cleanup
This commit is contained in:
parent
95721a6864
commit
5f76e72748
@ -30,14 +30,14 @@ namespace gui {
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glm::vec2 size,
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glm::vec2 size,
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glm::vec4 padding = glm::vec4(0.0f),
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glm::vec4 padding = glm::vec4(0.0f),
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float interval = 2.0f,
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float interval = 2.0f,
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Orientation orientation = Orientation::vertical
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Orientation orientation = Orientation::VERTICAL
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)
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)
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: Container(gui, std::move(size)),
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: Container(gui, std::move(size)),
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padding(std::move(padding)),
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padding(std::move(padding)),
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interval(interval) {
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interval(interval) {
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}
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}
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Orientation orientation = Orientation::vertical;
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Orientation orientation = Orientation::VERTICAL;
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glm::vec4 padding;
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glm::vec4 padding;
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float interval = 2.0f;
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float interval = 2.0f;
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};
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};
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@ -20,7 +20,7 @@ void gui::Canvas::draw(const DrawContext& pctx, const Assets& assets) {
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batch->rect(pos.x, pos.y, size.x, size.y, 0, 0, 0, {}, false, false, col);
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batch->rect(pos.x, pos.y, size.x, size.y, 0, 0, 0, {}, false, false, col);
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}
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}
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void gui::Canvas::setSize(glm::vec2 size) {
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void gui::Canvas::setSize(const glm::vec2& size) {
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UINode::setSize(size);
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UINode::setSize(size);
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data->extend(size.x, size.y);
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data->extend(size.x, size.y);
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texture->reload(*data);
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texture->reload(*data);
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@ -15,7 +15,7 @@ namespace gui {
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void draw(const DrawContext& pctx, const Assets& assets) override;
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void draw(const DrawContext& pctx, const Assets& assets) override;
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void setSize(glm::vec2 size) override;
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void setSize(const glm::vec2& size) override;
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[[nodiscard]] auto getTexture() const {
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[[nodiscard]] auto getTexture() const {
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return texture;
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return texture;
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@ -52,7 +52,7 @@ FullCheckBox::FullCheckBox(
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checkbox(std::make_shared<CheckBox>(gui, checked)),
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checkbox(std::make_shared<CheckBox>(gui, checked)),
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label(std::make_shared<Label>(gui, text)) {
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label(std::make_shared<Label>(gui, text)) {
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setColor(glm::vec4(0.0f));
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setColor(glm::vec4(0.0f));
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setOrientation(Orientation::horizontal);
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setOrientation(Orientation::HORIZONTAL);
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add(checkbox);
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add(checkbox);
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@ -64,7 +64,7 @@ namespace gui {
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checkbox->setTooltip(text);
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checkbox->setTooltip(text);
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}
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}
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virtual void setSize(glm::vec2 new_size) override {
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virtual void setSize(const glm::vec2& new_size) override {
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Panel::setSize(new_size);
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Panel::setSize(new_size);
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checkbox->setSize(glm::vec2(size.y, size.y));
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checkbox->setSize(glm::vec2(size.y, size.y));
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}
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}
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@ -210,11 +210,11 @@ void Container::clear() {
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refresh();
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refresh();
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}
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}
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void Container::listenInterval(float interval, ontimeout callback, int repeat) {
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void Container::listenInterval(float interval, OnTimeOut callback, int repeat) {
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intervalEvents.push_back({std::move(callback), interval, 0.0f, repeat});
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intervalEvents.push_back({std::move(callback), interval, 0.0f, repeat});
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}
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}
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void Container::setSize(glm::vec2 size) {
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void Container::setSize(const glm::vec2& size) {
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if (size == getSize()) {
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if (size == getSize()) {
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return;
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return;
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}
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}
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@ -36,9 +36,9 @@ namespace gui {
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virtual void remove(const std::string& id);
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virtual void remove(const std::string& id);
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virtual void scrolled(int value) override;
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virtual void scrolled(int value) override;
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virtual void setScrollable(bool flag);
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virtual void setScrollable(bool flag);
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void listenInterval(float interval, ontimeout callback, int repeat=-1);
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void listenInterval(float interval, OnTimeOut callback, int repeat=-1);
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virtual glm::vec2 getContentOffset() override {return glm::vec2(0.0f, scroll);};
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virtual glm::vec2 getContentOffset() override {return glm::vec2(0.0f, scroll);};
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virtual void setSize(glm::vec2 size) override;
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virtual void setSize(const glm::vec2& size) override;
