This commit is contained in:
MihailRis 2025-11-14 20:56:11 +03:00
parent 95721a6864
commit 5f76e72748
18 changed files with 44 additions and 44 deletions

View File

@ -30,14 +30,14 @@ namespace gui {
glm::vec2 size,
glm::vec4 padding = glm::vec4(0.0f),
float interval = 2.0f,
Orientation orientation = Orientation::vertical
Orientation orientation = Orientation::VERTICAL
)
: Container(gui, std::move(size)),
padding(std::move(padding)),
interval(interval) {
}
Orientation orientation = Orientation::vertical;
Orientation orientation = Orientation::VERTICAL;
glm::vec4 padding;
float interval = 2.0f;
};

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@ -20,7 +20,7 @@ void gui::Canvas::draw(const DrawContext& pctx, const Assets& assets) {
batch->rect(pos.x, pos.y, size.x, size.y, 0, 0, 0, {}, false, false, col);
}
void gui::Canvas::setSize(glm::vec2 size) {
void gui::Canvas::setSize(const glm::vec2& size) {
UINode::setSize(size);
data->extend(size.x, size.y);
texture->reload(*data);

View File

@ -15,7 +15,7 @@ namespace gui {
void draw(const DrawContext& pctx, const Assets& assets) override;
void setSize(glm::vec2 size) override;
void setSize(const glm::vec2& size) override;
[[nodiscard]] auto getTexture() const {
return texture;

View File

@ -52,7 +52,7 @@ FullCheckBox::FullCheckBox(
checkbox(std::make_shared<CheckBox>(gui, checked)),
label(std::make_shared<Label>(gui, text)) {
setColor(glm::vec4(0.0f));
setOrientation(Orientation::horizontal);
setOrientation(Orientation::HORIZONTAL);
add(checkbox);

View File

@ -64,7 +64,7 @@ namespace gui {
checkbox->setTooltip(text);
}
virtual void setSize(glm::vec2 new_size) override {
virtual void setSize(const glm::vec2& new_size) override {
Panel::setSize(new_size);
checkbox->setSize(glm::vec2(size.y, size.y));
}

View File

@ -210,11 +210,11 @@ void Container::clear() {
refresh();
}
void Container::listenInterval(float interval, ontimeout callback, int repeat) {
void Container::listenInterval(float interval, OnTimeOut callback, int repeat) {
intervalEvents.push_back({std::move(callback), interval, 0.0f, repeat});
}
void Container::setSize(glm::vec2 size) {
void Container::setSize(const glm::vec2& size) {
if (size == getSize()) {
return;
}

View File

@ -36,9 +36,9 @@ namespace gui {
virtual void remove(const std::string& id);
virtual void scrolled(int value) override;
virtual void setScrollable(bool flag);
void listenInterval(float interval, ontimeout callback, int repeat=-1);
void listenInterval(float interval, OnTimeOut callback, int repeat=-1);
virtual glm::vec2 getContentOffset() override {return glm::vec2(0.0f, scroll);};
virtual void setSize(glm::vec2 size) override;
virtual void setSize(const glm::vec2& size) override;
virtual int getScrollStep() const;
virtual void setScrollStep(int step);
virtual void refresh() override;

View File

@ -44,7 +44,7 @@ void InlineFrame::act(float delta) {
setDocument(assets.getShared<UiDocument>(src));
}
void InlineFrame::setSize(glm::vec2 size) {
void InlineFrame::setSize(const glm::vec2& size) {
Container::setSize(size);
if (root) {
root->setSize(size);

View File

@ -5,7 +5,7 @@
class UiDocument;
namespace gui {
class InlineFrame : public Container {
class InlineFrame final : public Container {
public:
explicit InlineFrame(GUI& gui);
virtual ~InlineFrame();
@ -14,7 +14,7 @@ namespace gui {
void setDocument(const std::shared_ptr<UiDocument>& document);
void act(float delta) override;
void setSize(glm::vec2 size) override;
void setSize(const glm::vec2& size) override;
const std::string& getSrc() const;
private:

View File

@ -5,7 +5,7 @@
namespace gui {
class Label;
class InputBindBox : public Panel {
class InputBindBox final : public Panel {
protected:
Binding& binding;
glm::vec4 focusedColor {0.1f, 0.15f, 0.35f, 0.75f};
@ -15,13 +15,13 @@ namespace gui {
GUI& gui, Binding& binding, glm::vec4 padding = glm::vec4(6.0f)
);
virtual void drawBackground(
void drawBackground(
const DrawContext& pctx, const Assets& assets
) override;
virtual void clicked(Mousecode button) override;
virtual void keyPressed(Keycode key) override;
virtual bool isFocuskeeper() const override {
void clicked(Mousecode button) override;
void keyPressed(Keycode key) override;
bool isFocuskeeper() const override {
return true;
}
};

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@ -528,14 +528,14 @@ void InventoryView::setSelected(int index) {
}
}
void InventoryView::setPos(glm::vec2 pos) {
void InventoryView::setPos(const glm::vec2& pos) {
Container::setPos(pos - origin);
}
void InventoryView::setOrigin(glm::vec2 origin) {
void InventoryView::setOrigin(const glm::vec2& origin) {
this->origin = origin;
}
glm::vec2 InventoryView::getOrigin() const {
const glm::vec2& InventoryView::getOrigin() const {
return origin;
}

