Small fix

This commit is contained in:
MihailRis 2023-11-16 22:52:53 +03:00
parent bcecdc9b60
commit 65303598ca

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@ -41,7 +41,7 @@ class LevelScreen : public Screen {
Level* level;
WorldRenderer* worldRenderer;
HudRenderer* hud;
bool occlusion;
bool occlusion = true;
void updateHotkeys();
public:
LevelScreen(Engine* engine, Level* level);