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virtual int getScrollStep() const;
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virtual int getScrollStep() const;
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virtual void setScrollStep(int step);
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virtual void setScrollStep(int step);
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virtual void refresh() override;
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virtual void refresh() override;
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@ -44,7 +44,7 @@ void InlineFrame::act(float delta) {
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setDocument(assets.getShared<UiDocument>(src));
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setDocument(assets.getShared<UiDocument>(src));
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}
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}
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void InlineFrame::setSize(glm::vec2 size) {
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void InlineFrame::setSize(const glm::vec2& size) {
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Container::setSize(size);
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Container::setSize(size);
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if (root) {
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if (root) {
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root->setSize(size);
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root->setSize(size);
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@ -5,7 +5,7 @@
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class UiDocument;
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class UiDocument;
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namespace gui {
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namespace gui {
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class InlineFrame : public Container {
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class InlineFrame final : public Container {
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public:
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public:
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explicit InlineFrame(GUI& gui);
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explicit InlineFrame(GUI& gui);
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virtual ~InlineFrame();
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virtual ~InlineFrame();
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@ -14,7 +14,7 @@ namespace gui {
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void setDocument(const std::shared_ptr<UiDocument>& document);
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void setDocument(const std::shared_ptr<UiDocument>& document);
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void act(float delta) override;
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void act(float delta) override;
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void setSize(glm::vec2 size) override;
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void setSize(const glm::vec2& size) override;
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const std::string& getSrc() const;
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const std::string& getSrc() const;
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private:
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private:
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@ -5,7 +5,7 @@
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namespace gui {
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namespace gui {
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class Label;
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class Label;
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class InputBindBox : public Panel {
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class InputBindBox final : public Panel {
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protected:
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protected:
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Binding& binding;
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Binding& binding;
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glm::vec4 focusedColor {0.1f, 0.15f, 0.35f, 0.75f};
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glm::vec4 focusedColor {0.1f, 0.15f, 0.35f, 0.75f};
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@ -15,13 +15,13 @@ namespace gui {
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GUI& gui, Binding& binding, glm::vec4 padding = glm::vec4(6.0f)
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GUI& gui, Binding& binding, glm::vec4 padding = glm::vec4(6.0f)
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);
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);
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virtual void drawBackground(
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void drawBackground(
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const DrawContext& pctx, const Assets& assets
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const DrawContext& pctx, const Assets& assets
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) override;
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) override;
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virtual void clicked(Mousecode button) override;
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void clicked(Mousecode button) override;
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virtual void keyPressed(Keycode key) override;
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void keyPressed(Keycode key) override;
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virtual bool isFocuskeeper() const override {
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bool isFocuskeeper() const override {
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return true;
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return true;
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}
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}
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};
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};
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@ -528,14 +528,14 @@ void InventoryView::setSelected(int index) {
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}
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}
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}
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}
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void InventoryView::setPos(glm::vec2 pos) {
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void InventoryView::setPos(const glm::vec2& pos) {
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Container::setPos(pos - origin);
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Container::setPos(pos - origin);
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}
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}
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void InventoryView::setOrigin(glm::vec2 origin) {
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void InventoryView::setOrigin(const glm::vec2& origin) {
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this->origin = origin;
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this->origin = origin;
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}
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}
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glm::vec2 InventoryView::getOrigin() const {
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const glm::vec2& InventoryView::getOrigin() const {
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return origin;
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return origin;
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}
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}
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@ -109,7 +109,7 @@ namespace gui {
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static inline std::string EXCHANGE_SLOT_NAME = "exchange-slot";
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static inline std::string EXCHANGE_SLOT_NAME = "exchange-slot";
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};
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};
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class InventoryView : public gui::Container {
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class InventoryView final : public gui::Container {
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const Content* content = nullptr;
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const Content* content = nullptr;
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std::shared_ptr<Inventory> inventory;
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std::shared_ptr<Inventory> inventory;
