||||
logger.info() << "world version: " << major << "." << minor;
|
||||
}
|
||||
if (auto timeobj = root->map("time")) {
|
||||
timeobj->num("day-time", daytime);
|
||||
@ -225,7 +223,7 @@ void World::deserialize(dynamic::Map* root) {
|
||||
nextEntityId = root->get("next-entity-id", 1);
|
||||
}
|
||||
|
||||
std::unique_ptr<dynamic::Map> World::serialize() const {
|
||||
std::unique_ptr<dynamic::Map> WorldInfo::serialize() const {
|
||||
auto root = std::make_unique<dynamic::Map>();
|
||||
|
||||
auto& versionobj = root->putMap("version");
|
||||
|
||||
@ -24,20 +24,12 @@ public:
|
||||
world_load_error(const std::string& message);
|
||||
};
|
||||
|
||||
/// @brief holds all world data except the level (chunks and objects)
|
||||
class World : Serializable {
|
||||
struct WorldInfo : public Serializable {
|
||||
std::string name;
|
||||
std::string generator;
|
||||
uint64_t seed;
|
||||
const Content* const content;
|
||||
std::vector<ContentPack> packs;
|
||||
|
||||
int64_t nextInventoryId = 0;
|
||||
|
||||
void writeResources(const Content* content);
|
||||
public:
|
||||
std::unique_ptr<WorldFiles> wfile;
|
||||
|
||||
/// @brief Day/night loop timer in range 0..1 where
|
||||
/// 0.0 - is midnight and
|
||||
/// 0.5 - is noon
|
||||
@ -54,12 +46,28 @@ public:
|
||||
|
||||
entityid_t nextEntityId = 0;
|
||||
|
||||
int major = 0, minor = -1;
|
||||
|
||||
std::unique_ptr<dynamic::Map> serialize() const override;
|
||||
void deserialize(dynamic::Map* src) override;
|
||||
};
|
||||
|
||||
/// @brief holds all world data except the level (chunks and objects)
|
||||
class World {
|
||||
WorldInfo info {};
|
||||
|
||||
const Content* const content;
|
||||
std::vector<ContentPack> packs;
|
||||
|
||||
int64_t nextInventoryId = 0;
|
||||
|
||||
void writeResources(const Content* content);
|
||||
public:
|
||||
std::shared_ptr<WorldFiles> wfile;
|
||||
|
||||
World(
|
||||
std::string name,
|
||||
std::string generator,
|
||||
const fs::path& directory,
|
||||
uint64_t seed,
|
||||
EngineSettings& settings,
|
||||
WorldInfo info,
|
||||
const std::shared_ptr<WorldFiles>& worldFiles,
|
||||
const Content* content,
|
||||
const std::vector<ContentPack>& packs
|
||||
);
|
||||
@ -78,7 +86,7 @@ public:
|
||||
/// @param content current Content instance
|
||||
/// @return ContentLUT if world convert required else nullptr
|
||||
static std::shared_ptr<ContentLUT> checkIndices(
|
||||
const fs::path& directory, const Content* content
|
||||
const std::shared_ptr<WorldFiles>& worldFiles, const Content* content
|
||||
);
|
||||
|
||||
/// @brief Create new world
|
||||
@ -102,7 +110,7 @@ public:
|
||||
);
|
||||
|
||||
/// @brief Load an existing world
|
||||
/// @param directory root world directory
|
||||
/// @param worldFiles world files manager
|
||||
/// @param settings current engine settings
|
||||
/// @param content current engine Content instance
|
||||
/// with all world content-packs applied
|
||||
@ -110,7 +118,7 @@ public:
|
||||
/// @return Level instance containing World instance
|
||||
/// @throws world_load_error on world.json load error
|
||||
static std::unique_ptr<Level> load(
|
||||
const fs::path& directory,
|
||||
const std::shared_ptr<WorldFiles>& worldFiles,
|
||||
EngineSettings& settings,
|
||||
const Content* content,
|
||||
const std::vector<ContentPack>& packs
|
||||
@ -134,6 +142,14 @@ public:
|
||||
/// @brief Get world generator id
|
||||
std::string getGenerator() const;
|
||||
|
||||
WorldInfo& getInfo() {
|
||||
return info;
|
||||
}
|
||||
|
||||
const WorldInfo& getInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
/// @brief Get vector of all content-packs installed in world
|
||||
const std::vector<ContentPack>& getPacks() const;
|
||||
|
||||
@ -147,7 +163,4 @@ public:
|
||||
const Content* getContent() const {
|
||||
return content;
|
||||
}
|
||||
|
||||
std::unique_ptr<dynamic::Map> serialize() const override;
|
||||
void deserialize(dynamic::Map* src) override;
|
||||
};
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user