feat(ci): upload artifacts and make release

This commit is contained in:
Ilia 2023-12-16 11:37:07 +03:00
parent 69a17c25ea
commit 4ddc8dd18c
4 changed files with 93 additions and 14 deletions

14
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,14 @@
name: Build
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
build:
name: Build
uses: ./.github/workflows/cmake.yml
with:
build_type: Release

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@ -1,25 +1,33 @@
name: CMake
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
workflow_call:
inputs:
build_type:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
description: Type of build (Debug, Release, RelWithDebInfo, MinSizeRel)
type: string
default: Debug
upload_artifacts:
description: Should upload artifacts or not
type: boolean
default: false
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
strategy:
matrix:
include:
- os: ubuntu-latest
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install packages
# If libluajit-5.1-dev is not available, use this:
# git clone https://luajit.org/git/luajit.git
@ -32,10 +40,24 @@ jobs:
sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only
# required if you are using a single-configuration generator such as
# make.
#
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{inputs.build_type}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
run: |
cmake --build ${{github.workspace}}/build --config ${{inputs.build_type}}
mv ${{github.workspace}}/build/VoxelEngine VoxelEngine
- name: Upload artifacts
if: ${{ inputs.upload_artifacts }}
uses: actions/upload-artifact@v4
with:
name: VoxelEngine
path: |
VoxelEngine
res/*

43
.github/workflows/release.yml vendored Normal file
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# adopted from https://github.com/PrismLauncher/PrismLauncher
name: Release
on:
push:
tags:
- "v*"
jobs:
build_release:
name: Build Release
uses: ./.github/workflows/cmake.yml
with:
build_type: Release
upload_artifacts: true
create_release:
needs: build_release
runs-on: ubuntu-latest
steps:
- name: Download artifacts
uses: actions/download-artifact@v4
with:
name: VoxelEngine
- name: Pack artifacts
run: |
chmod +x VoxelEngine
zip -r VoxelEngine.zip res VoxelEngine
- name: Grab and store version
run: |
tag_name=$(echo ${{ github.ref }} | grep -oE "v[^/]+$")
echo "VERSION=$tag_name" >> $GITHUB_ENV
- name: Create release
uses: softprops/action-gh-release@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
tag_name: ${{ github.ref }}
name: VoxelEngine ${{ env.VERSION }}
draft: true
prerelease: false
files: |
VoxelEngine.zip

0
run.sh Normal file → Executable file
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