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@ -120,10 +120,10 @@ namespace gui {
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InventoryView(GUI& gui);
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InventoryView(GUI& gui);
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virtual ~InventoryView();
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virtual ~InventoryView();
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virtual void setPos(glm::vec2 pos) override;
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void setPos(const glm::vec2& pos) override;
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void setOrigin(glm::vec2 origin);
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void setOrigin(const glm::vec2& origin);
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glm::vec2 getOrigin() const;
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const glm::vec2& getOrigin() const;
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void setSelected(int index);
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void setSelected(int index);
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@ -72,7 +72,7 @@ void Panel::refresh() {
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float x = padding.x;
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float x = padding.x;
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float y = padding.y;
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float y = padding.y;
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glm::vec2 size = getSize();
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glm::vec2 size = getSize();
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if (orientation == Orientation::vertical) {
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if (orientation == Orientation::VERTICAL) {
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float maxw = size.x;
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float maxw = size.x;
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for (auto& node : nodes) {
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for (auto& node : nodes) {
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const glm::vec4 margin = node->getMargin();
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const glm::vec4 margin = node->getMargin();
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@ -7,7 +7,7 @@ using namespace gui;
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SplitBox::SplitBox(GUI& gui, const glm::vec2& size, float splitPos, Orientation orientation)
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SplitBox::SplitBox(GUI& gui, const glm::vec2& size, float splitPos, Orientation orientation)
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: BasePanel(gui, size, glm::vec4(), 4.0f, orientation), splitPos(splitPos) {
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: BasePanel(gui, size, glm::vec4(), 4.0f, orientation), splitPos(splitPos) {
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setCursor(
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setCursor(
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orientation == Orientation::vertical ? CursorShape::NS_RESIZE
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orientation == Orientation::VERTICAL ? CursorShape::NS_RESIZE
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: CursorShape::EW_RESIZE
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: CursorShape::EW_RESIZE
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);
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);
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}
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}
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@ -17,7 +17,7 @@ void SplitBox::mouseMove(int x, int y) {
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auto size = getSize();
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auto size = getSize();
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glm::ivec2 cursor(x - pos.x, y - pos.y);
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glm::ivec2 cursor(x - pos.x, y - pos.y);
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int axis = orientation == Orientation::vertical;
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int axis = orientation == Orientation::VERTICAL;
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int v = cursor[axis];
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int v = cursor[axis];
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v = std::max(std::min(static_cast<int>(size[axis]) - 10, v), 10);
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v = std::max(std::min(static_cast<int>(size[axis]) - 10, v), 10);
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@ -61,7 +61,7 @@ void SplitBox::refresh() {
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nodeA->setPos(glm::vec2(padding));
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nodeA->setPos(glm::vec2(padding));
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const auto& p = padding;
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const auto& p = padding;
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if (orientation == Orientation::vertical) {
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if (orientation == Orientation::VERTICAL) {
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float splitPos = this->splitPos * size.y;
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float splitPos = this->splitPos * size.y;
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nodeA->setSize({size.x-p.x-p.z, splitPos - sepRadius - p.y});
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nodeA->setSize({size.x-p.x-p.z, splitPos - sepRadius - p.y});
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nodeB->setSize({size.x-p.x-p.z, size.y - splitPos - sepRadius - p.w});
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nodeB->setSize({size.x-p.x-p.z, size.y - splitPos - sepRadius - p.w});
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@ -193,7 +193,7 @@ glm::vec4 UINode::calcColor() const {
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return color;
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return color;
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}
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}
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void UINode::setPos(glm::vec2 pos) {
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void UINode::setPos(const glm::vec2& pos) {
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this->pos = pos;
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this->pos = pos;
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}
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}
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@ -205,7 +205,7 @@ glm::vec2 UINode::getSize() const {
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return size;
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return size;
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}
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}
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void UINode::setSize(glm::vec2 size) {
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void UINode::setSize(const glm::vec2& size) {
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this->size = glm::vec2(
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this->size = glm::vec2(
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glm::max(minSize.x, glm::min(maxSize.x, size.x)),
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glm::max(minSize.x, glm::min(maxSize.x, size.x)),
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glm::max(minSize.y, glm::min(maxSize.y, size.y))
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glm::max(minSize.y, glm::min(maxSize.y, size.y))
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@ -216,7 +216,7 @@ glm::vec2 UINode::getMinSize() const {
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return minSize;
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return minSize;
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}
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}
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void UINode::setMinSize(glm::vec2 minSize) {
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void UINode::setMinSize(const glm::vec2& minSize) {
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this->minSize = minSize;
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this->minSize = minSize;
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setSize(getSize());
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setSize(getSize());
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}
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}
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@ -225,7 +225,7 @@ glm::vec2 UINode::getMaxSize() const {
