fix hud.lua
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@ -96,7 +96,7 @@ local function update_hand()
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local rotation = cam:get_rot()
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local angle = player.get_rot() - 90
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local angle = player.get_rot(pid) - 90
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local cos = math.cos(angle / (180 / math.pi))
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local sin = math.sin(angle / (180 / math.pi))
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