fix textbox text offset & fix invisible alerts
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577655504e
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6500f9b6f3
@ -592,7 +592,10 @@ void Hud::draw(const DrawContext& ctx){
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const uint height = viewport.getHeight();
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auto menu = gui.getMenu();
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darkOverlay->setVisible(menu->hasOpenPage());
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bool is_menu_open = menu->hasOpenPage();
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darkOverlay->setVisible(is_menu_open);
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menu->setVisible(is_menu_open);
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updateElementsPosition(viewport);
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uicamera->setFov(height);
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@ -693,7 +696,6 @@ void Hud::setPause(bool pause) {
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if (pause && !menu->hasOpenPage()) {
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menu->setPage("pause");
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}
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menu->setVisible(pause);
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}
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Player* Hud::getPlayer() const {
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@ -826,7 +826,7 @@ void TextBox::setCaret(size_t position) {
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scrolled(-glm::ceil(offset/static_cast<double>(scrollStep)+0.5f));
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}
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uint lcaret = caret - label->getTextLineOffset(line);
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int realoffset = font->calcWidth(input, lcaret)-int(textOffset) - padding.x;
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int realoffset = font->calcWidth(input, lcaret)-int(textOffset) + 2;
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if (realoffset-width > 0) {
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setTextOffset(textOffset + realoffset-width);
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} else if (realoffset < 0) {
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