Merge pull request #604 from Onran0/udp-fix

UDP Fixes
This commit is contained in:
MihailRis 2025-09-10 01:13:33 +03:00 committed by GitHub
commit 6364450171
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GPG Key ID: B5690EEEBB952194
2 changed files with 38 additions and 22 deletions

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@ -1,3 +1,5 @@
#include <utility>
#include "api_lua.hpp" #include "api_lua.hpp"
#include "coders/json.hpp" #include "coders/json.hpp"
#include "engine/Engine.hpp" #include "engine/Engine.hpp"
@ -263,8 +265,7 @@ struct NetworkDatagramEvent : NetworkEvent {
NetworkDatagramSide side; NetworkDatagramSide side;
std::string addr; std::string addr;
int port; int port;
const char* buffer; std::vector<char> buffer;
size_t length;
NetworkDatagramEvent( NetworkDatagramEvent(
NetworkEventType datagram, NetworkEventType datagram,
@ -273,25 +274,25 @@ struct NetworkDatagramEvent : NetworkEvent {
NetworkDatagramSide side, NetworkDatagramSide side,
const std::string& addr, const std::string& addr,
int port, int port,
const char* data, std::vector<char> buffer
size_t length
) : NetworkEvent(DATAGRAM, sid, cid) { ) : NetworkEvent(DATAGRAM, sid, cid) {
this->side = side; this->side = side;
this->addr = addr; this->addr = addr;
this->port = port; this->port = port;
buffer = data; this->buffer = std::move(buffer);
this->length = length;
} }
}; };
static std::vector<std::unique_ptr<NetworkEvent>> events_queue {}; static std::vector<std::unique_ptr<NetworkEvent>> events_queue {};
static std::mutex events_queue_mutex;
static int l_connect_tcp(lua::State* L, network::Network& network) { static int l_connect_tcp(lua::State* L, network::Network& network) {
std::string address = lua::require_string(L, 1); std::string address = lua::require_string(L, 1);
int port = lua::tointeger(L, 2); int port = lua::tointeger(L, 2);
u64id_t id = network.connectTcp(address, port, [](u64id_t cid) { u64id_t id = network.connectTcp(address, port, [](u64id_t cid) {
std::lock_guard lock(events_queue_mutex);
events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid)); events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid));
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
@ -300,6 +301,8 @@ static int l_connect_tcp(lua::State* L, network::Network& network) {
static int l_open_tcp(lua::State* L, network::Network& network) { static int l_open_tcp(lua::State* L, network::Network& network) {
int port = lua::tointeger(L, 1); int port = lua::tointeger(L, 1);
u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) { u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) {
std::lock_guard lock(events_queue_mutex);
events_queue.push_back(std::make_unique<NetworkEvent>(CLIENT_CONNECTED, sid, id)); events_queue.push_back(std::make_unique<NetworkEvent>(CLIENT_CONNECTED, sid, id));
}); });
return lua::pushinteger(L, id); return lua::pushinteger(L, id);
@ -309,16 +312,20 @@ static int l_connect_udp(lua::State* L, network::Network& network) {
std::string address = lua::require_string(L, 1); std::string address = lua::require_string(L, 1);
int port = lua::tointeger(L, 2); int port = lua::tointeger(L, 2);
u64id_t id = network.connectUdp(address, port, [](u64id_t cid) { u64id_t id = network.connectUdp(address, port, [](u64id_t cid) {
std::lock_guard lock(events_queue_mutex);
events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid)); events_queue.push_back(std::make_unique<NetworkEvent>(CONNECTED_TO_SERVER, 0, cid));
}, [address, port]( }, [address, port](
u64id_t cid, u64id_t cid,
const char* buffer, const char* buffer,
size_t length size_t length
) { ) {
std::lock_guard lock(events_queue_mutex);
events_queue.push_back( events_queue.push_back(
std::make_unique<NetworkDatagramEvent>( std::make_unique<NetworkDatagramEvent>(
DATAGRAM, 0, cid, ON_CLIENT, DATAGRAM, 0, cid, ON_CLIENT,
address, port, buffer, length address, port, std::vector(buffer, buffer + length)
) )
); );
}); });
@ -333,10 +340,12 @@ static int l_open_udp(lua::State* L, network::Network& network) {
int port, int port,
const char* buffer, const char* buffer,
size_t length) { size_t length) {
std::lock_guard lock(events_queue_mutex);
events_queue.push_back( events_queue.push_back(
std::make_unique<NetworkDatagramEvent>( std::make_unique<NetworkDatagramEvent>(
DATAGRAM, sid, 0, ON_SERVER, DATAGRAM, sid, 0, ON_SERVER,
addr, port, buffer, length addr, port, std::vector(buffer, buffer + length)
) )
); );
}); });
@ -403,20 +412,27 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
} }
static int l_pull_events(lua::State* L, network::Network& network) { static int l_pull_events(lua::State* L, network::Network& network) {
lua::createtable(L, events_queue.size(), 0); std::vector<std::unique_ptr<NetworkEvent>> local_queue;
for (size_t i = 0; i < events_queue.size(); i++) { {
const auto* datagramEvent = dynamic_cast<NetworkDatagramEvent*>(events_queue[i].get()); std::lock_guard lock(events_queue_mutex);
local_queue.swap(events_queue);
}
lua::createtable(L, local_queue.size(), 0);
for (size_t i = 0; i < local_queue.size(); i++) {
const auto* datagramEvent = dynamic_cast<NetworkDatagramEvent*>(local_queue[i].get());
lua::createtable(L, datagramEvent ? 7 : 3, 0); lua::createtable(L, datagramEvent ? 7 : 3, 0);
lua::pushinteger(L, events_queue[i]->type); lua::pushinteger(L, local_queue[i]->type);
lua::rawseti(L, 1); lua::rawseti(L, 1);
lua::pushinteger(L, events_queue[i]->server); lua::pushinteger(L, local_queue[i]->server);
lua::rawseti(L, 2); lua::rawseti(L, 2);
lua::pushinteger(L, events_queue[i]->client); lua::pushinteger(L, local_queue[i]->client);
lua::rawseti(L, 3); lua::rawseti(L, 3);
if (datagramEvent) { if (datagramEvent) {
@ -429,13 +445,13 @@ static int l_pull_events(lua::State* L, network::Network& network) {
lua::pushinteger(L, datagramEvent->side); lua::pushinteger(L, datagramEvent->side);
lua::rawseti(L, 6); lua::rawseti(L, 6);
lua::create_bytearray(L, datagramEvent->buffer, datagramEvent->length); lua::create_bytearray(L, datagramEvent->buffer.data(), datagramEvent->buffer.size());
lua::rawseti(L, 7); lua::rawseti(L, 7);
} }
lua::rawseti(L, i + 1); lua::rawseti(L, i + 1);
} }
events_queue.clear();
return 1; return 1;
} }

