test debugger commands
This commit is contained in:
parent
44bf4a2f9e
commit
3fef284a02
@ -3,11 +3,62 @@
|
||||
#include "engine/Engine.hpp"
|
||||
#include "network/Network.hpp"
|
||||
#include "debug/Logger.hpp"
|
||||
#include "coders/json.hpp"
|
||||
|
||||
using namespace devtools;
|
||||
|
||||
static debug::Logger logger("debug-server");
|
||||
|
||||
ClientConnection::~ClientConnection() {
|
||||
if (auto connection = dynamic_cast<network::ReadableConnection*>(
|
||||
network.getConnection(this->connection, true)
|
||||
)) {
|
||||
connection->close();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ClientConnection::read() {
|
||||
auto connection = dynamic_cast<network::ReadableConnection*>(
|
||||
network.getConnection(this->connection, true)
|
||||
);
|
||||
if (connection == nullptr) {
|
||||
return "";
|
||||
}
|
||||
if (messageLength == 0) {
|
||||
if (connection->available() >= sizeof(int32_t)) {
|
||||
int32_t length = 0;
|
||||
connection->recv(reinterpret_cast<char*>(&length), sizeof(int32_t));
|
||||
if (length <= 0) {
|
||||
logger.error() << "invalid message length " << length;
|
||||
} else {
|
||||
messageLength = length;
|
||||
}
|
||||
}
|
||||
} else if (connection->available() >= messageLength) {
|
||||
std::string string(messageLength, 0);
|
||||
connection->recv(string.data(), messageLength);
|
||||
return string;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void ClientConnection::send(const dv::value& object) {
|
||||
auto connection = dynamic_cast<network::ReadableConnection*>(
|
||||
network.getConnection(this->connection, true)
|
||||
);
|
||||
if (connection == nullptr) {
|
||||
return;
|
||||
}
|
||||
auto message = json::stringify(object, false);
|
||||
int32_t length = message.length();
|
||||
connection->send(reinterpret_cast<char*>(&length), sizeof(int32_t));
|
||||
connection->send(message.data(), length);
|
||||
}
|
||||
|
||||
void ClientConnection::sendResponse(const std::string& type) {
|
||||
send(dv::object({{"type", type}}));
|
||||
}
|
||||
|
||||
static network::Server& create_tcp_server(
|
||||
DebuggingServer& dbgServer, Engine& engine, int port
|
||||
) {
|
||||
@ -15,12 +66,14 @@ static network::Server& create_tcp_server(
|
||||
u64id_t serverId = network.openTcpServer(
|
||||
port,
|
||||
[&network, &dbgServer](u64id_t sid, u64id_t id) {
|
||||
auto& connection = *network.getConnection(id, true);
|
||||
auto& connection = dynamic_cast<network::ReadableConnection&>(
|
||||
*network.getConnection(id, true)
|
||||
);
|
||||
connection.setPrivate(true);
|
||||
logger.info() << "connected client " << id << ": "
|
||||
<< connection.getAddress() << ":"
|
||||
<< connection.getPort();
|
||||
dbgServer.setClient(connection);
|
||||
dbgServer.setClient(id);
|
||||
}
|
||||
);
|
||||
auto& server = *network.getServer(serverId, true);
|
||||
@ -64,14 +117,55 @@ DebuggingServer::DebuggingServer(
|
||||
)
|
||||
: engine(engine),
|
||||
server(create_server(*this, engine, serverString)),
|
||||
client(nullptr) {
|
||||
connection(nullptr) {
|
||||
}
|
||||
|
||||
DebuggingServer::~DebuggingServer() {
|
||||
logger.info() << "stopping debugging server";
|
||||
server.close();
|
||||
}
|
||||
|
||||
|
||||
bool DebuggingServer::update() {
|
||||
return false;
|
||||
if (connection == nullptr) {
|
||||
return true;
|
||||
}
|
||||
std::string message = connection->read();
|
||||
if (message.empty()) {
|
||||
return true;
|
||||
}
|
||||
logger.debug() << "received: " << message;
|
||||
try {
|
||||
auto obj = json::parse(message);
|
||||
if (!obj.has("type")) {
|
||||
logger.error() << "missing message type";
|
||||
return true;
|
||||
}
|
||||
const auto& type = obj["type"].asString();
|
||||
return performCommand(type, obj);
|
||||
} catch (const std::runtime_error& err) {
|
||||
logger.error() << "could not to parse message: " << err.what();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DebuggingServer::performCommand(
|
||||
const std::string& type, const dv::value& map
|
||||
) {
|
||||
if (type == "terminate") {
|
||||
engine.quit();
|
||||
connection->sendResponse("success");
|
||||
} else if (type == "detach") {
|
||||
connection->sendResponse("success");
|
||||
connection.reset();
|
||||
return false;
|
||||
} else {
|
||||
logger.error() << "unsupported command '" << type << "'";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void DebuggingServer::setClient(u64id_t client) {
|
||||
this->connection =
|
||||
std::make_unique<ClientConnection>(engine.getNetwork(), client);
|
||||
}
|
||||
|
||||
@ -3,14 +3,38 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "typedefs.hpp"
|
||||
|
||||
namespace network {
|
||||
class Server;
|
||||
class Connection;
|
||||
class ReadableConnection;
|
||||
class Network;
|
||||
}
|
||||
|
||||
namespace dv {
|
||||
class value;
|
||||
}
|
||||
|
||||
class Engine;
|
||||
|
||||
namespace devtools {
|
||||
class ClientConnection {
|
||||
public:
|
||||
ClientConnection(network::Network& network, u64id_t connection)
|
||||
: network(network), connection(connection) {
|
||||
}
|
||||
~ClientConnection();
|
||||
|
||||
std::string read();
|
||||
void send(const dv::value& message);
|
||||
void sendResponse(const std::string& type);
|
||||
private:
|
||||
network::Network& network;
|
||||
size_t messageLength = 0;
|
||||
u64id_t connection;
|
||||
};
|
||||
|
||||
class DebuggingServer {
|
||||
public:
|
||||
DebuggingServer(Engine& engine, const std::string& serverString);
|
||||
@ -18,12 +42,12 @@ namespace devtools {
|
||||
|
||||
bool update();
|
||||
|
||||
void setClient(network::Connection& client) {
|
||||
this->client = &client;
|
||||
}
|
||||
void setClient(u64id_t client);
|
||||
private:
|
||||
Engine& engine;
|
||||
network::Server& server;
|
||||
network::Connection* client;
|
||||
std::unique_ptr<ClientConnection> connection;
|
||||
|
||||
bool performCommand(const std::string& type, const dv::value& map);
|
||||
};
|
||||
}
|
||||
|
||||
@ -282,6 +282,12 @@ void Engine::postUpdate() {
|
||||
network->update();
|
||||
postRunnables.run();
|
||||
scripting::process_post_runnables();
|
||||
|
||||
if (debuggingServer) {
|
||||
if (!debuggingServer->update()) {
|
||||
debuggingServer.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Engine::updateFrontend() {
|
||||
|
||||
@ -51,7 +51,7 @@ struct CoreParameters {
|
||||
std::filesystem::path userFolder = ".";
|
||||
std::filesystem::path scriptFile;
|
||||
std::filesystem::path projectFolder;
|
||||
std::string debugServerString;
|
||||
std::string debugServerString = "tcp:9030";
|
||||
int tps = 20;
|
||||
};
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user