feat: projects & replace builtins.list with 'base_packs' project property

This commit is contained in:
MihailRis 2025-04-22 21:46:10 +03:00
parent 1bdb5c3145
commit 6164374666
10 changed files with 89 additions and 14 deletions

3
res/project.toml Normal file
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@ -0,0 +1,3 @@
# default project
name = "default"
base_packs = ["base"]

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@ -8,6 +8,7 @@
#include "ContentLoader.hpp"
#include "PacksManager.hpp"
#include "objects/rigging.hpp"
#include "devtools/Project.hpp"
#include "logic/scripting/scripting.hpp"
#include "core_defs.hpp"
@ -16,12 +17,15 @@ static void load_configs(Input& input, const io::path& root) {
}
ContentControl::ContentControl(
EnginePaths& paths, Input& input, std::function<void()> postContent
const Project& project,
EnginePaths& paths,
Input& input,
std::function<void()> postContent
)
: paths(paths),
input(input),
postContent(std::move(postContent)),
basePacks(io::read_list("res:config/builtins.list")),
basePacks(project.basePacks),
manager(std::make_unique<PacksManager>()) {
manager->setSources({
"world:content",

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@ -11,6 +11,7 @@ class Content;
class PacksManager;
class EnginePaths;
class Input;
struct Project;
namespace io {
class path;
@ -19,7 +20,10 @@ namespace io {
class ContentControl {
public:
ContentControl(
EnginePaths& paths, Input& input, std::function<void()> postContent
const Project& project,
EnginePaths& paths,
Input& input,
std::function<void()> postContent
);
~ContentControl();

17
src/devtools/Project.cpp Normal file
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@ -0,0 +1,17 @@
#include "Project.hpp"
#include "data/dv_util.hpp"
dv::value Project::serialize() const {
return dv::object({
{"name", name},
{"title", title},
{"base_packs", dv::to_value(basePacks)},
});
}
void Project::deserialize(const dv::value& src) {
src.at("name").get(name);
src.at("title").get(title);
dv::get(src, "base_packs", basePacks);
}

15
src/devtools/Project.hpp Normal file
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@ -0,0 +1,15 @@
#pragma once
#include <string>
#include <vector>
#include "interfaces/Serializable.hpp"
struct Project : Serializable {
std::string name;
std::string title;
std::vector<std::string> basePacks;
dv::value serialize() const override;
void deserialize(const dv::value& src) override;
};

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@ -13,6 +13,7 @@
#include "coders/toml.hpp"
#include "coders/commons.hpp"
#include "devtools/Editor.hpp"
#include "devtools/Project.hpp"
#include "content/ContentControl.hpp"
#include "core_defs.hpp"
#include "io/io.hpp"
@ -74,17 +75,24 @@ Engine& Engine::getInstance() {
void Engine::initialize(CoreParameters coreParameters) {
params = std::move(coreParameters);
settingsHandler = std::make_unique<SettingsHandler>(settings);
editor = std::make_unique<devtools::Editor>(*this);
cmd = std::make_unique<cmd::CommandsInterpreter>();
network = network::Network::create(settings.network);
logger.info() << "engine version: " << ENGINE_VERSION_STRING;
if (params.headless) {
logger.info() << "headless mode is enabled";
}
if (params.projectFolder.empty()) {
params.projectFolder = params.resFolder;
}
paths.setResourcesFolder(params.resFolder);
paths.setUserFilesFolder(params.userFolder);
paths.setProjectFolder(params.projectFolder);
paths.prepare();
loadProject();
editor = std::make_unique<devtools::Editor>(*this);
cmd = std::make_unique<cmd::CommandsInterpreter>();
network = network::Network::create(settings.network);
if (!params.scriptFile.empty()) {
paths.setScriptFolder(params.scriptFile.parent_path());
}
@ -92,9 +100,12 @@ void Engine::initialize(CoreParameters coreParameters) {
controller = std::make_unique<EngineController>(*this);
if (!params.headless) {
std::string title = "VoxelCore v" +
std::string title = project->title;
if (title.empty()) {
title = "VoxelCore v" +
std::to_string(ENGINE_VERSION_MAJOR) + "." +
std::to_string(ENGINE_VERSION_MINOR);
}
if (ENGINE_DEBUG_BUILD) {
title += " [debug]";
}
@ -135,7 +146,7 @@ void Engine::initialize(CoreParameters coreParameters) {
langs::locale_by_envlocale(platform::detect_locale())
);
}
content = std::make_unique<ContentControl>(paths, *input, [this]() {
content = std::make_unique<ContentControl>(*project, paths, *input, [this]() {
editor->loadTools();
langs::setup(langs::get_current(), paths.resPaths.collectRoots());
if (!isHeadless()) {
@ -325,6 +336,13 @@ void Engine::loadAssets() {
gui->onAssetsLoad(assets.get());
}
void Engine::loadProject() {
io::path projectFile = "project:project.toml";
project = std::make_unique<Project>();
project->deserialize(io::read_object(projectFile));
logger.info() << "loaded project " << util::quote(project->name);
}
void Engine::setScreen(std::shared_ptr<Screen> screen) {
// reset audio channels (stop all sources)
audio::reset_channel(audio::get_channel_index("regular"));

