removed some garbage

This commit is contained in:
MihailRis 2024-04-23 14:22:01 +03:00
parent bf75e21651
commit 3ddde7f7d3

View File

@ -71,22 +71,6 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths)
create_channel(this, "ambient", settings.audio.volumeAmbient);
create_channel(this, "ui", settings.audio.volumeUI);
auto resdir = paths->getResources();
std::vector<std::pair<std::string, fs::path>> roots {};
resPaths = std::make_unique<ResPaths>(resdir, roots);
try {
loadAssets();
} catch (std::runtime_error& err) {
logger.error() << "fatal error occurred while loading assets";
assets.reset();
scripting::close();
audio::close();
Window::terminate();
throw initialize_error(err.what());
}
gui = std::make_unique<gui::GUI>();
if (settings.ui.language == "auto") {
settings.ui.language = langs::locale_by_envlocale(
@ -99,7 +83,6 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths)
}
setLanguage(settings.ui.language);
addWorldGenerators();
onAssetsLoaded();
scripting::initialize(this);
}