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return maxSize;
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return maxSize;
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}
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}
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void UINode::setMaxSize(glm::vec2 maxSize) {
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void UINode::setMaxSize(const glm::vec2& maxSize) {
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this->maxSize = maxSize;
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this->maxSize = maxSize;
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setSize(getSize());
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setSize(getSize());
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}
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}
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@ -269,14 +269,14 @@ namespace gui {
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virtual glm::vec2 getContentOffset() {return glm::vec2(0.0f);};
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virtual glm::vec2 getContentOffset() {return glm::vec2(0.0f);};
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/// @brief Calculate screen position of the element
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/// @brief Calculate screen position of the element
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virtual glm::vec2 calcPos() const;
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virtual glm::vec2 calcPos() const;
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virtual void setPos(glm::vec2 pos);
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virtual void setPos(const glm::vec2& pos);
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virtual glm::vec2 getPos() const;
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virtual glm::vec2 getPos() const;
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glm::vec2 getSize() const;
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glm::vec2 getSize() const;
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virtual void setSize(glm::vec2 size);
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virtual void setSize(const glm::vec2& size);
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glm::vec2 getMinSize() const;
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glm::vec2 getMinSize() const;
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virtual void setMinSize(glm::vec2 size);
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virtual void setMinSize(const glm::vec2& size);
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glm::vec2 getMaxSize() const;
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glm::vec2 getMaxSize() const;
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virtual void setMaxSize(glm::vec2 size);
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virtual void setMaxSize(const glm::vec2& size);
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/// @brief Called in containers when new element added
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/// @brief Called in containers when new element added
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virtual void refresh() {};
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virtual void refresh() {};
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virtual void fullRefresh() {
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virtual void fullRefresh() {
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@ -3,12 +3,12 @@
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#include <functional>
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#include <functional>
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namespace gui {
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namespace gui {
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enum class Orientation { vertical, horizontal };
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enum class Orientation { VERTICAL, HORIZONTAL };
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using ontimeout = std::function<void()>;
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using OnTimeOut = std::function<void()>;
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struct IntervalEvent {
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struct IntervalEvent {
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ontimeout callback;
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OnTimeOut callback;
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float interval;
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float interval;
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float timer;
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float timer;
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// -1 - infinity, 1 - one time event
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// -1 - infinity, 1 - one time event
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@ -248,7 +248,7 @@ static void read_base_panel_impl(
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if (element.has("orientation")) {
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if (element.has("orientation")) {
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auto& oname = element.attr("orientation").getText();
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auto& oname = element.attr("orientation").getText();
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if (oname == "horizontal") {
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if (oname == "horizontal") {
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panel.setOrientation(Orientation::horizontal);
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panel.setOrientation(Orientation::HORIZONTAL);
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}
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}
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}
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}
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}
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}
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@ -273,7 +273,7 @@ static void read_panel_impl(
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if (element.has("orientation")) {
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if (element.has("orientation")) {
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auto& oname = element.attr("orientation").getText();
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auto& oname = element.attr("orientation").getText();
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if (oname == "horizontal") {
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if (oname == "horizontal") {
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panel.setOrientation(Orientation::horizontal);
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panel.setOrientation(Orientation::HORIZONTAL);
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}
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}
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}
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}
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if (subnodes) {
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if (subnodes) {
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@ -360,8 +360,8 @@ static std::shared_ptr<UINode> read_split_box(
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float splitPos = element.attr("split-pos", "0.5").asFloat();
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float splitPos = element.attr("split-pos", "0.5").asFloat();
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Orientation orientation =
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Orientation orientation =
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element.attr("orientation", "vertical").getText() == "horizontal"
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element.attr("orientation", "vertical").getText() == "horizontal"
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? Orientation::horizontal
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? Orientation::HORIZONTAL
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: Orientation::vertical;
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: Orientation::VERTICAL;
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auto splitBox = std::make_shared<SplitBox>(
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auto splitBox = std::make_shared<SplitBox>(
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reader.getGUI(), glm::vec2(), splitPos, orientation
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reader.getGUI(), glm::vec2(), splitPos, orientation
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);
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);
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Reference in New Issue
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