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@ -109,7 +109,7 @@ namespace gui {
static inline std::string EXCHANGE_SLOT_NAME = "exchange-slot";
};
class InventoryView : public gui::Container {
class InventoryView final : public gui::Container {
const Content* content = nullptr;
std::shared_ptr<Inventory> inventory;
@ -120,10 +120,10 @@ namespace gui {
InventoryView(GUI& gui);
virtual ~InventoryView();
virtual void setPos(glm::vec2 pos) override;
void setPos(const glm::vec2& pos) override;
void setOrigin(glm::vec2 origin);
glm::vec2 getOrigin() const;
void setOrigin(const glm::vec2& origin);
const glm::vec2& getOrigin() const;
void setSelected(int index);

View File

@ -72,7 +72,7 @@ void Panel::refresh() {
float x = padding.x;
float y = padding.y;
glm::vec2 size = getSize();
if (orientation == Orientation::vertical) {
if (orientation == Orientation::VERTICAL) {
float maxw = size.x;
for (auto& node : nodes) {
const glm::vec4 margin = node->getMargin();

View File

@ -7,7 +7,7 @@ using namespace gui;
SplitBox::SplitBox(GUI& gui, const glm::vec2& size, float splitPos, Orientation orientation)
: BasePanel(gui, size, glm::vec4(), 4.0f, orientation), splitPos(splitPos) {
setCursor(
orientation == Orientation::vertical ? CursorShape::NS_RESIZE
orientation == Orientation::VERTICAL ? CursorShape::NS_RESIZE
: CursorShape::EW_RESIZE
);
}
@ -17,7 +17,7 @@ void SplitBox::mouseMove(int x, int y) {
auto size = getSize();
glm::ivec2 cursor(x - pos.x, y - pos.y);
int axis = orientation == Orientation::vertical;
int axis = orientation == Orientation::VERTICAL;
int v = cursor[axis];
v = std::max(std::min(static_cast<int>(size[axis]) - 10, v), 10);
@ -61,7 +61,7 @@ void SplitBox::refresh() {
nodeA->setPos(glm::vec2(padding));
const auto& p = padding;
if (orientation == Orientation::vertical) {
if (orientation == Orientation::VERTICAL) {
float splitPos = this->splitPos * size.y;
nodeA->setSize({size.x-p.x-p.z, splitPos - sepRadius - p.y});
nodeB->setSize({size.x-p.x-p.z, size.y - splitPos - sepRadius - p.w});

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@ -193,7 +193,7 @@ glm::vec4 UINode::calcColor() const {
return color;
}
void UINode::setPos(glm::vec2 pos) {
void UINode::setPos(const glm::vec2& pos) {
this->pos = pos;
}
@ -205,7 +205,7 @@ glm::vec2 UINode::getSize() const {
return size;
}
void UINode::setSize(glm::vec2 size) {
void UINode::setSize(const glm::vec2& size) {
this->size = glm::vec2(
glm::max(minSize.x, glm::min(maxSize.x, size.x)),
glm::max(minSize.y, glm::min(maxSize.y, size.y))
@ -216,7 +216,7 @@ glm::vec2 UINode::getMinSize() const {
return minSize;
}
void UINode::setMinSize(glm::vec2 minSize) {
void UINode::setMinSize(const glm::vec2& minSize) {
this->minSize = minSize;
setSize(getSize());
}
@ -225,7 +225,7 @@ glm::vec2 UINode::getMaxSize() const {
return maxSize;
}
void UINode::setMaxSize(glm::vec2 maxSize) {
void UINode::setMaxSize(const glm::vec2& maxSize) {
this->maxSize = maxSize;
setSize(getSize());
}

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@ -269,14 +269,14 @@ namespace gui {
virtual glm::vec2 getContentOffset() {return glm::vec2(0.0f);};
/// @brief Calculate screen position of the element
virtual glm::vec2 calcPos() const;
virtual void setPos(glm::vec2 pos);
virtual void setPos(const glm::vec2& pos);
virtual glm::vec2 getPos() const;
glm::vec2 getSize() const;
virtual void setSize(glm::vec2 size);
virtual void setSize(const glm::vec2& size);
glm::vec2 getMinSize() const;
virtual void setMinSize(glm::vec2 size);
virtual void setMinSize(const glm::vec2& size);
glm::vec2 getMaxSize() const;
virtual void setMaxSize(glm::vec2 size);
virtual void setMaxSize(const glm::vec2& size);
/// @brief Called in containers when new element added
virtual void refresh() {};
virtual void fullRefresh() {

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@ -3,12 +3,12 @@
#include <functional>
namespace gui {
enum class Orientation { vertical, horizontal };
enum class Orientation { VERTICAL, HORIZONTAL };
using ontimeout = std::function<void()>;
using OnTimeOut = std::function<void()>;
struct IntervalEvent {
ontimeout callback;
OnTimeOut callback;
float interval;
float timer;
// -1 - infinity, 1 - one time event

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@ -248,7 +248,7 @@ static void read_base_panel_impl(
if (element.has("orientation")) {
auto& oname = element.attr("orientation").getText();
if (oname == "horizontal") {
panel.setOrientation(Orientation::horizontal);
panel.setOrientation(Orientation::HORIZONTAL);
}
}
}
@ -273,7 +273,7 @@ static void read_panel_impl(
if (element.has("orientation")) {
auto& oname = element.attr("orientation").getText();
if (oname == "horizontal") {
panel.setOrientation(Orientation::horizontal);
panel.setOrientation(Orientation::HORIZONTAL);
}
}
if (subnodes) {
@ -360,8 +360,8 @@ static std::shared_ptr<UINode> read_split_box(
float splitPos = element.attr("split-pos", "0.5").asFloat();
Orientation orientation =
element.attr("orientation", "vertical").getText() == "horizontal"
? Orientation::horizontal
: Orientation::vertical;
? Orientation::HORIZONTAL
: Orientation::VERTICAL;
auto splitBox = std::make_shared<SplitBox>(
reader.getGUI(), glm::vec2(), splitPos, orientation
);