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@ -20,6 +20,7 @@ class Screen;
class ContentControl;
class EngineController;
class Input;
struct Project;
namespace gui {
class GUI;
@ -48,6 +49,7 @@ struct CoreParameters {
std::filesystem::path resFolder = "res";
std::filesystem::path userFolder = ".";
std::filesystem::path scriptFile;
std::filesystem::path projectFolder;
};
using OnWorldOpen = std::function<void(std::unique_ptr<Level>, int64_t)>;
@ -57,6 +59,7 @@ class Engine : public util::ObjectsKeeper {
EngineSettings settings;
EnginePaths paths;
std::unique_ptr<Project> project;
std::unique_ptr<SettingsHandler> settingsHandler;
std::unique_ptr<Assets> assets;
std::shared_ptr<Screen> screen;
@ -78,6 +81,7 @@ class Engine : public util::ObjectsKeeper {
void saveSettings();
void updateHotkeys();
void loadAssets();
void loadProject();
public:
Engine();
~Engine();

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@ -46,6 +46,7 @@ void EnginePaths::prepare() {
}
logger.info() << "resources folder: " << fs::canonical(resourcesFolder).u8string();
logger.info() << "user files folder: " << fs::canonical(userFilesFolder).u8string();
logger.info() << "project folder: " << fs::canonical(projectFolder).u8string();
if (!io::is_directory(CONTENT_FOLDER)) {
io::create_directories(CONTENT_FOLDER);
@ -142,6 +143,11 @@ void EnginePaths::setScriptFolder(std::filesystem::path folder) {
this->scriptFolder = std::move(folder);
}
void EnginePaths::setProjectFolder(std::filesystem::path folder) {
io::set_device("project", std::make_shared<io::StdfsDevice>(folder));
this->projectFolder = std::move(folder);
}
void EnginePaths::setCurrentWorldFolder(io::path folder) {
this->currentWorldFolder = std::move(folder);
io::create_subdevice("world", "user", currentWorldFolder);

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@ -56,6 +56,8 @@ public:
void setScriptFolder(std::filesystem::path folder);
void setProjectFolder(std::filesystem::path folder);
io::path getWorldFolderByName(const std::string& name);
io::path getWorldsFolder() const;
@ -80,6 +82,7 @@ public:
private:
std::filesystem::path userFilesFolder {"."};
std::filesystem::path resourcesFolder {"res"};
std::filesystem::path projectFolder = resourcesFolder;
io::path currentWorldFolder;
std::optional<std::filesystem::path> scriptFolder;
std::vector<PathsRoot> entryPoints;

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@ -12,18 +12,19 @@ static bool perform_keyword(
util::ArgsReader& reader, const std::string& keyword, CoreParameters& params
) {
if (keyword == "--res") {
auto token = reader.next();
params.resFolder = token;
params.resFolder = reader.next();
} else if (keyword == "--dir") {
auto token = reader.next();
params.userFolder = token;
params.userFolder = reader.next();
} else if (keyword == "--project") {
params.projectFolder = reader.next();
} else if (keyword == "--help" || keyword == "-h") {
std::cout << "VoxelCore v" << ENGINE_VERSION_STRING << "\n\n";
std::cout << "command-line arguments:\n";
std::cout << " --help - show help\n";
std::cout << " --version - print engine version\n";
std::cout << " --help - display this help\n";
std::cout << " --version - display engine version\n";
std::cout << " --res <path> - set resources directory\n";
std::cout << " --dir <path> - set userfiles directory\n";
std::cout << " --project <path> - set project directory\n";
std::cout << " --headless - run in headless mode\n";
std::cout << " --test <path> - test script file\n";
std::cout << " --script <path> - main script file\n";