set slot tooltip delay to 0 & refactor
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e8ee3e04b1
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4e25362f9b
@ -112,7 +112,7 @@ SlotView::SlotView(
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layout(std::move(layout))
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{
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setColor(glm::vec4(0, 0, 0, 0.2f));
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setTooltipDelay(0.05f);
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setTooltipDelay(0.0f);
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}
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void SlotView::draw(const DrawContext* pctx, Assets* assets) {
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@ -208,11 +208,66 @@ bool SlotView::isHighlighted() const {
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return highlighted;
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}
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void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
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if (Events::pressed(keycode::LEFT_SHIFT)) {
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if (layout.shareFunc) {
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layout.shareFunc(layout.index, stack);
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}
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if (layout.updateFunc) {
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layout.updateFunc(layout.index, stack);
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}
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return;
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}
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if (!layout.itemSource && stack.accepts(grabbed)) {
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stack.move(grabbed, content->getIndices());
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} else {
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if (layout.itemSource) {
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if (grabbed.isEmpty()) {
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grabbed.set(stack);
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} else {
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grabbed.clear();
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}
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} else {
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std::swap(grabbed, stack);
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}
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}
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}
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void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
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if (layout.rightClick) {
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layout.rightClick(inventoryid, stack);
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if (layout.updateFunc) {
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layout.updateFunc(layout.index, stack);
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}
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return;
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}
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if (layout.itemSource)
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return;
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if (grabbed.isEmpty()) {
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if (!stack.isEmpty()) {
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grabbed.set(stack);
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int halfremain = stack.getCount() / 2;
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grabbed.setCount(stack.getCount() - halfremain);
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stack.setCount(halfremain);
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}
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return;
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}
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auto& stackDef = content->getIndices()->items.require(stack.getItemId());
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if (stack.isEmpty()) {
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stack.set(grabbed);
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stack.setCount(1);
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grabbed.setCount(grabbed.getCount() - 1);
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} else if (stack.accepts(grabbed) && stack.getCount() < stackDef.stackSize) {
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stack.setCount(stack.getCount() + 1);
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grabbed.setCount(grabbed.getCount() - 1);
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}
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}
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void SlotView::clicked(gui::GUI* gui, mousecode button) {
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if (bound == nullptr)
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return;
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auto exchangeSlot = std::dynamic_pointer_cast<SlotView>(gui->get(EXCHANGE_SLOT_NAME));
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auto exchangeSlot =
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std::dynamic_pointer_cast<SlotView>(gui->get(EXCHANGE_SLOT_NAME));
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if (exchangeSlot == nullptr) {
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return;
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}
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@ -220,57 +275,9 @@ void SlotView::clicked(gui::GUI* gui, mousecode button) {
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ItemStack& stack = *bound;
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if (button == mousecode::BUTTON_1) {
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if (Events::pressed(keycode::LEFT_SHIFT)) {
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if (layout.shareFunc) {
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layout.shareFunc(layout.index, stack);
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}
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if (layout.updateFunc) {
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layout.updateFunc(layout.index, stack);
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}
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return;
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}
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if (!layout.itemSource && stack.accepts(grabbed)) {
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stack.move(grabbed, content->getIndices());
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} else {
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if (layout.itemSource) {
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if (grabbed.isEmpty()) {
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grabbed.set(stack);
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} else {
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grabbed.clear();
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}
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} else {
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std::swap(grabbed, stack);
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}
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}
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performLeftClick(stack, grabbed);
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} else if (button == mousecode::BUTTON_2) {
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if (layout.rightClick) {
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layout.rightClick(inventoryid, stack);
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if (layout.updateFunc) {
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layout.updateFunc(layout.index, stack);
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}
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return;
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}
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if (layout.itemSource)
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return;
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if (grabbed.isEmpty()) {
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if (!stack.isEmpty()) {
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grabbed.set(stack);
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int halfremain = stack.getCount() / 2;
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grabbed.setCount(stack.getCount() - halfremain);
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stack.setCount(halfremain);
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}
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} else {
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auto& stackDef =
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content->getIndices()->items.require(stack.getItemId());
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if (stack.isEmpty()) {
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stack.set(grabbed);
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stack.setCount(1);
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grabbed.setCount(grabbed.getCount() - 1);
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} else if (stack.accepts(grabbed) && stack.getCount() < stackDef.stackSize) {
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stack.setCount(stack.getCount() + 1);
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grabbed.setCount(grabbed.getCount() - 1);
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}
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}
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performRightClick(stack, grabbed);
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}
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if (layout.updateFunc) {
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layout.updateFunc(layout.index, stack);
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@ -55,6 +55,9 @@ namespace gui {
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std::wstring tooltip;
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itemid_t prevItem = 0;
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void performLeftClick(ItemStack& stack, ItemStack& grabbed);
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void performRightClick(ItemStack& stack, ItemStack& grabbed);
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public:
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SlotView(SlotLayout layout);
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