UiXmlReader update
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b38afe9e34
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4fd398844e
@ -33,7 +33,6 @@ static void readUINode(xml::xmlelement element, UINode& node) {
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if (element->has("margin")) {
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node.setMargin(element->attr("margin").asVec4());
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}
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std::string alignName = element->attr("align", "").getText();
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node.setAlign(align_from_string(alignName, node.getAlign()));
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}
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@ -41,6 +40,9 @@ static void readUINode(xml::xmlelement element, UINode& node) {
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static void _readContainer(UiXmlReader& reader, xml::xmlelement element, Container& container) {
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readUINode(element, container);
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if (element->has("scrollable")) {
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container.setScrollable(element->attr("scrollable").asBool());
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}
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for (auto& sub : element->getElements()) {
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if (sub->isText())
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continue;
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@ -54,11 +56,12 @@ static void _readPanel(UiXmlReader& reader, xml::xmlelement element, Panel& pane
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if (element->has("padding")) {
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panel.setPadding(element->attr("padding").asVec4());
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}
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if (element->has("size")) {
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panel.setResizing(false);
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}
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if (element->has("max-length")) {
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panel.setMaxLength(element->attr("max-length").asInt());
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}
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for (auto& sub : element->getElements()) {
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if (sub->isText())
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continue;
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@ -1,6 +1,41 @@
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#include "LuaState.h"
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#include "api_lua.h"
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#include "../../util/stringutil.h"
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lua::luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
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}
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lua::LuaState::LuaState() {
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L = luaL_newstate();
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if (L == nullptr) {
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throw lua::luaerror("could not to initialize Lua");
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}
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// Allowed standard libraries
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luaopen_base(L);
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luaopen_math(L);
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luaopen_string(L);
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luaopen_table(L);
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std::cout << LUA_VERSION << std::endl;
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# ifdef LUAJIT_VERSION
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luaopen_jit(L);
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std::cout << LUAJIT_VERSION << std::endl;
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# endif // LUAJIT_VERSION
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createFuncs();
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lua_getglobal(L, "_G");
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lua_setglobal(L, ":G");
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}
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lua::LuaState::~LuaState() {
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lua_close(L);
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}
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void lua::LuaState::logError(const std::string& text) {
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std::cerr << text << std::endl;
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}
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void lua::LuaState::addfunc(const std::string& name, lua_CFunction func) {
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lua_pushcfunction(L, func);
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@ -64,37 +99,6 @@ void lua::LuaState::createFuncs() {
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addfunc("set_block_user_bits", l_set_block_user_bits);
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}
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lua::luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
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}
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lua::LuaState::LuaState() {
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L = luaL_newstate();
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if (L == nullptr) {
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throw lua::luaerror("could not to initialize Lua");
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}
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// Allowed standard libraries
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luaopen_base(L);
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luaopen_math(L);
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luaopen_string(L);
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luaopen_table(L);
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std::cout << LUA_VERSION << std::endl;
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# ifdef LUAJIT_VERSION
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luaopen_jit(L);
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std::cout << LUAJIT_VERSION << std::endl;
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# endif // LUAJIT_VERSION
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createFuncs();
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}
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lua::LuaState::~LuaState() {
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lua_close(L);
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}
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void lua::LuaState::logError(const std::string& text) {
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std::cerr << text << std::endl;
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}
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void lua::LuaState::loadbuffer(const std::string& src, const std::string& file) {
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if (luaL_loadbuffer(L, src.c_str(), src.length(), file.c_str())) {
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throw lua::luaerror(lua_tostring(L, -1));
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@ -122,6 +126,11 @@ int lua::LuaState::eval(const std::string& src, const std::string& file) {
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return call(0);
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}
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int lua::LuaState::execute(const std::string& src, const std::string& file) {
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loadbuffer(src, file);
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return callNoThrow(0);
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}
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int lua::LuaState::gettop() const {
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return lua_gettop(L);
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}
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@ -162,7 +171,42 @@ void lua::LuaState::openlib(const std::string& name, const luaL_Reg* libfuncs, i
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const std::string lua::LuaState::storeAnonymous() {
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auto funcId = uintptr_t(lua_topointer(L, lua_gettop(L)));
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auto funcName = "F$"+std::to_string(funcId);
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auto funcName = "F$"+util::mangleid(funcId);
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lua_setglobal(L, funcName.c_str());
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return funcName;
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}
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}
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void lua::LuaState::initNamespace() {
