Small fix

This commit is contained in:
MihailRis 2023-11-16 22:52:53 +03:00
parent bcecdc9b60
commit 65303598ca

View File

@ -41,7 +41,7 @@ class LevelScreen : public Screen {
Level* level; Level* level;
WorldRenderer* worldRenderer; WorldRenderer* worldRenderer;
HudRenderer* hud; HudRenderer* hud;
bool occlusion; bool occlusion = true;
void updateHotkeys(); void updateHotkeys();
public: public:
LevelScreen(Engine* engine, Level* level); LevelScreen(Engine* engine, Level* level);