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@ -642,19 +642,19 @@ public:
) { ) {
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0); SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
if (descriptor == -1) { if (descriptor == -1) {
throw std::runtime_error("could not create UDP socket"); throw std::runtime_error("could not create udp socket");
} }
sockaddr_in serverAddr{}; sockaddr_in serverAddr{};
serverAddr.sin_family = AF_INET; serverAddr.sin_family = AF_INET;
if (inet_pton(AF_INET, address.c_str(), &serverAddr.sin_addr) <= 0) { if (inet_pton(AF_INET, address.c_str(), &serverAddr.sin_addr) <= 0) {
closesocket(descriptor); closesocket(descriptor);
throw std::runtime_error("invalid UDP address: " + address); throw std::runtime_error("invalid udp address: " + address);
} }
serverAddr.sin_port = htons(port); serverAddr.sin_port = htons(port);
if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) { if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
auto err = handle_socket_error("UDP connect failed"); auto err = handle_socket_error("udp connect failed");
closesocket(descriptor); closesocket(descriptor);
throw err; throw err;
} }
@ -810,7 +810,7 @@ public:
u64id_t id, Network* network, int port, const ServerDatagramCallback& handler u64id_t id, Network* network, int port, const ServerDatagramCallback& handler
) { ) {
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0); SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
if (descriptor == -1) throw std::runtime_error("Could not create UDP socket"); if (descriptor == -1) throw std::runtime_error("could not create udp socket");
sockaddr_in address{}; sockaddr_in address{};
address.sin_family = AF_INET; address.sin_family = AF_INET;
@ -819,7 +819,7 @@ public:
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) { if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
closesocket(descriptor); closesocket(descriptor);
throw std::runtime_error("Could not bind UDP port " + std::to_string(port)); throw std::runtime_error("could not bind udp port " + std::to_string(port));
} }
auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port); auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);