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lua_getglobal(L, "_G");
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lua_setfield(L, -1, ":G");
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}
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int lua::LuaState::createNamespace() {
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int id = nextNamespace++;
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if (currentNamespace != 0) {
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setNamespace(0);
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}
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lua_createtable(L, 0, 0);
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initNamespace();
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setglobal("_N"+util::mangleid(id));
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setNamespace(id);
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return id;
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}
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void lua::LuaState::setNamespace(int id) {
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if (id == 0) {
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getglobal(":G");
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lua_setfenv(L, -1);
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} else {
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getglobal(":G");
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lua_getfield(L, -1, ("_N"+util::mangleid(id)).c_str());
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if (lua_isnil(L, -1)) {
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lua_pop(L, -1);
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throw luaerror("namespace "+std::to_string(id)+" was not found");
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}
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lua_setfenv(L, -1);
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}
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}
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@ -16,8 +16,11 @@ namespace lua {
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class LuaState {
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lua_State* L;
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int nextNamespace = 1;
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int currentNamespace = 0;
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void logError(const std::string& text);
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void initNamespace();
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public:
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LuaState();
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~LuaState();
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@ -32,6 +35,7 @@ namespace lua {
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luaint tointeger(int index);
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int call(int argc);
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int callNoThrow(int argc);
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int execute(const std::string& src, const std::string& file="<string>");
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int eval(const std::string& src, const std::string& file="<eval>");
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void openlib(const std::string& name, const luaL_Reg* libfuncs, int nup);
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void addfunc(const std::string& name, lua_CFunction func);
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@ -40,6 +44,8 @@ namespace lua {
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bool rename(const std::string& from, const std::string& to);
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void remove(const std::string& name);;
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void createFuncs();
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int createNamespace();
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void setNamespace(int id);
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const std::string storeAnonymous();
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};
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@ -32,9 +32,7 @@ void load_script(fs::path name) {
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fs::path file = paths->getResources()/fs::path("scripts")/name;
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std::string src = files::read_string(file);
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state->loadbuffer(src, file.u8string());
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state->callNoThrow(0);
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state->execute(src, file.u8string());
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}
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void scripting::initialize(Engine* engine) {
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@ -51,8 +49,7 @@ runnable scripting::create_runnable(
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const std::string& src
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) {
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return [=](){
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state->loadbuffer(src, file);
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state->callNoThrow(0);
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state->execute(src, file);
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};
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}
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@ -189,9 +186,7 @@ bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x,
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void scripting::load_block_script(std::string prefix, fs::path file, block_funcs_set* funcsset) {
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std::string src = files::read_string(file);
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std::cout << "loading script " << file.u8string() << std::endl;
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state->loadbuffer(src, file.u8string());
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state->callNoThrow(0);
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state->execute(src, file.u8string());
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funcsset->init=state->rename("init", prefix+".init");
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funcsset->update=state->rename("on_update", prefix+".update");
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@ -205,8 +200,7 @@ void scripting::load_block_script(std::string prefix, fs::path file, block_funcs
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void scripting::load_item_script(std::string prefix, fs::path file, item_funcs_set* funcsset) {
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std::string src = files::read_string(file);
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std::cout << "loading script " << file.u8string() << std::endl;
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state->loadbuffer(src, file.u8string());
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state->callNoThrow(0);
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state->execute(src, file.u8string());
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funcsset->init=state->rename("init", prefix+".init");
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funcsset->on_use_on_block=state->rename("on_use_on_block", prefix+".useon");
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funcsset->on_block_break_by=state->rename("on_block_break_by", prefix+".blockbreakby");
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@ -228,6 +228,14 @@ std::string util::base64_encode(const ubyte* data, size_t size) {
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return ss.str();
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}
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std::string util::mangleid(uint64_t value) {
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// todo: use base64
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std::stringstream ss;
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ss << std::hex << value;
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std::string result(ss.str());
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return ss.str();
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}
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std::vector<ubyte> util::base64_decode(const char* str, size_t size) {
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std::vector<ubyte> bytes((size/4)*3);
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ubyte* dst = bytes.data();
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@ -27,6 +27,8 @@ namespace util {
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extern std::vector<ubyte> base64_decode(const char* str, size_t size);
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extern std::vector<ubyte> base64_decode(const std::string& str);
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extern std::string mangleid(uint64_t value);
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extern int replaceAll(std::string& str, const std::string& from, const std::string& to);
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extern double parse_double(const std::string& str);
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